Open root-hal9000 opened 5 years ago
same malfunctioning minimap behavior if you started a new game
I wish Firaxis would allow us to use the latest version before the patch when using the Steam "Legacy" option... right now if reverts like 3/4 versions if you don't want the patch... Guess I'm starting a new game.
City names mixup when negotiating peace. New game, CQUI only mod activated.
W10 x64 v 1.0.0.328(426563)
Odd, because my mini-map still works just fine.
W10 x64
1.0.0.328(426563)
I only have the expansion Rise&Fall though?
Minimap issues are an issue with More Lenses. Removing the Integration resolves the issue.
For more context sdgabai on steam has a good traceback
I renamed LateInitialize
and the map showed up just fine, but it seems there are still some other issues.
So the patch didn't really cause any major issue with CQUI? Totally playable if it's the only MOD?
Hi @scrubdaddytm - forgive my ignorance on the technical workings of civ 6 mods, but if it is not a bother, could you give some steps on how to do that. I am understanding you mean not to remove CQUI, but instead disable its integration with More Lenses?
@scrubdaddytm just saw your pull request - thanks for stepping up on a fix!
I fixed this issue by deleting the ML folder in \Mods\CQUI\integrations, and installing "More Lenses 4.2" (link provided by scrubdaddytm a few comments above) directly into the \Mods folder Now my saved games seems to be working like pre-june2019 patch Hope this helps!
just trying to find that folder lol
After my excitement was done I noticed that this fix makes the CQUI settings button to disappear. Worth mentioning!
Until #405 is integrated, feel free to download the files from Integrations/ML in this branch on my fork: https://github.com/scrubdaddytm/CQUI_Community-Edition/tree/update-more-lenses It will fix the minimap and also provide the CQUI settings button :)
thanks @scrubdaddytm ! Sadly, I tried with no success, but then again that Mods folder is empty for me - I have steam and wound up finding the appropriate folder hidden under a folder with a numeric name in the mods part of the program files/steam folder. I will try to just place it directly on the My Documents/Civ/Mods even though it is currently empty and see what happens when I get a chance
@ffcruz85 Try to log off from steam and follow @scrubdaddytm's instructions (dowload appropriate files here and ...)
Sadly still no go - prob doing something stupid. Here are my steps: 1) Disabled Mod in civ menu 2) Logged out of steam 3) copied files from Integrations/ML from @scrubdaddytm branch of CQUI 4) pasted them into this folder, which is the only one where I found the equivalent files: C:\Program Files (x86)\Steam\steamapps\workshop\content\289070\1125169247\Integrations\ML The "My Documents/Civ/Mods" folder is empty 5) Logged into steam, started civ 6) Re-enabled CQUI, but unsubscribed just in case it might be overwritten by main branch 7) still the same.
Is there any updated status on this? Any word from Azurency? Have not heard from him in a while.
Has anyone been successful using the branch mentioned above? I only see one reply saying it didn't work at all and another saying they had some weird issue with missing filters.
Can we get a merge and a Steam update if the branch is indeed correct?
You can use scrubdaddytm's solution and it works well enough to forget on original UI. And that small flaw with (sometimes) missing some lenses isn't big issue at all... ;)
@ffcruz85 I had the same problem you did. Try unsubscribing from the mod on Steam, ensuring the mod is deleted in the appropriate Steam mod storage folder, and then copying @scrubdaddytm 's forked version into your mod folder.
Nevertheless, the Lua.log
log file will tell you what is going on. If there are still problems, that's where your answer for "why" will likely be.
Using only copied files from Integrations/ML from @scrubdaddytm branch of CQUI didn't work for me either, but using the whole branch solved the issue.
I think I have found a bug within this branch, how can I report it? Not sure if it is present in the original CQUI.
When I have Secret or Top Secret level visibility on a foreign civilization I should be able to click on one of that civilization's city banners and view this City Details for that foreign city. However:
I play with R&F and GS. The mod is probably causing the second behaviour, but probably not the first one (base game bug?).
Any word on when the mini map is going to be fixed? I have never used a mod until CQUI, but with Gathering Storm and all expansions available from Steam the mini map does not work at all. There are dozens of comments on the steam community page asking if it's going to be fixed. It's now 3 months after the June update. If this is not going to be fixed because it's technically playable, just say so.
Using scrubdaddy's version the minimap is working fine but there is a bit of a lense issue. Sometimes the resource lense isn't there and sometimes the builder lense stops working.
Is there anything I can do to help, I've never done any sort of Civ modding, but I am passingly familiar with lua. If there is a getting started guide for debugging, I can poke around at it.
Describe the bug After getting the June update, I opened a save game I had started with CQUI. The mini map is broken and shows the whole world as uncharted territory. Cannot use the buttons on minimap (no menu pops up when clicking). Attempted to disable CQUI, reopen save game, and minimap itself still broken. Re-enabled CQUI, reopened save game, still broken. I am still able to open the CQUI settings menu, however.
To Reproduce
Expected behavior To work as usual after the June 2019 update Screenshots If applicable, add screenshots to help explain your problem.
General informations
Save game and logs Attached two save games - from before and after the update (DidoEarly and DidoMedieval Attached all logs
before_and_after.zip AllLogs.zip