Closed jugne closed 2 weeks ago
This is due to different parameters in suppressInputs for different templates. Could be fixed if using ParameterizedBirthDeathSkylineModel instead of BirthDeathSkylineModel.
Possibly there is another workaround..
Fixed on BEAUTi side by https://github.com/CompEvol/BeastFX/pull/89
When switching between prior templates of BDSky, Tree parameters are not updated correctly.
To reproduce with version 2.7.7:
~Coalescent templates seem to handle switching correctly, maybe that helps to narrow it down.~ Coalescent handles it because the different parameterisations are in separate classes.