BEEmod / BEE2-items

Standard Items for the BEE2.4
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Double angled panel #1589

Open XdplayerdX opened 7 years ago

XdplayerdX commented 7 years ago

Double Panel: Has The Same Functions And Animation of the angled panel but Has the size of two blocks.

Double Panel Brigde: Has The same functions of the panel brigde but have 3 (Or 4 to round up) and have the textures of the angled panel,(the textures of the panel brigde is Gray and dark gray squares(It's not beautiful))

Half Panel: Has The Same Functions And Animation of the angled panel but Has the size of 0.5 block

vrad-exe commented 7 years ago
XdplayerdX commented 7 years ago

http://imgur.com/a/2j0Ub

TheDarkBomber commented 7 years ago

Please send images using the markdown system, so people don't actually have to click the links.

XdplayerdX commented 7 years ago

XdplayerdX commented 7 years ago

Sorry

vrad-exe commented 7 years ago

Currently we can't change the panel color of the Drawbridge in the editor. I don't know why the map is going fullbright, there must be a leak somewhere. Why is the reflection gel dropper blue?

XdplayerdX commented 7 years ago

This is the image of the SAME TEST But i'm compiled AND THIS TEST AS APEARED Have any idea what is that ? The purple gel dont make anything and i'm get a only yeallow portal portal gun and if I try edit the I get one compile error, What is this test chamber ?

TeamSpen210 commented 7 years ago

I know what that is - it's a dev map accidentally included in the BEE2.2 download, which should be overwritten by your maps. What version did you install?

Endermage77 commented 7 years ago

The panel bridge is already implemented; We call it the Drawbridge. It closes upward instead of downward, though.

XdplayerdX commented 7 years ago

i have initially te last release of the bee 2 (2.4) but i tryed install the alpha version for try use the living panel and I can't use that and that give-me a compile error I tryed Check the integrity of the files and reinstall the files damaged by bee 2 alpha and tryed re-use bee 2.4 and I tryed explain yours questions and I get that when I try compile

XdplayerdX commented 7 years ago

I can't compile my chambers now |:( 20170215215220_1

vrad-exe commented 7 years ago

@XdplayerdX Log?

XdplayerdX commented 7 years ago

I'm making again a Check the integrity of the files to retire all the bee 2 mod again

XdplayerdX commented 7 years ago

sem titulo

XdplayerdX commented 7 years ago

20170215221919_1

The LOG NET_GetBindAddresses found 192.168.0.100: 'Realtek PCI GBE Family Controller' Opened Steam Socket NS_SERVER ( socket 1496 ) Opened Steam Socket NS_CLIENT ( socket 1492 ) Network: IP 192.168.0.100, mode MP, dedicated No, ports 27015 SV / 27005 CL Parent cvar in client.dll not allowed (movement_anim_playback_minrate) Game supporting (2) split screen players maxplayers set to 1 Steam config directory: C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2.exe\platform\config --- Missing Vgui material vgui/hud/commands/gesture_sitspin_orange --- Missing Vgui material vgui/hud/commands/gesture_Spinjump --- Missing Vgui material vgui/hud/commands/gesture_headspin --- Missing Vgui material vgui/hud/commands/gesture_pretzelwave --- Missing Vgui material vgui/hud/commands/gesture_sitspin_orange --- Missing Vgui material vgui/hud/commands/gesture_Spinjump --- Missing Vgui material vgui/hud/commands/gesture_headspin --- Missing Vgui material vgui/hud/commands/gesture_pretzelwave Hud element 'CHUDVSScorePanel' doesn't have an entry 'VSScorePanel' in scripts/HudLayout.res Hud element 'CHUDPaintAmmo' doesn't have an entry 'PaintAmmo' in scripts/HudLayout.res Hud element 'CHudSubtitles' doesn't have an entry 'HudSubtitles' in scripts/HudLayout.res Hud element 'CHudSaveStatus' doesn't have an entry 'HudSaveStatus' in scripts/HudLayout.res --- Missing Vgui material vgui/hud/commands/change_this --- Missing Vgui material vgui/hud/commands/gesture_sitspin_orange --- Missing Vgui material vgui/hud/commands/gesture_Spinjump --- Missing Vgui material vgui/hud/commands/gesture_headspin --- Missing Vgui material vgui/hud/commands/gesture_pretzelwave --- Missing Vgui material vgui/hud/commands/gesture_sitspin_orange --- Missing Vgui material vgui/hud/commands/gesture_Spinjump --- Missing Vgui material vgui/hud/commands/gesture_headspin --- Missing Vgui material vgui/hud/commands/gesture_pretzelwave Hud element 'CHUDVSScorePanel' doesn't have an entry 'VSScorePanel' in scripts/HudLayout.res Hud element 'CHUDPaintAmmo' doesn't have an entry 'PaintAmmo' in scripts/HudLayout.res Hud element 'CHudSubtitles' doesn't have an entry 'HudSubtitles' in scripts/HudLayout.res Hud element 'CHudSaveStatus' doesn't have an entry 'HudSaveStatus' in scripts/HudLayout.res --- Missing Vgui material vgui/hud/commands/gesture_smallwave Unknown command "cl_thirdperson" Unknown command "joy_no_accel_scale" Failed to init 'maps/soundcache/_master_brazilian.cache' Didn't find Active Steam Controller to Load Menu Controls Unknown command "cl_thirdperson" C_GameInstructor::ReadSaveData failed to read GI.lesson.Swap_Split_Screen_Control Host_WriteConfiguration: Wrote cfg/config.cfg Didn't find Active Steam Controller to Load Menu Controls [PORTAL2 PUZZLEMAKER] New chamber! Unknown command "cl_puzzlemaker_activate" [PORTAL2 PUZZLEMAKER] New chamber! CGameUIConVarRef mp_gamemode doesn't point to an existing ConVar maxplayers set to 1 ---- Host_NewGame ---- Network: IP 192.168.0.100, mode SP, dedicated No, ports 0 SV / 0 CL Opened Steam Socket NS_SERVER ( socket 1504 ) Opened Steam Socket NS_CLIENT ( socket 1492 ) Network: IP 192.168.0.100, mode MP, dedicated No, ports 27015 SV / 27005 CL Couldn't get HDR 'maps\newchamber/c-19042096-48.hdr' -- Trying non HDR 'maps\newchamber/c-19042096-48' Failed, using default cubemap 'engine/defaultcubemap' Couldn't get HDR 'maps\newchamber/c-2032-2032-31.hdr' -- Trying non HDR 'maps\newchamber/c-2032-2032-31' Failed, using default cubemap 'engine/defaultcubemap' Host_NewGame on map puzzlemaker\newchamber exec: couldn't exec skill1.cfg ==== calling mapspawn.nut Unable to load sprite material materials/sprites/gunsmoke.vmt! Unable to load sprite material materials/sprites/bubble.vmt! Attempted to create unknown entity type playtest_manager! Can't init playtest_manager Couldn't find any entities named doorentry0-player_start_teleport, which point_template @player_start_template is specifying. Commentary: Could not find commentary data file 'maps/puzzlemaker\newchamber_commentary.txt'. 1.000: Sending UDP connect to public IP 127.0.0.1:27015 Server using '' lobbies, requiring pw no, lobby id 0 RememberIPAddressForLobby: lobby 0 from address loopback Can't find factory for entity: wearable_item NULL Ent in UTIL_PrecacheOther [PORTAL2 PUZZLEMAKER] --------START loading assets--------

KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/props_map_editor/door_frame.vmt patch, (insert), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/props_map_editor/crusher_back.vmt patch, (insert), [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_autoportal_blue.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_autoportal_blue.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_autoportal_frame.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_autoportal_frame.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_futbol.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_futbol.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_bee2_fizz_error.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_bee2_fizz_error.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_portalgun1.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_portalgun1.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_portalgun2.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_portalgun2.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_portalgun3.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_portalgun3.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_cube_dropper.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_cube_dropper.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_angled_white_90.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_angled_white_90.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_angled_white_45.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_angled_white_45.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_angled_black_90.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_angled_black_90.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_angled_black_45.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_angled_black_45.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_angled_ghost_90.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_angled_ghost_90.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_angled_ghost_45.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_angled_ghost_45.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_pist_grate.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_pist_grate.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_pist_1.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_pist_1.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_pist_2.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_pist_2.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_pist_3.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_pist_3.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_pist_top.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_pist_top.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_pist_4.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_pist_4.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_ditch.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_ditch.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_faithplate_128.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_faithplate_128.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_a.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_a.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_b.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_b.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_chamberlock.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_chamberlock.3ds KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/props_map_editor/floor_panels.vmt patch, (insert), [PORTAL2 PUZZLEMAKER] ---------END loading assets---------

==== calling mapspawn.nut Connection to Steam servers successful. [PORTAL2 PUZZLEMAKER] Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\76561198295269118\autosave.p2c Parent cvar in client.dll not allowed (r_shadowlod)


VBSP failed.

[INFO] vbsp.main(): BEE2.4.0pr23 VBSP hook initiallised. [INFO] cond.core.import_conditions(): Imported all conditions modules! [INFO] vbsp.main(): Map path is "C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps/preview.vmf" [INFO] vbsp.main(): New path: "C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps\styled\preview.vmf" [INFO] vbsp.main(): Clearing inject/ directory.. [INFO] vbsp.main(): PeTI map detected! [INFO] vbsp.main(): Loading settings... [WARNING] vbsp_options.load(): Extra config options: {'fizz_visiblity': '0', 'bottomless_pit': '0', 'voice_pack': 'BEE2_GLADOS_P1'} [WARNING] cond.core.weighted_random(): Invalid weight! () [WARNING] cond.core.weighted_random(): Invalid weight! () [WARNING] cond.core.weighted_random(): Invalid weight! () [WARNING] cond.core.weighted_random(): Invalid weight! () [INFO] vbsp.load_settings(): Settings Loaded! [INFO] vbsp.load_map(): Parsing Map... [INFO] vbsp.load_map(): Reading Map... [INFO] vbsp.load_map(): Loading complete! [INFO] vbsp.get_map_info(): Forcing elevator spawn! [INFO] vbsp.mod_entryexit(): Using random SP Exit (1) [INFO] vbsp.mod_entryexit(): Using random SP Entry (7) [INFO] vbsp.get_map_info(): Game Mode: SP [INFO] vbsp.get_map_info(): Is Preview: False [INFO] brushLoc.read_from_map(): Analysed map, filling air... (11 starting positions..) [INFO] brushLoc.read_from_map(): Air filled! [INFO] cond.core.check_all(): Checking Conditions... [WARNING] instanceLocs._resolve(): "ITEM_BEE2_FIZZLER_OUT_RELAY" not a valid item! [INFO] cond.catwalks.res_make_catwalk(): Starting catwalk generator... [INFO] cond.scaffold.res_unst_scaffold(): Running Scaffold Generator (BEE2_SCAFFOLD)... [INFO] cond.scaffold.res_unst_scaffold(): Finished Scaffold generation! [INFO] cond.vactubes.res_make_vactubes(): Running Generator (BEE2_VACTUBES)... [ERROR] cond.core.check_all(): Error in /items/exit_door: Traceback (most recent call last): File "F:\Git\BEE2.4\src\conditions__init.py", line 463, in check_all File "F:\Git\BEE2.4\src\conditions__init.py", line 353, in test File "F:\Git\BEE2.4\src\conditions__init.py", line 342, in test_result File "F:\Git\BEE2.4\src\conditions__init.py", line 1580, in res_sub_condition File "F:\Git\BEE2.4\src\conditions\init.py", line 353, in test File "F:\Git\BEE2.4\src\conditions\init__.py", line 342, in test_result File "F:\Git\BEE2.4\src\conditions\init.py", line 1580, in res_sub_condition File "F:\Git\BEE2.4\src\conditions\init.py", line 348, in test File "F:\Git\BEE2.4\src\conditions\init__.py", line 517, in check_flag File "F:\Git\BEE2.4\src\conditions\init__.py", line 1472, in debug_flag File "F:\Git\srctools\srctools\vmf.py", line 1725, in str__ TypeError: Can't convert 'int' object to str implicitly

XdplayerdX commented 7 years ago

the steam can't unistall the bee mod |:(

quat1024 commented 7 years ago

You can get rid of the changes BEE2 does to your Portal 2 game by verifying the game cache:

TeamSpen210 commented 7 years ago

That doesn't do it properly. In the apo, go and remove it from the game in the menu bar, which uninstalls all traces.

XdplayerdX commented 7 years ago

I'm searched in the main portal 2 pasts for Bee and deleted everything,and i'm follow that steps and the game as fully restored