Open XdplayerdX opened 7 years ago
Please send images using the markdown system, so people don't actually have to click the links.
Sorry
Currently we can't change the panel color of the Drawbridge in the editor. I don't know why the map is going fullbright, there must be a leak somewhere. Why is the reflection gel dropper blue?
This is the image of the SAME TEST
But i'm compiled AND THIS TEST AS APEARED
Have any idea what is that ?
The purple gel dont make anything and i'm get a only yeallow portal portal gun
and if I try edit the I get one compile error,
What is this test chamber ?
I know what that is - it's a dev map accidentally included in the BEE2.2 download, which should be overwritten by your maps. What version did you install?
The panel bridge is already implemented; We call it the Drawbridge. It closes upward instead of downward, though.
i have initially te last release of the bee 2 (2.4)
but i tryed install the alpha version for try use the living panel
and I can't use that and that give-me a compile error
I tryed Check the integrity of the files and reinstall the files damaged by bee 2 alpha
and tryed re-use bee 2.4 and I tryed explain yours questions and I get that when I try compile
I can't compile my chambers now |:(
@XdplayerdX Log?
I'm making again a Check the integrity of the files to retire all the bee 2 mod again
The LOG
NET_GetBindAddresses found 192.168.0.100: 'Realtek PCI GBE Family Controller'
Opened Steam Socket NS_SERVER ( socket 1496 )
Opened Steam Socket NS_CLIENT ( socket 1492 )
Network: IP 192.168.0.100, mode MP, dedicated No, ports 27015 SV / 27005 CL
Parent cvar in client.dll not allowed (movement_anim_playback_minrate)
Game supporting (2) split screen players
maxplayers set to 1
Steam config directory: C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2.exe\platform\config
--- Missing Vgui material vgui/hud/commands/gesture_sitspin_orange
--- Missing Vgui material vgui/hud/commands/gesture_Spinjump
--- Missing Vgui material vgui/hud/commands/gesture_headspin
--- Missing Vgui material vgui/hud/commands/gesture_pretzelwave
--- Missing Vgui material vgui/hud/commands/gesture_sitspin_orange
--- Missing Vgui material vgui/hud/commands/gesture_Spinjump
--- Missing Vgui material vgui/hud/commands/gesture_headspin
--- Missing Vgui material vgui/hud/commands/gesture_pretzelwave
Hud element 'CHUDVSScorePanel' doesn't have an entry 'VSScorePanel' in scripts/HudLayout.res
Hud element 'CHUDPaintAmmo' doesn't have an entry 'PaintAmmo' in scripts/HudLayout.res
Hud element 'CHudSubtitles' doesn't have an entry 'HudSubtitles' in scripts/HudLayout.res
Hud element 'CHudSaveStatus' doesn't have an entry 'HudSaveStatus' in scripts/HudLayout.res
--- Missing Vgui material vgui/hud/commands/change_this
--- Missing Vgui material vgui/hud/commands/gesture_sitspin_orange
--- Missing Vgui material vgui/hud/commands/gesture_Spinjump
--- Missing Vgui material vgui/hud/commands/gesture_headspin
--- Missing Vgui material vgui/hud/commands/gesture_pretzelwave
--- Missing Vgui material vgui/hud/commands/gesture_sitspin_orange
--- Missing Vgui material vgui/hud/commands/gesture_Spinjump
--- Missing Vgui material vgui/hud/commands/gesture_headspin
--- Missing Vgui material vgui/hud/commands/gesture_pretzelwave
Hud element 'CHUDVSScorePanel' doesn't have an entry 'VSScorePanel' in scripts/HudLayout.res
Hud element 'CHUDPaintAmmo' doesn't have an entry 'PaintAmmo' in scripts/HudLayout.res
Hud element 'CHudSubtitles' doesn't have an entry 'HudSubtitles' in scripts/HudLayout.res
Hud element 'CHudSaveStatus' doesn't have an entry 'HudSaveStatus' in scripts/HudLayout.res
--- Missing Vgui material vgui/hud/commands/gesture_smallwave
Unknown command "cl_thirdperson"
Unknown command "joy_no_accel_scale"
Failed to init 'maps/soundcache/_master_brazilian.cache'
Didn't find Active Steam Controller to Load Menu Controls
Unknown command "cl_thirdperson"
C_GameInstructor::ReadSaveData failed to read GI.lesson.Swap_Split_Screen_Control
Host_WriteConfiguration: Wrote cfg/config.cfg
Didn't find Active Steam Controller to Load Menu Controls
[PORTAL2 PUZZLEMAKER] New chamber!
Unknown command "cl_puzzlemaker_activate"
[PORTAL2 PUZZLEMAKER] New chamber!
CGameUIConVarRef mp_gamemode doesn't point to an existing ConVar
maxplayers set to 1
---- Host_NewGame ----
Network: IP 192.168.0.100, mode SP, dedicated No, ports 0 SV / 0 CL
Opened Steam Socket NS_SERVER ( socket 1504 )
Opened Steam Socket NS_CLIENT ( socket 1492 )
Network: IP 192.168.0.100, mode MP, dedicated No, ports 27015 SV / 27005 CL
Couldn't get HDR 'maps\newchamber/c-19042096-48.hdr' -- Trying non HDR 'maps\newchamber/c-19042096-48'
Failed, using default cubemap 'engine/defaultcubemap'
Couldn't get HDR 'maps\newchamber/c-2032-2032-31.hdr' -- Trying non HDR 'maps\newchamber/c-2032-2032-31'
Failed, using default cubemap 'engine/defaultcubemap'
Host_NewGame on map puzzlemaker\newchamber
exec: couldn't exec skill1.cfg
==== calling mapspawn.nut
Unable to load sprite material materials/sprites/gunsmoke.vmt!
Unable to load sprite material materials/sprites/bubble.vmt!
Attempted to create unknown entity type playtest_manager!
Can't init playtest_manager
Couldn't find any entities named doorentry0-player_start_teleport, which point_template @player_start_template is specifying.
Commentary: Could not find commentary data file 'maps/puzzlemaker\newchamber_commentary.txt'.
1.000: Sending UDP connect to public IP 127.0.0.1:27015
Server using '
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/props_map_editor/door_frame.vmt patch, (insert), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/props_map_editor/crusher_back.vmt patch, (insert), [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_autoportal_blue.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_autoportal_blue.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_autoportal_frame.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_autoportal_frame.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_futbol.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_futbol.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_bee2_fizz_error.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_bee2_fizz_error.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_portalgun1.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_portalgun1.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_portalgun2.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_portalgun2.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_portalgun3.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_portalgun3.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_cube_dropper.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_cube_dropper.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_angled_white_90.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_angled_white_90.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_angled_white_45.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_angled_white_45.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_angled_black_90.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_angled_black_90.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_angled_black_45.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_angled_black_45.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_angled_ghost_90.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_angled_ghost_90.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_angled_ghost_45.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_angled_ghost_45.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_pist_grate.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_pist_grate.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_pist_1.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_pist_1.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_pist_2.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_pist_2.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_pist_3.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_pist_3.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_pist_top.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_pist_top.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_p1_pist_4.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_p1_pist_4.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_ditch.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_ditch.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_faithplate_128.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_faithplate_128.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_a.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_a.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_b.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_b.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_chamberlock.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_chamberlock.3ds KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/props_map_editor/floor_panels.vmt patch, (insert), [PORTAL2 PUZZLEMAKER] ---------END loading assets---------
==== calling mapspawn.nut Connection to Steam servers successful. [PORTAL2 PUZZLEMAKER] Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\76561198295269118\autosave.p2c Parent cvar in client.dll not allowed (r_shadowlod)
Redownloading all lightmaps VAC secure mode is activated. [PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps/preview.vmf ... [PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF success, chamber size: (8,6,4) [PORTAL2 PUZZLEMAKER] Compilation time (after export): 64 (ms) [PORTAL2 PUZZLEMAKER] Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\76561198295269118\autosave.p2c
VBSP failed.
[INFO] vbsp.main(): BEE2.4.0pr23 VBSP hook initiallised.
[INFO] cond.core.import_conditions(): Imported all conditions modules!
[INFO] vbsp.main(): Map path is "C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps/preview.vmf"
[INFO] vbsp.main(): New path: "C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps\styled\preview.vmf"
[INFO] vbsp.main(): Clearing inject/ directory..
[INFO] vbsp.main(): PeTI map detected!
[INFO] vbsp.main(): Loading settings...
[WARNING] vbsp_options.load(): Extra config options: {'fizz_visiblity': '0', 'bottomless_pit': '0', 'voice_pack': 'BEE2_GLADOS_P1'}
[WARNING] cond.core.weighted_random(): Invalid weight! ()
[WARNING] cond.core.weighted_random(): Invalid weight! ()
[WARNING] cond.core.weighted_random(): Invalid weight! ()
[WARNING] cond.core.weighted_random(): Invalid weight! ()
[INFO] vbsp.load_settings(): Settings Loaded!
[INFO] vbsp.load_map(): Parsing Map...
[INFO] vbsp.load_map(): Reading Map...
[INFO] vbsp.load_map(): Loading complete!
[INFO] vbsp.get_map_info(): Forcing elevator spawn!
[INFO] vbsp.mod_entryexit(): Using random SP Exit (1)
[INFO] vbsp.mod_entryexit(): Using random SP Entry (7)
[INFO] vbsp.get_map_info(): Game Mode: SP
[INFO] vbsp.get_map_info(): Is Preview: False
[INFO] brushLoc.read_from_map(): Analysed map, filling air... (11 starting positions..)
[INFO] brushLoc.read_from_map(): Air filled!
[INFO] cond.core.check_all(): Checking Conditions...
[WARNING] instanceLocs._resolve(): "ITEM_BEE2_FIZZLER_OUT_RELAY" not a valid item!
[INFO] cond.catwalks.res_make_catwalk(): Starting catwalk generator...
[INFO] cond.scaffold.res_unst_scaffold(): Running Scaffold Generator (BEE2_SCAFFOLD)...
[INFO] cond.scaffold.res_unst_scaffold(): Finished Scaffold generation!
[INFO] cond.vactubes.res_make_vactubes(): Running Generator (BEE2_VACTUBES)...
[ERROR] cond.core.check_all(): Error in
the steam can't unistall the bee mod |:(
You can get rid of the changes BEE2 does to your Portal 2 game by verifying the game cache:
That doesn't do it properly. In the apo, go and remove it from the game in the menu bar, which uninstalls all traces.
I'm searched in the main portal 2 pasts for Bee and deleted everything,and i'm follow that steps
and the game as fully restored
Double Panel: Has The Same Functions And Animation of the angled panel but Has the size of two blocks.
Double Panel Brigde: Has The same functions of the panel brigde but have 3 (Or 4 to round up) and have the textures of the angled panel,(the textures of the panel brigde is Gray and dark gray squares(It's not beautiful))
Half Panel: Has The Same Functions And Animation of the angled panel but Has the size of 0.5 block