Closed Milkman68 closed 6 years ago
2minecraftish4me
its supposed to take place in a old unfinished 20th century computer simulation of course it's going to look a bit blocky
Problems with this.
everything dose not need to be pixelated as seen with cube droppers and other entity's it's just a block of see through green
you could make funnels like old aperture just hide it behind non see through grating and just make it a partially see through green rectangle the same with light bridges and gel droppers the only things that are pixely are the entrance and exit door
or you could make them there editor PTI moddels like with cubes
oh an exit is just a square that lifts you up into the next chamber
I'll see what @TeamSpen210 thinks.
so this style is at least possible?
@TeamSpen210 What do you think?
It looks rather terrible. In general I'm not really interested in doing custom stuff like this, unless it's already in a known mod or map...
This looks more like a Debug Mode than anything else.
The default style is already almost there in terms of appearance, so why create a whole new thing that will need new models for every single item current and new...?
It is one, it's got 'fullbfight' mode on since there's no lighting of any kind. That's usually considered a basic error to have in Hammer maps. I don't intend on adding that to BEE.
oh ok i guess issue closed
this is the portal terminal mod here http://www.moddb.com/mods/portal-terminal