Closed snorepion closed 7 years ago
Unfortunately this isn't fixable.
It's not a bug. That's how brush lighting works. You'd have to redesign the engine to change that.
Couldn't this be fixed by making panels that start deployed actually start in that position, instead of extending to it on map spawn?
That could work, but it'd be rather complicated to do.
@TeamSpen210 Well it's the only possible fix that we know of.
If you have an angled panel in a small corridor, like this, the panel face uses the small area's lighting rather than the room lighting even when deployed. Effect: