BEEmod / BEE2.4

Tool to mod Portal 2's Puzzlemaker
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Ive build a test chamber with Beemod and it all became OUT OF CONTROL!!! #1203

Closed nooooo0 closed 5 years ago

nooooo0 commented 5 years ago

i started a new chamber and ran it and i spawn like this screenshots: 20191103102051_1 20191103102056_1 20191103102041_1

LautaroL20 commented 5 years ago

DAMN... it is literally out of control!!!

nooooo0 commented 5 years ago

i know lol

nooooo0 commented 5 years ago

weird thing is that it loads wheatley when i have glados selected

LautaroL20 commented 5 years ago

The weirdest part is how some pieces of the elevator gets totally out of control and it ends up appearing inside your puzzle without any sense as it´s shown in this screenshot:

20191103102041_1

nooooo0 commented 5 years ago

its not portal stories mel ive just modded it to have the portal gun but yeah ive had weird bugs but not as crazy as this

LautaroL20 commented 5 years ago

Ok, i fixed the title.

nooooo0 commented 5 years ago

im just going to give out the log

log
[D] BEE2.(): Loading settings... [I] gameMan.scan_music_locs(): Ap-Tag dir: d:\steamgames\steamapps\common\aperture tag/aperturetag/sound/music [I] gameMan.scan_music_locs(): PS-Mel dir: d:\steamgames\steamapps\common\Portal Stories Mel/portal_stories/pak01_dir.vpk [I] BEE2.(): Loading Packages... [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\abs_fizz.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\beemod.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\blocks.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\bts_style.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\bumbleball.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\buttons.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\catwalk.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\checkpoint.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\clean_style.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\conveyor.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\cube_bomb.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\cube_cleaner.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\cube_color.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\deathfizzler.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\dis_beams.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\ditch.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\elevator_videos.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\fizzler_out_relay.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\fr_fizzlers.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\futbol.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\geometry.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\glass_hole.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\Gridded_wall.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\Half_Grate.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\hazards.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\hmw.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\large_faith.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\left_middle_right_ped_buttons.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\lifeform_sensor.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\melMusic.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\monitors.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\music.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\neurotoxin.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\oldAp.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\overgrown.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\p1_music.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\p1_style.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\paintFizzler.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\panels.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\pellets.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\phys_shield.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\portal.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\portal_onoff.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\protruding_ped_buttons.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\pro_music.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\ret_button.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\rex_fields.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\rex_items.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\rex_music.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\rocketTurret.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\scaffold.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\sendificator.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\signage.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\standing_reclined_fizzlers.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\tagItems.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\tagMusic.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\tagVO.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\tdb_csfi.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\test_elements.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\timers.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\trigger_button.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\ts_logic.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\turret_dropper.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\unexploitable_sp_grates.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\vactubes.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\voice_line.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\wom_plates.zip" [D] packageLoader.find_packages(): Reading package "D:\betterbee\packages\working_coop_grates.zip" [I] packageLoader.load_packages(): Reading objects from "TULEBY_ABSOLUTE_FIZZLER"... [I] packageLoader.load_packages(): Reading objects from "BEEMOD_1"... [I] packageLoader.load_packages(): Reading objects from "BEE2_BLOCKS"... [I] packageLoader.load_packages(): Reading objects from "BEE2_BTS"... [I] packageLoader.load_packages(): Reading objects from "BEE2_BUMBLEBALL"... [I] packageLoader.load_packages(): Reading objects from "VALVE_BUTTONS"... [I] packageLoader.load_packages(): Reading objects from "BEE2_CATWALK"... [I] packageLoader.load_packages(): Reading objects from "TSPEN_CHECKPOINT"... [I] packageLoader.load_packages(): Reading objects from "BEE2_CLEAN_STYLE"... [I] packageLoader.load_packages(): Reading objects from "BEE2_CONVEYOR"... [I] packageLoader.load_packages(): Reading objects from "TULEBY_CUBE_BOMB"... [I] packageLoader.load_packages(): Reading objects from "TSPEN_PAINT_CLEANER"... [I] packageLoader.load_packages(): Reading objects from "BEE2_CUBE_COLORISER"... [I] packageLoader.load_packages(): Reading objects from "LP_DEATH_FIZZ"... [I] packageLoader.load_packages(): Reading objects from "VALVE_LASERS"... [I] packageLoader.load_packages(): Reading objects from "TSPEN_DITCH"... [I] packageLoader.load_packages(): Reading objects from "BEE2_ELEV_VIDEO"... [I] packageLoader.load_packages(): Reading objects from "BEE2_FIZZLER_OUT_RELAY"... [I] packageLoader.load_packages(): Reading objects from "FR_FIZZ"... [I] packageLoader.load_packages(): Reading objects from "PACK_BEE2_FUTBOL"... [I] packageLoader.load_packages(): Reading objects from "VALVE_GEOMETRY"... [I] packageLoader.load_packages(): Reading objects from "BEE2_GLASS_HOLE"... [I] packageLoader.load_packages(): Reading objects from "LAUTARO_GRIDDED_WALL"... [I] packageLoader.load_packages(): Reading objects from "LAUTARO_HALF_GRATE"... [I] packageLoader.load_packages(): Reading objects from "VALVE_HAZARDS"... [I] packageLoader.load_packages(): Reading objects from "HMW_MOD"... [I] packageLoader.load_packages(): Reading objects from "TSPEN_LARGE_FAITH"... [I] packageLoader.load_packages(): Reading objects from "LAUTARO_MODIFIED_PED_BTNS"... [I] packageLoader.load_packages(): Reading objects from "PRO_LIFEFORM_SENSOR"... [I] packageLoader.load_packages(): Reading objects from "PS_MEL_MUSIC"... [I] packageLoader.load_packages(): Reading objects from "BEE2_MONITORS"... [I] packageLoader.load_packages(): Reading objects from "VALVE_MUSIC"... [I] packageLoader.load_packages(): Reading objects from "BEE2_NEUROTOXIN"... [I] packageLoader.load_packages(): Reading objects from "BEE2_OLD_AP"... [I] packageLoader.load_packages(): Reading objects from "BEE2_OVERGROWN"... [I] packageLoader.load_packages(): Reading objects from "BEE2_P1_MUSIC"... [I] packageLoader.load_packages(): Reading objects from "BEE2_PORTAL_1"... [I] packageLoader.load_packages(): Reading objects from "BEE2_PAINT_FIZZLER"... [I] packageLoader.load_packages(): Reading objects from "BEE2_EXTRA_PANELS"... [I] packageLoader.load_packages(): Reading objects from "BEE_PELLETS"... [I] packageLoader.load_packages(): Reading objects from "PHYS_SHIELD"... [I] packageLoader.load_packages(): Reading objects from "BEE2_PORTALS"... [I] packageLoader.load_packages(): Reading objects from "TULEBY_PORTALGUN_ON_OFF"... [I] packageLoader.load_packages(): Reading objects from "LAUTARO_MODIFIED_PED_BTN"... [I] packageLoader.load_packages(): Reading objects from "PRO_MUSIC"... [I] packageLoader.load_packages(): Reading objects from "TSPEN_RET_BUTTON"... [I] packageLoader.load_packages(): Reading objects from "REX_FIELD"... [I] packageLoader.load_packages(): Reading objects from "REX_ITEMS"... [I] packageLoader.load_packages(): Reading objects from "REX_MUSIC"... [I] packageLoader.load_packages(): Reading objects from "BEE2_ROCKET_TURRET"... [I] packageLoader.load_packages(): Reading objects from "BEE2_UNST_SCAFFOLD"... [I] packageLoader.load_packages(): Reading objects from "HMW_SENDIFICATOR"... [I] packageLoader.load_packages(): Reading objects from "BEE2_SIGNAGE"... [I] packageLoader.load_packages(): Reading objects from "LAUTARO_STANDING_RECLINED_FIZZLERS"... [I] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_ITEMS"... [I] packageLoader.load_packages(): Reading objects from "TAG_MUSIC"... [I] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_VOICE"... [I] packageLoader.load_packages(): Reading objects from "TDB_CSFI"... [I] packageLoader.load_packages(): Reading objects from "VALVE_TEST_ELEM"... [I] packageLoader.load_packages(): Reading objects from "TSPEN_TIMERS"... [I] packageLoader.load_packages(): Reading objects from "BEE2_TRIGGER_BUTTON"... [I] packageLoader.load_packages(): Reading objects from "TSPEN_LOGIC"... [I] packageLoader.load_packages(): Reading objects from "BEE2_TURRET_DROPPER"... [I] packageLoader.load_packages(): Reading objects from "LAUTARO_WALL_GRATES"... [I] packageLoader.load_packages(): Reading objects from "BEE2_VACTUBES"... [I] packageLoader.load_packages(): Reading objects from "BEE2_VOICE_LINE"... [I] packageLoader.load_packages(): Reading objects from "PACK_WOM_CONDUCTOR"... [I] packageLoader.load_packages(): Reading objects from "LAUTARO_GRATES"... [D] packageLoader.parse(): No "resources/bee2/bts/sp_entry/5.jpg"! [D] packageLoader.parse(): No "resources/bee2/bts/sp_entry/6.jpg"! [D] packageLoader.parse(): No "resources/bee2/bts/sp_entry/7.jpg"! [D] packageLoader.parse(): No "resources/bee2/bts/sp_exit/3.jpg"! [D] packageLoader.parse(): No "resources/bee2/bts/sp_exit/4.jpg"! [D] packageLoader.parse(): No "resources/bee2/bts/coop/1.jpg"! [D] packageLoader.parse(): No "resources/bee2/bts/coop/2.jpg"! [D] packageLoader.parse(): No "resources/bee2/bts/coop/3.jpg"! [D] packageLoader.parse(): No "resources/bee2/bts/coop/4.jpg"! [W] packageLoader.parse_item_folder(): "VALVE_GEOMETRY:items/light_strip/editoritems.txt has palette set for extra item blocks. Deleting. [W] packageLoader.parse(): BEEMOD_1:PACK_UNDER_HOTSURFACE_WORLD: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BEE2_BULLSEYE_BTS_WHITE_FLOOR: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BEE2_BULLSEYE_BTS_UNDER_WHITE_TILE: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BEE2_BULLSEYE_BTS_WHITE_CEIL: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BEE2_BULLSEYE_BTS_PLASTICWALL: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BEE2_BULLSEYE_BTS_FACTORYFLOOR: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BEE2_BULLSEYE_BTS_BACKPANELS: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BTS_FLOOR_001B: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_SQUAREBEAMS_BTS: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_PETI_PROJECTOR: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BTS_SIGN_BUTTON: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BTS_SIGN_EXIT: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BTS_SIGN_FUNNEL: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BTS_SIGN_FUNNEL_POLARITY: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BTS_SIGN_GEL_SPEED: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_BTS:PACK_BTS_SIGN_GEL_BOUNCE: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_CLEAN_STYLE:PACK_CLEAN_DETAIL_WALLS: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_CLEAN_STYLE:PACK_SQUAREBEAMS_SHINY: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_CLEAN_STYLE:PACK_SQUAREBEAMS_NOPAINT: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_CLEAN_STYLE:PACK_BEE2_SHAPE_SIGN_FRAME_CLEAN_1: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_CLEAN_STYLE:PACK_BEE2_SHAPE_SIGN_FRAME_CLEAN_2: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_BULLSEYE_RETRO_WOOD_WHITE: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_BULLSEYE_RETRO_50S_BLACK: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_BULLSEYE_RETRO_70S_BLACK: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_BULLSEYE_RETRO_80S_BLACK: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_BULLSEYE_RETRO_80S_DECAL: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE_WOODWALL_003C: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE_RETRO_INDICATOR_LIGHT: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BRUSH_BOUNCE: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_RETRO_BLUE_ARROW: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_SIGN_50s_TURRET: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_SIGN_50S_GOO: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_SIGN_50s_LBRIDGE: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_SIGN_50s_SPEED_GEL: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_SIGN_50s_LASER_RELAY: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_SIGN_50s_LASER_CUBE: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_SIGN_50s_FUNNEL: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_SIGN_50s_FUNNEL_POLARITY: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_SIGN_50s_BOX_DROPPER: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_SIGN_50s_BALL_DROPPER: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_SHAPE_SIGN_FRAME_RETRO_1: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_SHAPE_SIGN_FRAME_RETRO_2: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_50S_SHAPE_1: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_50S_SHAPE_2: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_50S_SHAPE_3: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_50S_SHAPE_4: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_NOPAINT_METAL_CORRUGATED: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_NOPAINT_PLYWOOD: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_NOPAINT_SQUAREBEAMS_RUSTY: AddIfMat is no longer used. [W] packageLoader.parse(): BEE2_OLD_AP:PACK_BEE2_AP_LOGO: AddIfMat is no longer used. [W] packageLoader.parse(): VALVE_TEST_ELEM:PACK_BEE2_BULLSEYE_CLEAN_WHITE_CEIL: AddIfMat is no longer used. [W] packageLoader.parse(): VALVE_TEST_ELEM:PACK_BEE2_BULLSEYE_CLEAN_WHITE_FLOOR: AddIfMat is no longer used. [W] packageLoader.parse(): VALVE_TEST_ELEM:PACK_BEE2_BULLSEYE_CLEAN_WHITE_WALL: AddIfMat is no longer used. [W] packageLoader.parse(): VALVE_TEST_ELEM:PACK_BEE2_BULLSEYE_CLEAN_WHITE_WALL: AddIfMat is no longer used. [W] packageLoader.parse(): VALVE_TEST_ELEM:PACK_BEE2_BULLSEYE_CLEAN_BLACK_FLOORCEIL: AddIfMat is no longer used. [W] packageLoader.parse(): PACK_WOM_CONDUCTOR:WOM_CONDUCTOR_OVERLAY: AddIfMat is no longer used. [I] packageLoader.load_packages(): Object counts: Style : 9 Item : 116 ItemConfig : 1 QuotePack : 13 Skybox : 7 Music : 126 Signage : 48 StyleVar : 6 StyleVPK : 6 Elevator : 36 PackList : 145 EditorSound : 17 BrushTemplate : 195 ConfigGroup : 7 [I] packageLoader.load_packages(): Checking music objects... [W] packageLoader.check_objects(): Sound "music/ctc_z1_001.wav" was reused in "VALVE_PETI_BOUNCE_GEL" <> "VALVE_ROBO_ROOM_1". [W] packageLoader.check_objects(): Sound "music/ctc_z1_002.wav" was reused in "VALVE_PETI_BOUNCE_GEL" <> "VALVE_ROBO_ROOM_2". [W] packageLoader.check_objects(): Sound "music/ctc_z1_003.wav" was reused in "VALVE_PETI_BOUNCE_GEL" <> "VALVE_ROBO_ROOM_3". [W] packageLoader.check_objects(): Sound "music/ctc_z1_004.wav" was reused in "VALVE_PETI_BOUNCE_GEL" <> "VALVE_ROBO_ROOM_4". [W] packageLoader.check_objects(): Sound "music/ctc_z1_005.wav" was reused in "VALVE_PETI_BOUNCE_GEL" <> "VALVE_ROBO_ROOM_5". [W] packageLoader.check_objects(): Sound "music/ctc_z1_006.wav" was reused in "VALVE_PETI_BOUNCE_GEL" <> "VALVE_ROBO_ROOM_PTI". [I] packageLoader.load_packages(): Allocating styled items... [I] BEE2.(): Done! [I] BEE2.(): Loading Palettes... [I] paletteLoader.load_palettes(): Loading builtin "EMPTY" [I] paletteLoader.load_palettes(): Loading builtin "PORTAL2" [I] paletteLoader.load_palettes(): Loading builtin "BEEMOD" [I] paletteLoader.load_palettes(): Loading builtin "P2_COLLAPSED" [I] paletteLoader.load_palettes(): Loading builtin "APTAG" [I] paletteLoader.load_palettes(): Loading "1479260914.bee2_palette" [I] paletteLoader.load_palettes(): Loading "153090280.bee2_palette" [I] paletteLoader.load_palettes(): Loading "1533850712.bee2_palette" [I] paletteLoader.load_palettes(): Loading "302479418.bee2_palette" [I] paletteLoader.load_palettes(): Loading "LAST_EXPORT.bee2_palette" [I] BEE2.(): Done! [I] BEE2.(): Loading Item Translations... [I] BEE2.(): Initialising UI... [I] BEE2_config.save(): Saving changes in config "C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\compile.cfg"! [I] BEE2.(): UI initialised! [I] sound.fx(): Loading sound "expand" -> sounds/extrude.ogg [I] sound.fx(): Loading sound "contract" -> sounds/carve.ogg [I] sound.fx(): Loading sound "config" -> sounds/reconfig.ogg [I] sound.fx(): Loading sound "delete" -> sounds/collapse.ogg [I] gameMan.export(): -------------------- [I] gameMan.export(): Exporting Items and Style for "PORTAL 2"! [I] gameMan.export(): Style = BEE2_CLEAN_ORIGINAL [I] gameMan.export(): Skybox = VALVE_2D_BTS [I] gameMan.export(): QuotePack = BEE2_WHEATLEY [I] gameMan.export(): Elevator = VALVE_LIGHTBRIDGE [I] gameMan.export(): Should refresh: True [I] gameMan.export(): Skipped copying cache! [I] gameMan.export(): Exporting "Item" [I] gameMan.export(): Exporting "ItemConfig" [I] gameMan.export(): Exporting "QuotePack" [I] packageLoader.export(): Voice conf path: C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\BEE2_WHEATLEY.cfg [I] packageLoader.export(): Written "voice.cfg" [I] packageLoader.export(): Voice conf path: C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\MID_BEE2_WHEATLEY.cfg [I] packageLoader.export(): Written "mid_voice.cfg" [I] packageLoader.export(): Voice conf path: C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\RESP_BEE2_WHEATLEY.cfg [I] packageLoader.export(): Written "resp_voice.cfg" [I] gameMan.export(): Exporting "Skybox" [I] gameMan.export(): Exporting "Music" [I] gameMan.export(): Exporting "Signage" [I] gameMan.export(): Exporting "StyleVar" [I] gameMan.export(): Exporting "StyleVPK" [I] packageLoader.export(): Sound cache: d:\steamgames\steamapps\common\portal 2\portal2_dlc3\maps\soundcache\_master.cache [I] packageLoader.export(): Written 0 files to VPK! [I] gameMan.export(): Exporting "Elevator" [I] gameMan.export(): Exporting "PackList" [I] packageLoader.export(): Writing packing list! [I] gameMan.export(): Exporting "EditorSound" [I] gameMan.export(): Exporting "BrushTemplate" [I] gameMan.export(): Exporting "ConfigGroup" [I] BEE2_config.save(): Saving changes in config "C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\item_cust_configs.cfg"! [I] gameMan.export(): bin/vbsp.exe: normal=BEE2, backup=Valve [I] gameMan.export(): bin/vrad.exe: normal=BEE2, backup=Valve [I] gameMan.export(): bin/vbsp_osx: normal=Valve, backup=Valve [I] gameMan.export(): Backing up original OSX VBSP! [I] gameMan.export(): bin/vrad_osx: normal=Valve, backup=Valve [I] gameMan.export(): Backing up original OSX VRAD! [I] gameMan.export(): bin/vbsp_linux: normal=Valve, backup=Valve [I] gameMan.export(): Backing up original Linux VBSP! [I] gameMan.export(): bin/vrad_linux: normal=Valve, backup=Valve [I] gameMan.export(): Backing up original Linux VRAD! [I] gameMan.export(): Editing Gameinfo... [I] gameMan.export(): Adding ents to FGD. [W] gameMan.edit_fgd(): No FGD file? ("d:\steamgames\steamapps\common\portal 2\bin\portal2.fgd") [I] gameMan.export(): Writing instance list... [I] gameMan.export(): Writing Editoritems... [I] gameMan.export(): Writing VBSP Config! [I] gameMan.export(): Copying Custom Compiler! [I] gameMan.export(): * D:\betterbee\compiler\base_library.zip -> d:\steamgames\steamapps\common\portal 2\bin\base_library.zip [I] gameMan.export(): * D:\betterbee\compiler\python36.dll -> d:\steamgames\steamapps\common\portal 2\bin\python36.dll [I] gameMan.export(): * D:\betterbee\compiler\unicodedata.pyd -> d:\steamgames\steamapps\common\portal 2\bin\unicodedata.pyd [I] gameMan.export(): * D:\betterbee\compiler\vbsp.exe -> d:\steamgames\steamapps\common\portal 2\bin\vbsp.exe [I] gameMan.export(): * D:\betterbee\compiler\vbsp.exe.manifest -> d:\steamgames\steamapps\common\portal 2\bin\vbsp.exe.manifest [I] gameMan.export(): * D:\betterbee\compiler\VCRUNTIME140.dll -> d:\steamgames\steamapps\common\portal 2\bin\vcruntime140.dll [I] gameMan.export(): * D:\betterbee\compiler\vrad.exe -> d:\steamgames\steamapps\common\portal 2\bin\vrad.exe [I] gameMan.export(): * D:\betterbee\compiler\vrad.exe.manifest -> d:\steamgames\steamapps\common\portal 2\bin\vrad.exe.manifest [I] gameMan.export(): * D:\betterbee\compiler\_decimal.pyd -> d:\steamgames\steamapps\common\portal 2\bin\_decimal.pyd [I] gameMan.export(): * D:\betterbee\compiler\_hashlib.pyd -> d:\steamgames\steamapps\common\portal 2\bin\_hashlib.pyd [I] gameMan.export(): * D:\betterbee\compiler\_lzma.pyd -> d:\steamgames\steamapps\common\portal 2\bin\_lzma.pyd [I] gameMan.export(): * D:\betterbee\compiler\importlib_resources\version.txt -> d:\steamgames\steamapps\common\portal 2\bin\importlib_resources\version.txt [I] gameMan.export(): * D:\betterbee\compiler\srctools\fgd.lzma -> d:\steamgames\steamapps\common\portal 2\bin\srctools\fgd.lzma [I] gameMan.export(): * D:\betterbee\compiler\srctools\srctools.fgd -> d:\steamgames\steamapps\common\portal 2\bin\srctools\srctools.fgd [I] gameMan.export(): * D:\betterbee\compiler\srctools\_cy_vtf_readwrite.cp36-win32.pyd -> d:\steamgames\steamapps\common\portal 2\bin\srctools\_cy_vtf_readwrite.cp36-win32.pyd [I] gameMan.export(): * D:\betterbee\compiler\srctools\_tokenizer.cp36-win32.pyd -> d:\steamgames\steamapps\common\portal 2\bin\srctools\_tokenizer.cp36-win32.pyd [I] gameMan.export(): Optimizing editor models... [I] gameMan.clean_editor_models(): 239/391 (61%)editor models used. [I] paletteLoader.save(): Saving ""! [I] BEE2_config.save(): Saving changes in config "C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\config.cfg"! [I] BEE2_config.save(): Saving changes in config "C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\BEE2_CAROLINE_80s.cfg"! [I] BEE2_config.save(): Saving changes in config "C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\MID_BEE2_CAROLINE_80s.cfg"! [I] BEE2_config.save(): Saving changes in config "C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\RESP_BEE2_CAROLINE_80s.cfg"! [I] voiceEditor.save(): Saving Configs! [I] BEE2_config.save(): Saving changes in config "C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\BEE2_CAROLINE_80s.cfg"! [I] BEE2_config.save(): Saving changes in config "C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\BEE2_GLADOS_APOC.cfg"! [I] BEE2_config.save(): Saving changes in config "C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\MID_BEE2_GLADOS_APOC.cfg"! [I] BEE2_config.save(): Saving changes in config "C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\RESP_BEE2_GLADOS_APOC.cfg"! [I] voiceEditor.save(): Saving Configs! [I] BEE2_config.save(): Saving changes in config "C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\BEE2_GLADOS_APOC.cfg"! [I] backup.load_backup(): Loading 13 maps.. [D] backup.load_backup(): Loading sp map "its a first" [D] backup.load_backup(): Loading sp map "no" [D] backup.load_backup(): Loading sp map "still no" [D] backup.load_backup(): Loading sp map "lol" [D] backup.load_backup(): Loading sp map "thebet" [D] backup.load_backup(): Loading sp map "vactubes" [D] backup.load_backup(): Loading sp map "vac is for fun" [D] backup.load_backup(): Loading sp map "Liquidify" [D] backup.load_backup(): Loading sp map "the pert were hes kalls u" [D] backup.load_backup(): Loading sp map "manu facturing" [D] backup.load_backup(): Loading sp map "Destroyed" [D] backup.load_backup(): Loading sp map "its a work of progrees" [D] backup.load_backup(): Loading sp map "" [I] backup.load_backup(): Done! [I] gameMan.export(): -------------------- [I] gameMan.export(): Exporting Items and Style for "PORTAL 2"! [I] gameMan.export(): Style = BEE2_CLEAN_ORIGINAL [I] gameMan.export(): Skybox = VALVE_3D_FACTORY [I] gameMan.export(): QuotePack = BEE2_GLADOS_APOC [I] gameMan.export(): Elevator = VALVE_LIGHTBRIDGE [I] gameMan.export(): Should refresh: True [I] gameMan.export(): Skipped copying cache! [I] gameMan.export(): Exporting "Item" [I] gameMan.export(): Exporting "ItemConfig" [I] gameMan.export(): Exporting "QuotePack" [I] packageLoader.export(): Voice conf path: C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\BEE2_GLADOS_APOC.cfg [I] packageLoader.export(): Written "voice.cfg" [I] packageLoader.export(): Voice conf path: C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\MID_BEE2_GLADOS_APOC.cfg [I] packageLoader.export(): Written "mid_voice.cfg" [I] packageLoader.export(): Voice conf path: C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\voice\RESP_BEE2_GLADOS_APOC.cfg [I] packageLoader.export(): Written "resp_voice.cfg" [I] gameMan.export(): Exporting "Skybox" [I] gameMan.export(): Exporting "Music" [I] gameMan.export(): Exporting "Signage" [I] gameMan.export(): Exporting "StyleVar" [I] gameMan.export(): Exporting "StyleVPK" [I] packageLoader.export(): Sound cache: d:\steamgames\steamapps\common\portal 2\portal2_dlc3\maps\soundcache\_master.cache [I] packageLoader.export(): Written 0 files to VPK! [I] gameMan.export(): Exporting "Elevator" [I] gameMan.export(): Exporting "PackList" [I] packageLoader.export(): Writing packing list! [I] gameMan.export(): Exporting "EditorSound" [I] gameMan.export(): Exporting "BrushTemplate" [I] gameMan.export(): Exporting "ConfigGroup" [I] BEE2_config.save(): Saving changes in config "C:\Users\[REDACTED]\AppData\Roaming\BEEMOD2\config\item_cust_configs.cfg"! [I] gameMan.export(): bin/vbsp.exe: normal=BEE2, backup=Valve [I] gameMan.export(): bin/vrad.exe: normal=BEE2, backup=Valve [I] gameMan.export(): bin/vbsp_osx: normal=Valve, backup=Valve [I] gameMan.export(): Backing up original OSX VBSP! [I] gameMan.export(): bin/vrad_osx: normal=Valve, backup=Valve [I] gameMan.export(): Backing up original OSX VRAD! [I] gameMan.export(): bin/vbsp_linux: normal=Valve, backup=Valve [I] gameMan.export(): Backing up original Linux VBSP! [I] gameMan.export(): bin/vrad_linux: normal=Valve, backup=Valve [I] gameMan.export(): Backing up original Linux VRAD! [I] gameMan.export(): Editing Gameinfo... [I] gameMan.export(): Adding ents to FGD. [W] gameMan.edit_fgd(): No FGD file? ("d:\steamgames\steamapps\common\portal 2\bin\portal2.fgd") [I] gameMan.export(): Writing instance list... [I] gameMan.export(): Writing Editoritems... [I] gameMan.export(): Writing VBSP Config! [I] gameMan.export(): Copying Custom Compiler! [I] gameMan.export(): * D:\betterbee\compiler\base_library.zip -> d:\steamgames\steamapps\common\portal 2\bin\base_library.zip [I] gameMan.export(): * D:\betterbee\compiler\python36.dll -> d:\steamgames\steamapps\common\portal 2\bin\python36.dll [I] gameMan.export(): * D:\betterbee\compiler\unicodedata.pyd -> d:\steamgames\steamapps\common\portal 2\bin\unicodedata.pyd [I] gameMan.export(): * D:\betterbee\compiler\vbsp.exe -> d:\steamgames\steamapps\common\portal 2\bin\vbsp.exe [I] gameMan.export(): * D:\betterbee\compiler\vbsp.exe.manifest -> d:\steamgames\steamapps\common\portal 2\bin\vbsp.exe.manifest [I] gameMan.export(): * D:\betterbee\compiler\VCRUNTIME140.dll -> d:\steamgames\steamapps\common\portal 2\bin\vcruntime140.dll [I] gameMan.export(): * D:\betterbee\compiler\vrad.exe -> d:\steamgames\steamapps\common\portal 2\bin\vrad.exe [I] gameMan.export(): * D:\betterbee\compiler\vrad.exe.manifest -> d:\steamgames\steamapps\common\portal 2\bin\vrad.exe.manifest [I] gameMan.export(): * D:\betterbee\compiler\_decimal.pyd -> d:\steamgames\steamapps\common\portal 2\bin\_decimal.pyd [I] gameMan.export(): * D:\betterbee\compiler\_hashlib.pyd -> d:\steamgames\steamapps\common\portal 2\bin\_hashlib.pyd [I] gameMan.export(): * D:\betterbee\compiler\_lzma.pyd -> d:\steamgames\steamapps\common\portal 2\bin\_lzma.pyd [I] gameMan.export(): * D:\betterbee\compiler\importlib_resources\version.txt -> d:\steamgames\steamapps\common\portal 2\bin\importlib_resources\version.txt [I] gameMan.export(): * D:\betterbee\compiler\srctools\fgd.lzma -> d:\steamgames\steamapps\common\portal 2\bin\srctools\fgd.lzma [I] gameMan.export(): * D:\betterbee\compiler\srctools\srctools.fgd -> d:\steamgames\steamapps\common\portal 2\bin\srctools\srctools.fgd [I] gameMan.export(): * D:\betterbee\compiler\srctools\_cy_vtf_readwrite.cp36-win32.pyd -> d:\steamgames\steamapps\common\portal 2\bin\srctools\_cy_vtf_readwrite.cp36-win32.pyd [I] gameMan.export(): * D:\betterbee\compiler\srctools\_tokenizer.cp36-win32.pyd -> d:\steamgames\steamapps\common\portal 2\bin\srctools\_tokenizer.cp36-win32.pyd [I] gameMan.export(): Optimizing editor models... [I] gameMan.clean_editor_models(): 239/391 (61%)editor models used. [I] paletteLoader.save(): Saving ""!
vrad-exe commented 5 years ago

That would indicate that you're missing FGD files, VBSP needs those to properly adjust the origin of entities in instances. Go to Portal 2/bin, tell us the names of every .fgd file there.

nooooo0 commented 5 years ago

i have none there

vrad-exe commented 5 years ago

That would be the problem then. Validate your game files, then re-export BEEmod.

nooooo0 commented 5 years ago

ok thanks

ambush8832 commented 3 years ago

lol

CN1o2 commented 3 years ago

How is GLaDOS there?

vrad-exe commented 3 years ago

Monitors, please don't comment on years-old closed issues if you have nothing to add...