Closed CallumDev closed 1 year ago
Looking at the diff (XML Project output) between our .mat
files and the vanilla ones I can see a few more modified values. I think those are remnants from Jeider's changes that he applied for his custom ship textures, which we don't use anymore.
As seen here: https://github.com/Librelancer/Librelancer/issues/121
K_glass in ku_playerships.mat has somehow had the Oc set to 0.05 instead of 0.8, making it near invisible