Open Sod-ers opened 3 weeks ago
Pressing & releasing tab, I'm able to get the name & rank to appear on any part of the playermodel reproducibly. Upon any mouse movement it disappears immediately & only reappears at the feet of the playermodel, if I move my mouse around to find it.
I wonder if https://github.com/facepunch/garrysmod-issues/issues/4964 has some relevance here, because internally we use input.GetCursorPos()
, though it wouldn't explain why it really only displays at the origin of the model instead of all over.
A comment from when Santamon originally wrote it:
-- If player mouse isn't in the middle-ish of their screen, we stop drawing (May have moved for VGUI.) -- We have a wiggle room of a 60 pixels to deal with some movement
so I wonder if on Linux (or your particular flavour) if it's interpretating that function differently. It would be good to know what distro you're running - however this is only a Linux based issue so far as it definitely doesn't happen on Windows.
That's interesting. Pressing & releasing tab then moving mouse slowly will still show the name & rank exactly where my crosshair was; same behavior as the video though where it only appears in a tiny spot. Moving the mouse too fast or too far causes it to disappear. I'm using Linux Mint XFCE.
Out of curiosity, do you know if you're using raw mouse input or no? That could impact how the game is dealing with your cursor pos.
The option is enabled, however it's grayed out & I can't seem to disable it. Clicking apply with it disabled just re-enables it & rejoining the server or restarting the game gives the same result.
Describe the bug Hovering playermodels for name & rank isn't working consistently for me; often it appears accidentally or I have to wiggle my mouse around until it pops up. I don't remember experiencing this behavior on Windows, first noticed when I switched to Linux.
How to reproduce the issue Please click here or the image below for a video demonstration.
Screenshots
System Information: