Open reyesdark opened 2 months ago
I was checking that the creation of variables that interact with the objects for sale were added.
However, I think it would be necessary to add price variants depending on the value of the variable.
Example: getItem Item1 {quality}
Where quality can be: primitive => 0 => 0% advanced => 1 => 5% ascending => 2 => 10%
Being able to increase the price by % depending on the quality.
Item1 Price
I was checking that the creation of variables that interact with the objects for sale were added.
However, I think it would be necessary to add price variants depending on the value of the variable.
Example: getItem Item1 {quality}
Where quality can be: primitive => 0 => 0% advanced => 1 => 5% ascending => 2 => 10%
Being able to increase the price by % depending on the quality.
Item1 Price