Open Azurency opened 7 years ago
Comment by chaorace Monday Feb 27, 2017 at 05:45 GMT
See also: CTD using "Enhanced" keymap option in Australia scenario (maybe this affects the other scenarios too?)
Comment by bestekov Monday Feb 27, 2017 at 18:19 GMT
My off the cuff suspicion on this one is that the production cleanup mod that reorganizing the production list probably breaks when the collection of production items diverges from vanilla civ. Simple kludgy solution might be to wrap that whole functionality in an if block that checks for whether the game is in a scenario (if that is accessible information) and just turns off the prod panel reorganization in scenarios.
Comment by chaorace Wednesday Mar 01, 2017 at 00:41 GMT
@bestekov Boy, uh, that's not how any of the production panel code works. It was already spaghetti before some 6-7 different modders had a chance to really scramble things up back there. To be honest here: ProductionPanel.lua is going to need a full rewrite if we want to even begin debugging what's going on in this issue
Comment by bolbass Saturday Jun 24, 2017 at 06:33 GMT
Possible spy check in scenarios problem on civfanatics.
So... any advance on a resolution for this?
Issue by maforget Friday Dec 23, 2016 at 00:18 GMT Originally opened as https://github.com/CQUI-Org/cqui/issues/186
Pretty much self explanatory, there are no way to select production when playing one of the 2 new scenarios (Viking & Poland) with the mod.
The other multi player scenarios seems to work fine.