BC46 / freelancer-hd-edition

Freelancer: HD Edition is a mod that aims to improve every aspect of the game Freelancer (2003) while keeping the look and feel as close to vanilla as possible.
https://www.moddb.com/mods/freelancer-hd-edition
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Vanilla .thn script issues #117

Open BC46 opened 2 years ago

BC46 commented 2 years ago
  1. During the Sprague cutscene when Trent and Juni just land, Trent can be seen moving his lips without saying anything. In the Beta version of FL, Trent actually said something here about the previously destroyed Rheinland ships. However, the audio has been removed while the moving lips haven't. The moving lips should be removed too.
  2. When Trent docks with Battleship Hood after beating Hovis, the music in the story script starts really loud and gets quieter later. It should be quiet from the start.
  3. In the Tekagi cutscene after Tekagi throws his knife at Ozu, he moves his lips without saying anything. The moving lips should be removed since this cutscene uses a so-called "Mix" audio, meaning the entire audio for the cutscene consists of 1 file. Therefore, it's very difficult to add additional voice lines to it.
  4. The final Toledo cutscene is lacking a smooth music transition.
  5. When the fighters attack Baxter there is a lot of Nomad explosion sounds and also laser sounds for the Tachyon weapons.
  6. During the Jacobi cutscene in Mission 11, the lighting looks really bad in some of the scenes.
  7. Two Anubises collide with each other off-screen in the first Mission 12 cutscene after undocking from Osiris.
  8. 4:3 ale effects in the first Manhattan scene and the M13 hypergate cutscene.
bidzapfc commented 1 year ago
  1. Q's men continue firing missles on Trent
BC46 commented 1 year ago

When does that occur? After the race?

bidzapfc commented 1 year ago

Yes

BC46 commented 1 year ago

Can't remember experiencing that. The missiles that were fired during the race would obviously target you if they're still in space after you've reached the final gate. However, the weapon platforms shouldn't fire any new ones after that. Could you record a video example where they do?

EDIT: The weapon platforms stop firing right after Hovis says "Cease fire boys!". I think that makes sense.

bidzapfc commented 1 year ago

Makes sense, but they do fire after that. I'll show you on discord if you want. Also I'll double check, because I never lingered too much

BC46 commented 1 year ago

I think this fixes the issue where the Q's Men ships attack you after the race ends: m06.zip. Unzip the archive and place the file in DATA/MISSIONS/M06. Try playing the Race mission again and let me know how it goes.

bidzapfc commented 1 year ago

Okay, it is good now. Also I think they are shooting sooner now, which is good, and actually a challenge <3

Do you know why Dexter suffers damage? Half of his shield is gone by the end of race

BC46 commented 1 year ago

Also I think they are shooting sooner now, which is good, and actually a challenge <3

Uhh, I didn't change anything in that regard. 😅 Could have been a coincidence that they shot sooner this time.

Do you know why Dexter suffers damage? Half of his shield is gone by the end of race

image Not sure about that. I just tested it out myself and he didn't take any shield damage during the entire race. Maybe he got hit by one of the missiles? Or he bumped into some of the gates?

bidzapfc commented 1 year ago

Left him way behind, won every 25% of race, maybe that is bit of RNG which allowed him to take dmg.

Did you confirm issue was actually there? I'm sorry I didnt have time to make a video.

BC46 commented 1 year ago

image Gave it another go. This time Hovis bumped into one of the gates at cruise speed somewhere at the end of the race. It does seem to happen based on RNG.

bidzapfc commented 1 year ago

I think it is scripted. That is why he says "I cant believe this" 👍