Currently, the maximum number of pokemon in the game is 253. This is because the engine uses 8bit id's, and can only adderss 256 distinct things. By moving to a 16bit architecture, more items can be addressed, allowing us to add as many pokemon or items as we want. This would allow us to add pokemon from the spaceworld 1997 and 1999 demos to the game as full fledged pokemon.
A project for this change is located here. IT's code is based off the same crystal repo, we just need to integrate the changes into this repo.
Currently, the maximum number of pokemon in the game is 253. This is because the engine uses 8bit id's, and can only adderss 256 distinct things. By moving to a 16bit architecture, more items can be addressed, allowing us to add as many pokemon or items as we want. This would allow us to add pokemon from the spaceworld 1997 and 1999 demos to the game as full fledged pokemon.
A project for this change is located here. IT's code is based off the same crystal repo, we just need to integrate the changes into this repo.
https://github.com/aaaaaa123456789/pokecrystal16