Open GoogleCodeExporter opened 9 years ago
For example, if the compiler is for WebGL 1.0 or ES 2.0, and the shader specifies "#version 300 es", then we should fail the compilation.
Original issue reported on code.google.com by zmo@chromium.org on 29 Oct 2014 at 10:02
zmo@chromium.org
related issue 523
Original comment by jmad...@chromium.org on 29 Oct 2014 at 10:19
jmad...@chromium.org
Original issue reported on code.google.com by
zmo@chromium.org
on 29 Oct 2014 at 10:02