Closed borzaka closed 5 years ago
Well, it's not throwing errors, but it's not working ether :(
I have 9 players already playing on the server, a VIP connects, but he is not putted into the game, he is just remains in the waiting queue until someone is disconnects.
sm_retakes_maxplayers
is 9
This is the problematic part in somewhat:
if (retakesMaxPlayers.IntValue > GetArraySize(rankingQueue))
{
return;
}
Compiled from the latest master with latest SM 1.9
I had no problem with previous versions, so I assume this commit broke it: 03e09ec4b087a66513b8a0104d525b2285deb769