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Enhancement - more custom structures to supplementaries cartographer trades #1
[tweaks.map_tweaks]
#In this section you can add custom structure maps to cartographers
#The format required is as follows:
#[[<structure>,<level>,<min_price>,<max_price>,<map_name>,<map_color>,<map_marker>],[<structure>,...,<map_marker>],...]
#With the following parameters:
# - <structure> structure id to be located (ie: minecraft:igloo)
# - <level> villager trading level at which the map will be sold. Must be between 1 and 5
# - <min_price> minimum emerald price
# - <max_price> maximum emerald price
# - <map_name> map item name
# - <map_color> hex color of the map item overlay texture
# - <map_marker> id of the map marker to be used (ie: supplementaries:igloo).
#See texture folder for all the names. Leave empty for default ones.
#You can also use vanilla map markers by referring to them with their enum name (i.e: minecraft:target_x)
#Other vanilla valid ones are: player, target, red_marker, target_point, player_off_map, player_off_limits, mansion, monument, red_x, banner_white
#Note that ony the first parameter is required, each of the others others can me removed and will be defaulted to reasonable values
#example: ['minecraft:swamp_hut','2','5','7','witch hut map','0x00ff33']
custom_adventurer_maps = [[""]]
#Cartographers will sell 'adventurer maps' that will lead to a random vanilla structure (choosen from a thought out preset list).
#Best kept disabled if you are adding custom adventurer maps with its config
random_adventurer_maps = true
#enables beacons, lodestones, respawn anchors, beds, conduits, portals to be displayed on maps by clicking one of them with a map
block_map_markers = true
Need to figure out how to find structure ids.