Closed okyriosy closed 10 years ago
Done.
// Salt Unification ore:dustSalt.addAll(ore:foodSalt); ore:foodSalt.mirror(ore:dustSalt); recipes.remove(Mekanism:SaltBlock); recipes.addShaped(Mekanism:SaltBlock, [[ore:dustSalt, ore:dustSalt, null], [ore:dustSalt, ore:dustSalt, null]]); mods.mekanism.chemical.Oxidizer.addRecipe(Mariculture:materials:12, gas:Brine); mods.mariculture.Crucible.addRecipe(801, Mekanism:Salt, liquid:salt.molten * 20);
Please remove the nugget casting of salt from water, as it makes the whole mekanism chain of creating salt redundant.
mods.mariculture.Casting.removeNuggetRecipe(Mariculture:materials:12);
Mekanism doesn't have a chain of creating salt, salt is an ore in Mekanism.
I disabled the salt spawning in the overworld because it's all over the place in the nether.
Therefore I don't see why refining salt out of water ruins any balance.
Salt from mekanism and salt from mariculture could be unified. I'll try to make a pull request