Closed Sigmarik closed 7 months ago
It seems like SFML tries its best to hide underlaying framebuffer ID which we need.
RenderWindow::getSystemHandle returns ID of the window used by the OS, not the framebuffer ID used to distinguish framebuffers from one another.
RenderWindow::getSystemHandle
It seems like SFML tries its best to hide underlaying framebuffer ID which we need.