Closed Ewber closed 7 years ago
Oh, and this too
VBSP failed.
Valve Software - vbsp.exe (Jun 28 2017)
2 threads
materialPath: C:\Program Files (x86)\Steam\steamapps\common\Portal 2\portal2\materials
Loading C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps/preview.vmf
ConVarRef gpu_level doesn't point to an existing ConVar
Could not open instance file instances/BEE2/items/lautaro/empty.vmf
Could not open instance file instances/BEE2/items/lautaro/empty.vmf
Thats pretty strange, can you take a pict of the items you had in the palette when you got this build error? It seems you are using an old version of the compiler.
2 Things, when I had nothing in the map, it would compile, but it would play the fiddlesticks sound, and the error notice I got from the console was when I had a few items.
And the exit and entry doors dont show, exposing the nodraw brushes.
The bug related to my empty instance can only means you are using an outdated app version.
Download the PRL25 Application: https://github.com/BEEmod/BEE2-items/releases Download the PRL25 Packages: https://github.com/BEEmod/BEE2.4/releases
Make sure to always have both application and packages from the same version of release, otherwise issues can occur.
After that, try the following:
Open Beemod and click on File ----> Uninstall From Selected Game ----> "Are you sure you want to delete "PORTAL 2"? ----> Yes.
Wait 1 minute while beemod removes their resources from Portal 2.
Verify the Game Cache Files.
Make sure to have downloaded and installed the latest packages & application version of beemod, and both must have to be from the same pre-release version, otherwise bugs may occur. Also, if you are running beemod on Linux or Mac Os X, issues can occur. Beemod currently works well only on Windows 7 - 10.
Click on File ----> Options ----> Development, and now uncheck the option "Preserve Game Directories".
Now choose your favorite Items & Style, and export your palette to the game.
I have done the exact same thing before, and the files are both prl25. I am also running windows, and its a toaster.
@LautaroL20, why do you have an empty.vmf
? Simply set the path to ""
to delete the instance.
@TeamSpen210 - That´s exactly what the vbsp_config file has, i do not have idea whats going on with the issue this guy is having. The Config File:
"Conditions"
{
"Condition"
{
"instance" "<ITEM_LAUTARO_GRIDDED_WALL>"
"Result"
{
"AlterTexture"
{
"Pos" "0 0 0"
"Dir" "0 0 -1"
"gridPos" "1"
"tex" "<4x4>"
}
"ChangeInstance" ""
}
}
}
When I first got bee2 I used prl26 with prl25 packages, thats why it must be causing problems now.
Never use different releases, otherwise issues will happens. The PRL26 is stil WIP.
Ok, I think I might just use the normal editor and hammer.
Actually, that should work - the app should be mostly backwards-compatible, but not really forwards-compatible.
Ok, I can compile fine, but heres one sentence to describe whats going on...
Yeah, im currently using the portal 1 style, and the doors wont render.