Open JHinW opened 3 years ago
from gitter that i got a chat snippet:
But you need to lock on write, idk if it can beat ConcurrentQueue and i found a way to write my server using actors and efficient. i'm using BVH of BVH for collision detection. The first BVH level are islands (non intersecting areas of interests) and every island is an actor and is computed separate.
https://gitter.im/akkadotnet/akka.net
note here because BVH is a strange word to me.
http://c.biancheng.net/data_structure/tree/