BEEmod / BEE2.4

Tool to mod Portal 2's Puzzlemaker
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Bee 2.4 Exporting Issue #183

Closed rey-jazzy closed 8 years ago

rey-jazzy commented 8 years ago

So here I am, setting up palettes to create Portal 1 levels with, everything appears to be running smoothly. That is, until I hit the export button. Every time I try to export anything, Bee 2.4 gives me the following error: "FileNotFound: FileNotFound (no such file)" I run a Windows 8.1 gaming PC, not a laptop. There is a similar issue to this, but it revolves around a user on a Mac. I tried re-installing the program several times, following along with various tutorials that I could find, but to no avail. Some help would be greatly appreciated. - Krunk

TeamSpen210 commented 8 years ago

Copy-paste the contents of BEE2.4/logs/BEE2-error.log.

rey-jazzy commented 8 years ago

[DEBUG] sound.(): Loading collapse [DEBUG] sound.(): Loading panel_lower_01 [DEBUG] sound.(): Loading panel_raise_03 [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading connection_made [DEBUG] sound.(): Loading increment [DEBUG] sound.(): Loading error [DEBUG] sound.(): Loading decrement [DEBUG] sound.(): Loading rollover [DEBUG] sound.(): Loading connection_destroyed [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading carve [DEBUG] sound.(): Loading panel_lower_02 [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading panel_lower_03 [DEBUG] sound.(): Loading panel_raise_01 [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading panel_raise_02 [WARNING] BEE2_config.load(): Config "../config\packages.cfg" not found! Using defaults... [WARNING] BEE2_config.load(): Config "../config\games.cfg" not found! Using defaults... [WARNING] BEE2_config.load(): Config "../config\compile.cfg" not found! Using defaults... [INFO] BEE2_config.save_check(): Saving changes in config "../config\compile.cfg"! [WARNING] BEE2_config.load(): Config "../config\item_configs.cfg" not found! Using defaults... [WARNING] BEE2_config.load(): Config "../config\config.cfg" not found! Using defaults... [INFO] BEE2_config.save_check(): Saving changes in config "../config\config.cfg"! [INFO] BEE2.(): Loading Packages... [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\beemod.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\bts_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\buttons.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\catwalk.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\checkpoint.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\clean_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\deathfizzler.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\decoration.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\dis_beams.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\ditch.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\elevator_videos.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\fr_fizzlers.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\geometry.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\hazards.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\hmw.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\music.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\oldAp.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\overgrown.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\p1_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\paintFizzler.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\pellets.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\portal.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\rocketTurret.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\scaffold.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\sendificator.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\tagItems.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\tagMusic.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\tagVO.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\test_elements.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\timers.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\ts_logic.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\voice_line.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\Users\Tyler Tamayo\Desktop\Bee Mod 2.4\packages\wom_plates.zip" [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_TIMERS"... [INFO] packageLoader.load_packages(): Reading objects from "PACK_WOM_CONDUCTOR"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_VOICE_LINE"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_LOGIC"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_CHECKPOINT"... [INFO] packageLoader.load_packages(): Reading objects from "FR_FIZZ"... [INFO] packageLoader.load_packages(): Reading objects from "HMW_SENDIFICATOR"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_UNST_SCAFFOLD"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTALS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_BTS"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_LASERS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_CLEAN_STYLE"... [INFO] packageLoader.load_packages(): Reading objects from "BEE_PELLETS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTAL_1"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_TEST_ELEM"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_MUSIC"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_HAZARDS"... [INFO] packageLoader.load_packages(): Reading objects from "TAG_MUSIC"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_OLD_AP"... [INFO] packageLoader.load_packages(): Reading objects from "LP_DEATH_FIZZ"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PAINT_FIZZLER"... [INFO] packageLoader.load_packages(): Reading objects from "BEEMOD_1"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_BUTTONS"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_GEOMETRY"... [INFO] packageLoader.load_packages(): Reading objects from "HMW_MOD"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_DECRORATION"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_CATWALK"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_ROCKET_TURRET"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_DITCH"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_OVERGROWN"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_ELEV_VIDEO"... [INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_VOICE"... [INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_ITEMS"... [INFO] BEE2_config.save_check(): Saving changes in config "../config\packages.cfg"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_EXTERIOR"! [DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_3D_FACTORY"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_2D_BTS"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading Skybox "SKY_2D_OVERGROWN"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_INTERIOR"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_OVERGROWN"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_BTS"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1980s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1950s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1970s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1960s"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SMALL_WINDOW"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LOGIC_GATE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PORTAL_MAGNET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_CLEAR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CUTOUT_TILE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE_LOGIC"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_FLIP_FLOP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TBEAM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CUBE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_MAGNET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SQUARE_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TAG_GUN_ACTIVATOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HMW_SENDIFICATOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_QUART_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_COMP_SMOKE_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_CATCHER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT_SEP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_ENTRY_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_PEDESTAL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_DITCH"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_EMITTER_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_WOM_CONDUCTOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TURRET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_EXIT_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PARTIAL_FLAT_BLOCK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PISTON_PLATFORM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SPECIAL_MARKER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_RELAY_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_128X64X64"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ANGLED_BLOCK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT_REFLECTION"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_EXIT_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_RAIL_PLATFORM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_VENT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LP_DEATH_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_ROUTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CRUSHER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PAINT_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TRIGGERS"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_MATTER_INQUISITION_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_HALF_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ROCKET_TURRET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_DELAYER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SECONDARY_OBSERVATION_ROOM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_INF"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_SP_CHECKPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER_HAZARD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PORTALGUN"! [DEBUG] packageLoader.load_packages(): Loading Item "DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL_WARM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_OBSERVATION_ROOM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_SLOT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CATWALK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_ENTRY_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_CATCHER_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_AUTOPORTAL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SAVEPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_PIST"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_FORCE_DEFLECTION_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_GOO"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_DRAW_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_INPUTS_SR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_STAIRS"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_EMITTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_FLIP"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Press"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Press"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Release"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Release"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Open"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Close"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Suction"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Crusher"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Crusher"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Suction"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_P1"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "APERTURE_TAG_NIGEL"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_50s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_APOC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAROLINE_80s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_GENERIC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_WHEATLEY"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_80s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_APOC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_BTS"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_70s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_60s"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_COMEDY=TRAGEDY"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONFRONTATION"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC_FAST"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CERTIFIABLY_INSANE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_WHAT_HAS_HE_DONE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CONTROL_GROUP"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_1"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_PULL_YOURSELF_TOGETHER"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_1"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RECONSTRUCTING_AMBIENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_PETI"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TEST_CONDITIONS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_GLITCH"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_COMPLETE_THE_CIRCUIT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SURE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CLASSICAL"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_RATTMAN"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LASER_DANCE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RESONANCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_GHOST"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_STERILISED_ENVIRONS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RIDE_IT_OUT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LOVE_CONSTRUCT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_DAUGHTER_WORK"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TRIALS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_GET_TO_IT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REUNION"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_5"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_SUPPORT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_BOOTS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_DEAD_SUBJECT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FRANKENTURRETS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SPACE_PHASE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_PTI"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SAW_DEER"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TECHNICAL_DIFFICULTIES"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_3"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONCERNED"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_ART_THERAPY"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_ARRIVAL"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_MOVING_PARTS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SYSTEM_LEAK"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TIME_ESSENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REDEMPTION"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TOO_SHORT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TAKE_IT_SLOW"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ACCENT_BEYOND"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_IM_DIFFERENT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_BUILD_UP_TO_NOWHERE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TBEAM_INTRO"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FUTURE_STARTER"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SLOW_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CAUSE_SCIENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_1"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_4"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_PRECIOUS_TEST"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_6"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_PILLAR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PAINT_SPEED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_RETRO_STAIR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_ARROW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_METAL_CORRUGATED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CONC_RECESSED_LIGHTS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_RETRO_INDICATOR_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PLAYER_CLIP_GLASS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_BC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_F"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_REFLECT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_CONC_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_NOPAINT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_PORTED_PGUN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_LP_DEATH_FIZZ_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_MED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_FACTORY_STAIR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_PLAYER_CLIP_ELECTRIC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_MATTER_INQUISITION_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_TAG_CLEAN_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_SND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CUST_FIZZ_MDL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_LP_DEATH_FIZZ_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_CUBE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_SHAPE_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_PANEL_SOUNDS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_MATTER_INQUISITION_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_CATAPULT_TARGET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PLAYER_CLIP_GRATE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_E"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_SHELF"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_FLOOR_BUTTON_MATS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_AP_LOGO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PAINT_JUMP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ELEV_SOUND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_3"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_UNDER_WHITE_TILE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_TRACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_FACTORYFLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_SHAPE_3"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_LARGE_FADE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ORANGE_NOGLOW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_BLACK_WALL_2X2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FLOOR_BUTTON_PROTOTYPE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_C"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_FORCE_DEFLECTION_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_GEL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_ROCKET_TURRET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_BTS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET_CATCHER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET_LAUNCHER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_80S_SIGN_PAINT_JUMP"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_LIGHT_HOLE_MODEL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_FORCE_DEFLECTION_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CAMERA"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_PLASTICWALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_DIRT_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_BLACK_FLOORCEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_SHINY"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_ARROW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_TIM_SOUND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_GOO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_GEL_DROPPER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_LASERFIELD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_FLOOR_001B"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_COMPRESSED_SMOKE_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_70S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_WOODWALL_003C"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNDER_HOTSURFACE_WORLD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SIGN_SINGLE_WBACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BRUSH_BOUNCE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SIGN_DOUBLE_WBACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_P1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_LARGE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_CATAPULT_WORLD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_METAL_LIFT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_DIRTY_MOD_CONC_1F"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_ENDCAP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_DIRTYISH"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_80S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_DOOR_FRAME"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_COMPANION"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_LOGIC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_PGUN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_COMPRESSED_SMOKE_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_FLOOR_BUTTON"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_CLEAN_BROKEN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_D"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BTS_WALLS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_DROPPER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_METALWALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_OVER_GLASS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CUBE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_DROPPER_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_CATAPULT_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_BACKPANELS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_CONC_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PETI_PROJECTOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_JOSE_WASTED_SHAPE_2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_PELLET_EMITTER_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_INDICATOR_BROKEN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_DIRTY"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_ROOM"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_CRUSHER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_KEYBOARD_MOUSE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_AUTOPORT_FRAME"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_50S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "P1_PED_BUTTON"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_80S_DECAL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ANTLINES"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_WOOD_WHITE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_DROPIN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUEPRINTS"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLACK"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_3"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_WAVE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_EVAC_TRAINING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_CASE_OPTIONS"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_REMAIN_CALM"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_LOGO"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_2"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_PORTAL"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_EXPLODED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ANIMAL_KING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_SEARCHING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ATLAS_LOAD"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_CALIBRATING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_FOUND"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUESCREEN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_5"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_UNUSED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_CREDITS_BG"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LOAD_PBODY"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_LOAD"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LIGHTBRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_DANGER"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FAITH_PLATE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_INSERT_DISC"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_1"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_APPEAR"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SPACE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_DOWNLOADING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_4"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_WPORTAL_STRIPS"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_PORTED_PGUN"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "BEE_SHOW_TRIGGER"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "OpenSphere"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "DoorCameras"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_BLACK"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_DOOR_COWL_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1_SIGN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1_SIGN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_80S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GRATING_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_PGUN_BASE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_30"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BTS_GRATING_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_BALL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_4"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_WEIGHTED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_FULL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_LOW"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_MID"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_3"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_SINGLE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_BOTTOM"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_80S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_EMBEDDED_VOXEL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_PLUS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_QUARTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_70S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_HALF"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GLASS_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_RETRACTED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_HALF_CENTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BALL_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_PILLAR"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_TOP"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_THREE_QUARTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TBEAM_FRAME"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_2"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_RETRO"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_DETAIL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_STRAIGHT"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_60"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_P1_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_CUBE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_HALF"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_45"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUBE_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_MIDDLE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_WORLD"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUBE_DROPPER_CLEAN_CAP"! [INFO] packageLoader.load_packages(): Allocating styled items... [INFO] BEE2.(): Done! [INFO] BEE2.(): Loading Palettes... [INFO] paletteLoader.load_palettes(): Loading "BEEMod" [INFO] paletteLoader.load_palettes(): Loading "Portal_2" [INFO] paletteLoader.load_palettes(): Loading "Portal_2_Collapsed.zip" [INFO] BEE2.(): Done! [INFO] BEE2.(): Loading Item Translations... [INFO] BEE2.(): Done [INFO] BEE2.(): Initialising UI... [INFO] BEE2.(): Done! [INFO] extract_packages.start_copying(): Starting background process! [INFO] UI.copy_done_callback(): Done extracting resources!

rey-jazzy commented 8 years ago

The thing is, even if it says "Done extracting resources," at the end of the log, it still gives me an error saying that something is quote on quote, "missing."

TeamSpen210 commented 8 years ago

Anything after that part?

rey-jazzy commented 8 years ago

It shows me that it's currently exporting, even though its not. Behind that exporting window is the error. I can't click it, neither can I interact with the export window. I'm forced to use task manager to delete it.

DJ-VolcanicBlast commented 8 years ago

Hey Team, I got the exact same error as MrKrunk. I will copy the text found in that file just as Krunk did as I am hoping you can knock 2 birds out with one stone by helping both of us. Sorry to give you more work but I really love this mod and will appreciate your help: [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading panel_lower_01 [DEBUG] sound.(): Loading carve [DEBUG] sound.(): Loading error [DEBUG] sound.(): Loading panel_raise_03 [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading increment [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading decrement [DEBUG] sound.(): Loading panel_raise_01 [DEBUG] sound.(): Loading panel_raise_02 [DEBUG] sound.(): Loading connection_destroyed [DEBUG] sound.(): Loading rollover [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading collapse [DEBUG] sound.(): Loading panel_lower_02 [DEBUG] sound.(): Loading connection_made [DEBUG] sound.(): Loading panel_lower_03 [WARNING] BEE2_config.load(): Config "../config\packages.cfg" not found! Using defaults... [WARNING] BEE2_config.load(): Config "../config\games.cfg" not found! Using defaults... [WARNING] BEE2_config.load(): Config "../config\compile.cfg" not found! Using defaults... [INFO] BEE2_config.save_check(): Saving changes in config "../config\compile.cfg"! [WARNING] BEE2_config.load(): Config "../config\item_configs.cfg" not found! Using defaults... [WARNING] BEE2_config.load(): Config "../config\config.cfg" not found! Using defaults... [INFO] BEE2_config.save_check(): Saving changes in config "../config\config.cfg"! [DEBUG] sound.(): Loading rollover [DEBUG] sound.(): Loading panel_lower_02 [DEBUG] sound.(): Loading connection_destroyed [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading connection_made [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading panel_raise_03 [DEBUG] sound.(): Loading error [DEBUG] sound.(): Loading collapse [DEBUG] sound.(): Loading panel_lower_01 [DEBUG] sound.(): Loading panel_raise_01 [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading increment [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading decrement [DEBUG] sound.(): Loading panel_lower_03 [DEBUG] sound.(): Loading panel_raise_02 [DEBUG] sound.(): Loading carve [WARNING] BEE2_config.load(): Config "../config\packages.cfg" not found! Using defaults... [WARNING] BEE2_config.load(): Config "../config\games.cfg" not found! Using defaults... [WARNING] BEE2_config.load(): Config "../config\item_configs.cfg" not found! Using defaults... [DEBUG] gameMan.edit_gameinfo(): Adding gameinfo hook to C:/Program Files (x86)/Steam/SteamApps/common/Portal 2\portal2_dlc2\gameinfo.txt [DEBUG] gameMan.edit_gameinfo(): Adding gameinfo hook to C:/Program Files (x86)/Steam/SteamApps/common/Portal 2\portal2_dlc1\gameinfo.txt [DEBUG] gameMan.edit_gameinfo(): Adding gameinfo hook to C:/Program Files (x86)/Steam/SteamApps/common/Portal 2\portal2\gameinfo.txt [INFO] BEE2.(): Loading Packages... [DEBUG] sound.(): Loading panel_raise_02 [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading carve [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading rollover [DEBUG] sound.(): Loading panel_lower_03 [DEBUG] sound.(): Loading connection_made [DEBUG] sound.(): Loading panel_raise_01 [DEBUG] sound.(): Loading decrement [DEBUG] sound.(): Loading collapse [DEBUG] sound.(): Loading increment [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading connection_destroyed [DEBUG] sound.(): Loading panel_lower_01 [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading panel_raise_03 [DEBUG] sound.(): Loading panel_lower_02 [DEBUG] sound.(): Loading error [WARNING] BEE2_config.load(): Config "../config\packages.cfg" not found! Using defaults... [WARNING] BEE2_config.load(): Config "../config\item_configs.cfg" not found! Using defaults... [INFO] BEE2.(): Loading Packages... [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\beemod.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\bts_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\buttons.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\catwalk.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\checkpoint.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\clean_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\deathfizzler.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\decoration.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\dis_beams.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\ditch.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\elevator_videos.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\fr_fizzlers.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\geometry.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\hazards.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\hmw.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\music.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\oldAp.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\overgrown.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\p1_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\paintFizzler.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\pellets.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\portal.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\rocketTurret.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\scaffold.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\sendificator.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagItems.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagMusic.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagVO.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\test_elements.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\timers.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\ts_logic.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\voice_line.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\wom_plates.zip" [INFO] packageLoader.load_packages(): Reading objects from "BEE2_CLEAN_STYLE"... [INFO] packageLoader.load_packages(): Reading objects from "LP_DEATH_FIZZ"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_HAZARDS"... [INFO] packageLoader.load_packages(): Reading objects from "HMW_SENDIFICATOR"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_LOGIC"... [INFO] packageLoader.load_packages(): Reading objects from "FR_FIZZ"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_GEOMETRY"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTAL_1"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_TIMERS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_VOICE_LINE"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_OLD_AP"... [INFO] packageLoader.load_packages(): Reading objects from "BEE_PELLETS"... [INFO] packageLoader.load_packages(): Reading objects from "TAG_MUSIC"... [INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_VOICE"... [INFO] packageLoader.load_packages(): Reading objects from "PACK_WOM_CONDUCTOR"... [INFO] packageLoader.load_packages(): Reading objects from "HMW_MOD"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PAINT_FIZZLER"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_DECRORATION"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_ROCKET_TURRET"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTALS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_CATWALK"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_DITCH"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_OVERGROWN"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_CHECKPOINT"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_LASERS"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_BUTTONS"... [INFO] packageLoader.load_packages(): Reading objects from "BEEMOD_1"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_ELEV_VIDEO"... [INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_ITEMS"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_TEST_ELEM"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_UNST_SCAFFOLD"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_MUSIC"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_BTS"... [INFO] BEE2_config.save_check(): Saving changes in config "../config\packages.cfg"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PARTIAL_FLAT_BLOCK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_CATCHER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SPECIAL_MARKER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ROCKET_TURRET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CUBE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_PEDESTAL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TURRET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_FLIP_FLOP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_GOO"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HMW_SENDIFICATOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_MAGNET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_STAIRS"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CRUSHER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TAG_GUN_ACTIVATOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_RELAY_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TBEAM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_ENTRY_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_MATTER_INQUISITION_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_INPUTS_SR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CUTOUT_TILE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_FORCE_DEFLECTION_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT_REFLECTION"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT_SEP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_EXIT_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_SLOT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PORTALGUN"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_CLEAR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_PIST"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SAVEPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_ENTRY_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_WOM_CONDUCTOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_OBSERVATION_ROOM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SMALL_WINDOW"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PISTON_PLATFORM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_DRAW_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CATWALK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_HALF_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_SP_CHECKPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE_LOGIC"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_EMITTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER_HAZARD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PORTAL_MAGNET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_INF"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_EXIT_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_QUART_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LP_DEATH_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL_WARM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_DITCH"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_EMITTER_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LOGIC_GATE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_RAIL_PLATFORM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_FLIP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PAINT_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_COMP_SMOKE_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TRIGGERS"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ANGLED_BLOCK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_VENT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_ROUTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SQUARE_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_128X64X64"! [DEBUG] packageLoader.load_packages(): Loading Item "DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_DELAYER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_CATCHER_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SECONDARY_OBSERVATION_ROOM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_AUTOPORTAL"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_BTS"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_80s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "APERTURE_TAG_NIGEL"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_APOC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_APOC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_60s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAROLINE_80s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_70s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_P1"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_GENERIC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_50s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_WHEATLEY"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Skybox "SKY_2D_OVERGROWN"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_INTERIOR"! [DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_3D_FACTORY"! [DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_2D_BTS"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_EXTERIOR"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_BTS"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1970s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_OVERGROWN"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1950s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1980s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1960s"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "BEE_SHOW_TRIGGER"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "DoorCameras"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_PORTED_PGUN"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "OpenSphere"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_WPORTAL_STRIPS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_LP_DEATH_FIZZ_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_FACTORY_STAIR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_PLAYER_CLIP_ELECTRIC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_FORCE_DEFLECTION_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_MED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_LOGIC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET_LAUNCHER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_80S_SIGN_PAINT_JUMP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_OVER_GLASS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_INDICATOR_BROKEN"! [DEBUG] packageLoader.load_packages(): Loading PackList "P1_PED_BUTTON"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET_CATCHER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_CRUSHER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BRUSH_BOUNCE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_SHELF"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_PLASTICWALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PAINT_SPEED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_CATAPULT_TARGET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_JOSE_WASTED_SHAPE_2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_COMPRESSED_SMOKE_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_F"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_PORTED_PGUN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_SHAPE_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_LP_DEATH_FIZZ_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_ARROW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ORANGE_NOGLOW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_DOOR_FRAME"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_E"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_TIM_SOUND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FLOOR_BUTTON_PROTOTYPE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_SHAPE_3"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_LIGHT_HOLE_MODEL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_80S_DECAL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_PILLAR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_DIRT_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_NOPAINT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_AP_LOGO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_LARGE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_LARGE_FADE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_METALWALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_KEYBOARD_MOUSE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_RETRO_STAIR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_MATTER_INQUISITION_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_ROOM"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ELEV_SOUND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_TRACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_FLOOR_BUTTON"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_RETRO_INDICATOR_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_GEL_DROPPER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CAMERA"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_CATAPULT_WORLD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_D"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_CUBE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_DROPPER_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_CLEAN_BROKEN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CONC_RECESSED_LIGHTS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_REFLECT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_FACTORYFLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_CONC_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_PANEL_SOUNDS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_COMPANION"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_COMPRESSED_SMOKE_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PETI_PROJECTOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_DIRTY_MOD_CONC_1F"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_80S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_DIRTYISH"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_ENDCAP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PLAYER_CLIP_GLASS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_ARROW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SIGN_SINGLE_WBACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BTS_WALLS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_P1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_FLOOR_BUTTON_MATS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_FLOOR_001B"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_SND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_BLACK_FLOORCEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SIGN_DOUBLE_WBACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CUBE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_LASERFIELD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_BLACK_WALL_2X2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ANTLINES"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_DROPPER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_METAL_LIFT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_MATTER_INQUISITION_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNDER_HOTSURFACE_WORLD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PLAYER_CLIP_GRATE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_AUTOPORT_FRAME"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_DIRTY"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_BACKPANELS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_WOODWALL_003C"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CUST_FIZZ_MDL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_70S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_CATAPULT_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PAINT_JUMP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_WOOD_WHITE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_50S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_CONC_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_PELLET_EMITTER_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_ROCKET_TURRET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_BTS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_3"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_GOO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_METAL_CORRUGATED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_BC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_SHINY"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_C"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_GEL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_FORCE_DEFLECTION_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_PGUN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_UNDER_WHITE_TILE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_TAG_CLEAN_SIGN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FAITH_PLATE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_PORTAL"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_WAVE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_UNUSED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_LOGO"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_DOWNLOADING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ATLAS_LOAD"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_DROPIN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_CASE_OPTIONS"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_CALIBRATING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_LOAD"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ANIMAL_KING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_EXPLODED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_4"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_3"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_SEARCHING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_CREDITS_BG"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_INSERT_DISC"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUEPRINTS"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_1"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LIGHTBRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_5"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUESCREEN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LOAD_PBODY"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_EVAC_TRAINING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLACK"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_2"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_FOUND"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_DANGER"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_REMAIN_CALM"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_APPEAR"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SPACE"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Open"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Close"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Press"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Crusher"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Press"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Release"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Suction"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Suction"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Release"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Crusher"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_BUILD_UP_TO_NOWHERE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_WHAT_HAS_HE_DONE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_RATTMAN"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_1"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FUTURE_STARTER"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_PETI"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RESONANCE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TOO_SHORT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_1"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SAW_DEER"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CERTIFIABLY_INSANE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CONTROL_GROUP"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TAKE_IT_SLOW"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TIME_ESSENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_COMPLETE_THE_CIRCUIT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_ARRIVAL"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TRIALS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_IM_DIFFERENT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TBEAM_INTRO"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RECONSTRUCTING_AMBIENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ACCENT_BEYOND"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_GET_TO_IT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_ART_THERAPY"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REUNION"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_6"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SLOW_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_STERILISED_ENVIRONS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RIDE_IT_OUT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SYSTEM_LEAK"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_MOVING_PARTS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONFRONTATION"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_PULL_YOURSELF_TOGETHER"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LOVE_CONSTRUCT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_GHOST"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_PRECIOUS_TEST"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FRANKENTURRETS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC_FAST"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_DAUGHTER_WORK"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SURE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_PTI"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_SUPPORT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TECHNICAL_DIFFICULTIES"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CLASSICAL"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONCERNED"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_COMEDY=TRAGEDY"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_3"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_GLITCH"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CAUSE_SCIENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_5"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_4"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TEST_CONDITIONS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REDEMPTION"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_1"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LASER_DANCE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_DEAD_SUBJECT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_BOOTS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SPACE_PHASE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1_SIGN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_MID"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_3"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_30"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_LOW"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BTS_GRATING_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_80S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_PLUS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GLASS_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_60"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_45"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_RETRO"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_80S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_THREE_QUARTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_DETAIL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_WORLD"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_BLACK"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TBEAM_FRAME"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_TOP"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_PGUN_BASE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_QUARTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_2"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_HALF_CENTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_CUBE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_WEIGHTED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_BOTTOM"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_P1_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GRATING_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_BALL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1_SIGN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_RETRACTED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_FULL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_HALF"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_DOOR_COWL_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_4"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_MIDDLE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_PILLAR"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUBE_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_SINGLE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUBE_DROPPER_CLEAN_CAP"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_70S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_HALF"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BALL_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_EMBEDDED_VOXEL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_STRAIGHT"! [INFO] packageLoader.load_packages(): Allocating styled items... [INFO] BEE2.(): Done! [INFO] BEE2.(): Loading Palettes... [INFO] paletteLoader.load_palettes(): Loading "BEEMod" [INFO] paletteLoader.load_palettes(): Loading "Portal_2" [INFO] paletteLoader.load_palettes(): Loading "Portal_2_Collapsed.zip" [INFO] BEE2.(): Done! [INFO] BEE2.(): Loading Item Translations... [INFO] BEE2.(): Done [INFO] BEE2.(): Initialising UI... [INFO] BEE2.(): Done! [INFO] extract_packages.start_copying(): Starting background process! [INFO] UI.copy_done_callback(): Done extracting resources! [INFO] gameMan.export(): -------------------- [INFO] gameMan.export(): Exporting Items and Style for "PORTAL 2"! [INFO] gameMan.export(): Style = BEE2_CLEAN [INFO] gameMan.export(): QuotePack = BEE2_GLADOS_CLEAN [INFO] gameMan.export(): Skybox = BEE2_CLEAN [INFO] gameMan.export(): Music = VALVE_PETI [INFO] gameMan.export(): Elevator = None [INFO] gameMan.export(): Exporting "Item" [DEBUG] gameMan.export(): Name: Item, selected: ([('ITEM_BUTTON_PEDESTAL', 0), ('ITEM_BUTTON_FLOOR', 0), ('ITEM_CUBE', 0), ('ITEM_PAINT_SPLAT', 3), ('ITEM_TBEAM', 0), ('ITEM_CATAPULT', 0), ('ITEM_DRAW_BRIDGE', 0), ('ITEM_PANEL_STAIRS', 0), ('ITEM_BARRIER_HAZARD', 0), ('ITEM_LIGHT_BRIDGE', 0), ('ITEM_PISTON_PLATFORM', 0), ('ITEM_RAIL_PLATFORM', 0), ('ITEM_LASER_EMITTER_CENTER', 0), ('ITEM_LASER_CATCHER_CENTER', 0), ('ITEM_LASER_RELAY_CENTER', 0), ('ITEM_BARRIER', 0), ('ITEM_PANEL_CLEAR', 0), ('ITEM_PANEL_ANGLED', 0), ('ITEM_PANEL_FLIP', 0), ('ITEM_SECONDARY_OBSERVATION_ROOM', 0), ('ITEM_GOO', 0), ('ITEM_TURRET', 0), ('ITEM_CRUSHER', 0), ('ITEM_VENT', 0), ('ITEM_HIGH_ENERGY_PELLET_EMITTER', 0), ('ITEM_HIGH_ENERGY_PELLET_CATCHER', 0), ('DOOR', 0), ('ITEM_LIGHT_PANEL', 0), ('ITEM_TRIGGERS', 0), ('ITEM_BEE_LOGIC', 0), ('ITEM_AUTOPORTAL', 0), ('ITEM_TSPEN_COOP_CHECKPOINT_SEP', 0)], {'ITEM_BEE2_PARTIAL_FLAT_BLOCK': 'VER_DEFAULT', 'ITEM_HIGH_ENERGY_PELLET_CATCHER': 'VER_DEFAULT', 'ITEM_BEE2_SPECIAL_MARKER': 'VER_DEFAULT', 'ITEM_CUBE': 'VER_DEFAULT', 'ITEM_PISTON_PLATFORM': 'VER_DEFAULT', 'ITEM_BARRIER': 'VER_DEFAULT', 'ITEM_TURRET': 'VER_DEFAULT', 'ITEM_TSPEN_FLIP_FLOP': 'VER_DEFAULT', 'ITEM_PANEL_STAIRS': 'VER_DEFAULT', 'ITEM_HMW_SENDIFICATOR': 'VER_DEFAULT', 'ITEM_PANEL_ANGLED': 'VER_DEFAULT', 'ITEM_TSPEN_ANT_MAGNET': 'VER_DEFAULT', 'ITEM_TSPEN_LOGIC_DELAYER': 'VER_DEFAULT', 'ITEM_CRUSHER': 'VER_DEFAULT', 'ITEM_TAG_GUN_ACTIVATOR': 'VER_DEFAULT', 'ITEM_LASER_RELAY_CENTER': 'VER_DEFAULT', 'ITEM_TBEAM': 'VER_DEFAULT', 'ITEM_ENTRY_DOOR': 'VER_DEFAULT', 'ITEM_FR_MATTER_INQUISITION_FIELD': 'VER_DEFAULT', 'ITEM_TSPEN_LOGIC_INPUTS_SR': 'VER_DEFAULT', 'ITEM_BEE2_CUTOUT_TILE': 'VER_DEFAULT', 'ITEM_TSPEN_COOP_CHECKPOINT': 'VER_DEFAULT', 'ITEM_FR_FORCE_DEFLECTION_FIELD': 'VER_DEFAULT', 'ITEM_PAINT_SPLAT_REFLECTION': 'VER_DEFAULT', 'ITEM_TSPEN_COOP_CHECKPOINT_SEP': 'VER_DEFAULT', 'ITEM_LP_DEATH_FIZZLER': 'VER_DEFAULT', 'ITEM_BEE2_SCAFFOLD_SLOT': 'VER_DEFAULT', 'ITEM_BEE2_PORTALGUN': 'VER_DEFAULT', 'ITEM_PANEL_CLEAR': 'VER_DEFAULT', 'ITEM_BEE2_SCAFFOLD_PIST': 'VER_DEFAULT', 'ITEM_TSPEN_SP_CHECKPOINT': 'VER_DEFAULT', 'ITEM_COOP_ENTRY_DOOR': 'VER_DEFAULT', 'ITEM_PAINT_SPLAT': 'VER_DEFAULT', 'ITEM_WOM_CONDUCTOR': 'VER_DEFAULT', 'ITEM_OBSERVATION_ROOM': 'VER_DEFAULT', 'ITEM_BEE2_SMALL_WINDOW': 'VER_DEFAULT', 'ITEM_BEE2_ROCKET_TURRET': 'VER_DEFAULT', 'ITEM_EXIT_DOOR': 'VER_DEFAULT', 'ITEM_BEE2_CATWALK': 'VER_DEFAULT', 'ITEM_LIGHT_PANEL': 'VER_DEFAULT', 'ITEM_BEE2_HALF_WALL': 'VER_DEFAULT', 'ITEM_DRAW_BRIDGE': 'VER_DEFAULT', 'ITEM_LIGHT_BRIDGE': 'VER_DEFAULT', 'ITEM_BEE_LOGIC': 'VER_DEFAULT', 'ITEM_HIGH_ENERGY_PELLET_EMITTER': 'VER_DEFAULT', 'ITEM_BARRIER_HAZARD': 'VER_DEFAULT', 'ITEM_PORTAL_MAGNET': 'VER_DEFAULT', 'ITEM_HIGH_ENERGY_PELLET_INF': 'VER_DEFAULT', 'ITEM_COOP_EXIT_DOOR': 'VER_DEFAULT', 'ITEM_BEE2_QUART_WALL': 'VER_DEFAULT', 'ITEM_BUTTON_FLOOR': 'VER_DEFAULT', 'ITEM_BUTTON_PEDESTAL': 'VER_DEFAULT', 'ITEM_LIGHT_PANEL_WARM': 'VER_DEFAULT', 'ITEM_TSPEN_DITCH': 'VER_DEFAULT', 'ITEM_LASER_EMITTER_CENTER': 'VER_DEFAULT', 'ITEM_GOO': 'VER_DEFAULT', 'ITEM_CATAPULT': 'VER_DEFAULT', 'ITEM_RAIL_PLATFORM': 'VER_DEFAULT', 'ITEM_PANEL_FLIP': 'VER_DEFAULT', 'ITEM_BEE2_PAINT_FIZZLER': 'VER_DEFAULT', 'ITEM_FR_COMP_SMOKE_FIELD': 'VER_DEFAULT', 'ITEM_TRIGGERS': 'VER_DEFAULT', 'ITEM_BEE2_ANGLED_BLOCK': 'VER_DEFAULT', 'ITEM_VENT': 'VER_DEFAULT', 'ITEM_TSPEN_ANT_ROUTER': 'VER_DEFAULT', 'ITEM_SQUARE_LIGHT': 'VER_DEFAULT', 'ITEM_128X64X64': 'VER_DEFAULT', 'ITEM_LOGIC_GATE': 'VER_DEFAULT', 'DOOR': 'VER_DEFAULT', 'ITEM_SAVEPOINT': 'VER_DEFAULT', 'ITEM_AUTOPORTAL': 'VER_DEFAULT', 'ITEM_LASER_CATCHER_CENTER': 'VER_DEFAULT', 'ITEM_SECONDARY_OBSERVATION_ROOM': 'VER_DEFAULT', 'ITEM_BEE2_SCAFFOLD_WALL': 'VER_DEFAULT'}) [INFO] gameMan.export(): Exporting "QuotePack" [DEBUG] gameMan.export(): Name: QuotePack, selected: BEE2_GLADOS_CLEAN [INFO] packageLoader.export(): C:\BEE2\bin..\config\voice\BEE2_GLADOS_CLEAN.cfg [INFO] packageLoader.export(): No normal voice config! [INFO] packageLoader.export(): C:\BEE2\bin..\config\voice\MID_BEE2_GLADOS_CLEAN.cfg [INFO] packageLoader.export(): No MidChamber voice config! [INFO] packageLoader.export(): C:\BEE2\bin..\config\voice\RESP_BEE2_GLADOS_CLEAN.cfg [INFO] packageLoader.export(): No Responses voice config! [INFO] gameMan.export(): Exporting "Skybox" [DEBUG] gameMan.export(): Name: Skybox, selected: BEE2_CLEAN [INFO] gameMan.export(): Exporting "EditorSound" [DEBUG] gameMan.export(): Name: EditorSound, selected: None [INFO] gameMan.export(): Exporting "PackList" [DEBUG] gameMan.export(): Name: PackList, selected: None [INFO] packageLoader.export(): Writing packing list! [ERROR] tk_tools.tk_error(): TKinter callback exception occurred: | Traceback (most recent call last): | File "F:\Git\BEE2.4\src\UI.py", line 764, in export_editoritems | File "F:\Git\BEE2.4\src\gameMan.py", line 342, in export | File "F:\Git\BEE2.4\src\packageLoader.py", line 1504, in export | FileNotFoundError: [Errno 2] No such file or directory: 'c:\program files (x86)\steam\steamapps\common\portal 2\bin\bee2\packlist.cfg' |

[DEBUG] sound.(): Loading panel_raise_02 [DEBUG] sound.(): Loading panel_lower_02 [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading connection_destroyed [DEBUG] sound.(): Loading panel_lower_01 [DEBUG] sound.(): Loading collapse [DEBUG] sound.(): Loading panel_lower_03 [DEBUG] sound.(): Loading rollover [DEBUG] sound.(): Loading panel_raise_01 [DEBUG] sound.(): Loading connection_made [DEBUG] sound.(): Loading decrement [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading error [DEBUG] sound.(): Loading carve [DEBUG] sound.(): Loading panel_raise_03 [DEBUG] sound.(): Loading increment [WARNING] BEE2_config.load(): Config "../config\item_configs.cfg" not found! Using defaults... [INFO] BEE2.(): Loading Packages... [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\beemod.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\bts_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\buttons.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\catwalk.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\checkpoint.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\clean_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\deathfizzler.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\decoration.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\dis_beams.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\ditch.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\elevator_videos.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\fr_fizzlers.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\geometry.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\hazards.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\hmw.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\music.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\oldAp.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\overgrown.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\p1_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\paintFizzler.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\pellets.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\portal.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\rocketTurret.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\scaffold.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\sendificator.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagItems.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagMusic.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagVO.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\test_elements.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\timers.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\ts_logic.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\voice_line.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\wom_plates.zip" [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTAL_1"... [INFO] packageLoader.load_packages(): Reading objects from "HMW_SENDIFICATOR"... [INFO] packageLoader.load_packages(): Reading objects from "HMW_MOD"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_HAZARDS"... [INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_VOICE"... [INFO] packageLoader.load_packages(): Reading objects from "LP_DEATH_FIZZ"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_DECRORATION"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_GEOMETRY"... [INFO] packageLoader.load_packages(): Reading objects from "PACK_WOM_CONDUCTOR"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_MUSIC"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_OLD_AP"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_DITCH"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_VOICE_LINE"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_LASERS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_OVERGROWN"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_ELEV_VIDEO"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTALS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PAINT_FIZZLER"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_TEST_ELEM"... [INFO] packageLoader.load_packages(): Reading objects from "FR_FIZZ"... [INFO] packageLoader.load_packages(): Reading objects from "BEE_PELLETS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_BTS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_UNST_SCAFFOLD"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_CHECKPOINT"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_TIMERS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_ROCKET_TURRET"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_CLEAN_STYLE"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_CATWALK"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_BUTTONS"... [INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_ITEMS"... [INFO] packageLoader.load_packages(): Reading objects from "BEEMOD_1"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_LOGIC"... [INFO] packageLoader.load_packages(): Reading objects from "TAG_MUSIC"... [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLACK"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_LOGO"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUEPRINTS"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_DOWNLOADING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUESCREEN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_EVAC_TRAINING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_1"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_INSERT_DISC"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LIGHTBRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_CREDITS_BG"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_CALIBRATING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SPACE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_FOUND"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_WAVE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_DROPIN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ANIMAL_KING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_REMAIN_CALM"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_5"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_2"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LOAD_PBODY"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_DANGER"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_3"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_APPEAR"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_SEARCHING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_EXPLODED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_LOAD"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_CASE_OPTIONS"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FAITH_PLATE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_PORTAL"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_4"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_UNUSED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ATLAS_LOAD"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_PTI"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_PRECIOUS_TEST"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CONTROL_GROUP"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_PETI"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FRANKENTURRETS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_RATTMAN"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TECHNICAL_DIFFICULTIES"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_GHOST"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_BUILD_UP_TO_NOWHERE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TOO_SHORT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SAW_DEER"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CERTIFIABLY_INSANE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TRIALS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RECONSTRUCTING_AMBIENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONCERNED"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TAKE_IT_SLOW"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LOVE_CONSTRUCT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_4"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SYSTEM_LEAK"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_IM_DIFFERENT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_3"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FUTURE_STARTER"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RIDE_IT_OUT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SURE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_5"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SPACE_PHASE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_6"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LASER_DANCE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONFRONTATION"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ACCENT_BEYOND"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_DAUGHTER_WORK"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_COMPLETE_THE_CIRCUIT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CLASSICAL"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_ARRIVAL"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_GLITCH"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_COMEDY=TRAGEDY"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_MOVING_PARTS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TIME_ESSENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_SUPPORT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TEST_CONDITIONS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_GET_TO_IT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_STERILISED_ENVIRONS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SLOW_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_WHAT_HAS_HE_DONE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC_FAST"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REUNION"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RESONANCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TBEAM_INTRO"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REDEMPTION"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_ART_THERAPY"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CAUSE_SCIENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_BOOTS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_DEAD_SUBJECT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_PULL_YOURSELF_TOGETHER"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_80s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_P1"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_60s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_WHEATLEY"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "APERTURE_TAG_NIGEL"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_50s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_70s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_APOC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_APOC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAROLINE_80s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_BTS"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_GENERIC"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_EXTERIOR"! [DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_2D_BTS"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_INTERIOR"! [DEBUG] packageLoader.load_packages(): Loading Skybox "SKY_2D_OVERGROWN"! [DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_3D_FACTORY"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_WEIGHTED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TBEAM_FRAME"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_STRAIGHT"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_60"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_LOW"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GRATING_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_80S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_MIDDLE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_RETRO"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_EMBEDDED_VOXEL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_PILLAR"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_THREE_QUARTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUBE_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BALL_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_SINGLE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_HALF"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_HALF_CENTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1_SIGN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_CUBE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_RETRACTED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUBE_DROPPER_CLEAN_CAP"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_PGUN_BASE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_4"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GLASS_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_BALL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_DETAIL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_80S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_PLUS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_70S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_TOP"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_QUARTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_BLACK"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_3"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_BOTTOM"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_HALF"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_DOOR_COWL_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1_SIGN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_FULL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_30"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_P1_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_MID"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_45"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BTS_GRATING_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_2"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_WORLD"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_50S"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_BTS"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1980s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1950s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1960s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1970s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_OVERGROWN"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Open"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Release"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Press"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Close"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Suction"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Crusher"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Press"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Suction"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Crusher"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Release"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CUTOUT_TILE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT_SEP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SQUARE_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_RELAY_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_SP_CHECKPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_PEDESTAL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_DRAW_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CRUSHER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_DITCH"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER_HAZARD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_FLIP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL_WARM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ANGLED_BLOCK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PORTALGUN"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_FORCE_DEFLECTION_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_CATCHER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ROCKET_TURRET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_WOM_CONDUCTOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_ENTRY_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PORTAL_MAGNET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_128X64X64"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_AUTOPORTAL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_FLIP_FLOP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_EMITTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_EXIT_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_INPUTS_SR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_MAGNET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_VENT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LP_DEATH_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_CLEAR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_DELAYER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PARTIAL_FLAT_BLOCK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SMALL_WINDOW"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_COMP_SMOKE_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HMW_SENDIFICATOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TURRET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TBEAM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TAG_GUN_ACTIVATOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SECONDARY_OBSERVATION_ROOM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CATWALK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_ROUTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT_REFLECTION"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_PIST"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_RAIL_PLATFORM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TRIGGERS"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_QUART_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_ENTRY_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL"! [DEBUG] packageLoader.load_packages(): Loading Item "DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_GOO"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_CATCHER_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SPECIAL_MARKER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SAVEPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LOGIC_GATE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_MATTER_INQUISITION_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE_LOGIC"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CUBE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PISTON_PLATFORM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PAINT_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_SLOT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_INF"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_EMITTER_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_HALF_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_OBSERVATION_ROOM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_EXIT_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_STAIRS"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_TAG_CLEAN_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_FORCE_DEFLECTION_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_E"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_BLACK_WALL_2X2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_NOPAINT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PLAYER_CLIP_GRATE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_KEYBOARD_MOUSE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_LP_DEATH_FIZZ_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_C"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_SHAPE_3"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_80S_SIGN_PAINT_JUMP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PAINT_SPEED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_TRACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_LP_DEATH_FIZZ_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_FORCE_DEFLECTION_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_LARGE_FADE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_SND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CUBE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PLAYER_CLIP_GLASS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ANTLINES"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_FLOOR_BUTTON_MATS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_DROPPER_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_LASERFIELD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_DIRTYISH"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CUST_FIZZ_MDL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_FACTORY_STAIR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_CATAPULT_TARGET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET_LAUNCHER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_DOOR_FRAME"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_PLAYER_CLIP_ELECTRIC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_AP_LOGO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_CUBE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_COMPRESSED_SMOKE_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_DIRT_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CONC_RECESSED_LIGHTS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_COMPANION"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_ARROW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_CONC_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_70S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_LARGE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PAINT_JUMP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_JOSE_WASTED_SHAPE_2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_SHAPE_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "P1_PED_BUTTON"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_80S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_METAL_CORRUGATED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_GEL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_BTS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_80S_DECAL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_FLOOR_001B"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_CLEAN_BROKEN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_METAL_LIFT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_REFLECT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_BC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_PGUN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FLOOR_BUTTON_PROTOTYPE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ORANGE_NOGLOW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_CATAPULT_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_ARROW"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_DIRTY_MOD_CONC_1F"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_INDICATOR_BROKEN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_ROCKET_TURRET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ELEV_SOUND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_UNDER_WHITE_TILE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNDER_HOTSURFACE_WORLD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_CONC_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_P1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_GEL_DROPPER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET_CATCHER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_LIGHT_HOLE_MODEL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_PORTED_PGUN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_PELLET_EMITTER_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_TIM_SOUND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_DROPPER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_SHELF"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_PILLAR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_F"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_WOODWALL_003C"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_METALWALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_DIRTY"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_COMPRESSED_SMOKE_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_ROOM"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PETI_PROJECTOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_ENDCAP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_FLOOR_BUTTON"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_WOOD_WHITE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SIGN_SINGLE_WBACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_RETRO_STAIR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_FACTORYFLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_D"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_PANEL_SOUNDS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_MATTER_INQUISITION_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_50S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_CATAPULT_WORLD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_BACKPANELS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_AUTOPORT_FRAME"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_SHINY"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_MATTER_INQUISITION_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_CRUSHER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BTS_WALLS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_GOO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CAMERA"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_PLASTICWALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BRUSH_BOUNCE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_OVER_GLASS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SIGN_DOUBLE_WBACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_3"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_BLACK_FLOORCEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_LOGIC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_MED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_RETRO_INDICATOR_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "BEE_SHOW_TRIGGER"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_PORTED_PGUN"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "OpenSphere"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_WPORTAL_STRIPS"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "DoorCameras"! [INFO] packageLoader.load_packages(): Allocating styled items... [INFO] BEE2.(): Done! [INFO] BEE2.(): Loading Palettes... [INFO] paletteLoader.load_palettes(): Loading "BEEMod" [INFO] paletteLoader.load_palettes(): Loading "Portal_2" [INFO] paletteLoader.load_palettes(): Loading "Portal_2_Collapsed.zip" [INFO] BEE2.(): Done! [INFO] BEE2.(): Loading Item Translations... [INFO] BEE2.(): Done [INFO] BEE2.(): Initialising UI... [INFO] BEE2.(): Done! [INFO] extract_packages.start_copying(): Starting background process! [INFO] UI.copy_done_callback(): Done extracting resources! [INFO] gameMan.export(): -------------------- [INFO] gameMan.export(): Exporting Items and Style for "PORTAL 2"! [INFO] gameMan.export(): Style = BEE2_CLEAN [INFO] gameMan.export(): Elevator = None [INFO] gameMan.export(): Music = VALVE_PETI [INFO] gameMan.export(): Skybox = BEE2_CLEAN [INFO] gameMan.export(): QuotePack = BEE2_GLADOS_CLEAN [INFO] gameMan.export(): Exporting "Elevator" [DEBUG] gameMan.export(): Name: Elevator, selected: None [INFO] gameMan.export(): Exporting "Music" [DEBUG] gameMan.export(): Name: Music, selected: VALVE_PETI [INFO] gameMan.export(): Exporting "StyleVar" [DEBUG] gameMan.export(): Name: StyleVar, selected: {'BEE_SHOW_TRIGGER': False, 'DoorCameras': True, 'NoMidVoices': False, 'AllowGooMist': True, 'FixFizzlerBump': False, 'MultiverseCave': True, 'UnlockDefault': False} [INFO] gameMan.export(): Exporting "BrushTemplate" [DEBUG] gameMan.export(): Name: BrushTemplate, selected: None [ERROR] tk_tools.tk_error(): TKinter callback exception occurred: | Traceback (most recent call last): | File "F:\Git\BEE2.4\src\UI.py", line 764, in exporteditoritems | File "F:\Git\BEE2.4\src\gameMan.py", line 342, in export | File "F:\Git\BEE2.4\src\packageLoader.py", line 1622, in export | FileNotFoundError: [Errno 2] No such file or directory: 'c:\program files (x86)\steam\steamapps\common\portal 2\bin\bee2\templates.vmf' |

[DEBUG] sound.(): Loading panel_lower_03 [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading decrement [DEBUG] sound.(): Loading panel_raise_02 [DEBUG] sound.(): Loading collapse [DEBUG] sound.(): Loading panel_raise_03 [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading connection_destroyed [DEBUG] sound.(): Loading connection_made [DEBUG] sound.(): Loading panel_lower_02 [DEBUG] sound.(): Loading increment [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading panel_raise_01 [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading error [DEBUG] sound.(): Loading rollover [DEBUG] sound.(): Loading carve [DEBUG] sound.(): Loading panel_lower_01 [WARNING] BEE2_config.load(): Config "../config\item_configs.cfg" not found! Using defaults... [INFO] BEE2.(): Loading Packages... [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\beemod.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\bts_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\buttons.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\catwalk.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\checkpoint.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\clean_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\deathfizzler.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\decoration.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\dis_beams.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\ditch.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\elevator_videos.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\fr_fizzlers.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\geometry.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\hazards.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\hmw.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\music.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\oldAp.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\overgrown.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\p1_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\paintFizzler.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\pellets.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\portal.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\rocketTurret.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\scaffold.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\sendificator.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagItems.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagMusic.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagVO.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\test_elements.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\timers.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\ts_logic.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\voice_line.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\wom_plates.zip" [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_LOGIC"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_ELEV_VIDEO"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTALS"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_TIMERS"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_DITCH"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_MUSIC"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_UNST_SCAFFOLD"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_TEST_ELEM"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_CATWALK"... [INFO] packageLoader.load_packages(): Reading objects from "TAG_MUSIC"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PAINT_FIZZLER"... [INFO] packageLoader.load_packages(): Reading objects from "PACK_WOM_CONDUCTOR"... [INFO] packageLoader.load_packages(): Reading objects from "BEE_PELLETS"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_BUTTONS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_VOICE_LINE"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_OLD_AP"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_LASERS"... [INFO] packageLoader.load_packages(): Reading objects from "HMW_MOD"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_DECRORATION"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_CLEAN_STYLE"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_GEOMETRY"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_CHECKPOINT"... [INFO] packageLoader.load_packages(): Reading objects from "HMW_SENDIFICATOR"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_ROCKET_TURRET"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTAL_1"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_OVERGROWN"... [INFO] packageLoader.load_packages(): Reading objects from "LP_DEATH_FIZZ"... [INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_VOICE"... [INFO] packageLoader.load_packages(): Reading objects from "FR_FIZZ"... [INFO] packageLoader.load_packages(): Reading objects from "BEEMOD_1"... [INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_ITEMS"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_HAZARDS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_BTS"... [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_MATTER_INQUISITION_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TBEAM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_COMP_SMOKE_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_EXIT_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_PEDESTAL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CUBE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_DITCH"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_SP_CHECKPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_MAGNET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_DELAYER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SMALL_WINDOW"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT_SEP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_VENT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PARTIAL_FLAT_BLOCK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_CATCHER_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE_LOGIC"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SAVEPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_CLEAR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_INF"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_SLOT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PORTAL_MAGNET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_FLIP_FLOP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HMW_SENDIFICATOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ANGLED_BLOCK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_FLIP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LP_DEATH_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SQUARE_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_HALF_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_EMITTER_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_GOO"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_ENTRY_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_QUART_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SECONDARY_OBSERVATION_ROOM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_CATCHER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_DRAW_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL_WARM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_RELAY_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_INPUTS_SR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TAG_GUN_ACTIVATOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CUTOUT_TILE"! [DEBUG] packageLoader.load_packages(): Loading Item "DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_FORCE_DEFLECTION_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_PIST"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TRIGGERS"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_EXIT_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PISTON_PLATFORM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT_REFLECTION"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SPECIAL_MARKER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TURRET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_RAIL_PLATFORM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_AUTOPORTAL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CRUSHER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER_HAZARD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_ROUTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_STAIRS"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_WOM_CONDUCTOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LOGIC_GATE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_ENTRY_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ROCKET_TURRET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PORTALGUN"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_EMITTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PAINT_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_128X64X64"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CATWALK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_OBSERVATION_ROOM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BTS_GRATING_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_MID"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_QUARTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_2"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_80S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_30"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TBEAM_FRAME"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_45"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_PILLAR"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_CUBE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_PGUN_BASE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_HALF"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_70S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_STRAIGHT"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_MIDDLE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_WEIGHTED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_FULL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_80S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1_SIGN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_HALF"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_RETRO"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUBE_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_DOOR_COWL_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_BALL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_WORLD"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_TOP"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_60"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_HALF_CENTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_LOW"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BALL_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUBE_DROPPER_CLEAN_CAP"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_P1_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_3"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_RETRACTED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GRATING_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_THREE_QUARTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1_SIGN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_EMBEDDED_VOXEL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_SINGLE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_BOTTOM"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_DETAIL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_4"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_PLUS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_BLACK"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GLASS_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Crusher"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Press"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Suction"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Press"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Close"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Release"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Crusher"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Open"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Release"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Suction"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BTS_WALLS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET_LAUNCHER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_PGUN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_PLAYER_CLIP_ELECTRIC"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_DIRTY_MOD_CONC_1F"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_LASERFIELD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_70S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_COMPANION"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_CUBE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_GEL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_WOOD_WHITE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_FACTORY_STAIR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_SND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_LARGE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_KEYBOARD_MOUSE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_NOPAINT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_ARROW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_COMPRESSED_SMOKE_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_PLASTICWALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CUST_FIZZ_MDL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_SHAPE_3"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CUBE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_DROPPER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_3"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_COMPRESSED_SMOKE_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_FORCE_DEFLECTION_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_D"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_F"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FLOOR_BUTTON_PROTOTYPE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_80S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_MED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_GEL_DROPPER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_REFLECT"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_PORTED_PGUN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CAMERA"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_WOODWALL_003C"! [DEBUG] packageLoader.load_packages(): Loading PackList "P1_PED_BUTTON"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_BTS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PAINT_JUMP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_FLOOR_BUTTON"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_P1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_80S_SIGN_PAINT_JUMP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_SHINY"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_TIM_SOUND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_BACKPANELS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_METALWALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_E"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_ARROW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BRUSH_BOUNCE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_CONC_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_DROPPER_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_RETRO_STAIR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_OVER_GLASS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PAINT_SPEED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_FLOOR_001B"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_CATAPULT_TARGET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_C"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_JOSE_WASTED_SHAPE_2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_FORCE_DEFLECTION_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_SHELF"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_UNDER_WHITE_TILE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SIGN_SINGLE_WBACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_80S_DECAL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_ENDCAP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PETI_PROJECTOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_METAL_CORRUGATED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ANTLINES"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_LARGE_FADE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_ROCKET_TURRET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SIGN_DOUBLE_WBACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_INDICATOR_BROKEN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CONC_RECESSED_LIGHTS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_MATTER_INQUISITION_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_PANEL_SOUNDS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_DIRTYISH"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_DIRT_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ORANGE_NOGLOW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_50S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_PILLAR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_LP_DEATH_FIZZ_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PLAYER_CLIP_GRATE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_BLACK_WALL_2X2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_DOOR_FRAME"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNDER_HOTSURFACE_WORLD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_CLEAN_BROKEN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_ROOM"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_LIGHT_HOLE_MODEL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_DIRTY"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_LOGIC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_GOO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_FLOOR_BUTTON_MATS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_RETRO_INDICATOR_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_TAG_CLEAN_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_PELLET_EMITTER_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_METAL_LIFT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_BC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_BLACK_FLOORCEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_CATAPULT_WORLD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_FACTORYFLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_CONC_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PLAYER_CLIP_GLASS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_AP_LOGO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_SHAPE_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_CRUSHER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_CATAPULT_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ELEV_SOUND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET_CATCHER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_LP_DEATH_FIZZ_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_AUTOPORT_FRAME"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_TRACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_MATTER_INQUISITION_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLACK"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_2"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_EVAC_TRAINING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FAITH_PLATE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LOAD_PBODY"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_EXPLODED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_FOUND"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_CALIBRATING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ANIMAL_KING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_LOAD"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_4"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_WAVE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_LOGO"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ATLAS_LOAD"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LIGHTBRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_DROPIN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_REMAIN_CALM"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_CREDITS_BG"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_3"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_UNUSED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_PORTAL"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_DANGER"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SPACE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_DOWNLOADING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_SEARCHING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_CASE_OPTIONS"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_1"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUESCREEN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_5"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_APPEAR"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_INSERT_DISC"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUEPRINTS"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_EXTERIOR"! [DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_3D_FACTORY"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_INTERIOR"! [DEBUG] packageLoader.load_packages(): Loading Skybox "SKY_2D_OVERGROWN"! [DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_2D_BTS"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAROLINE_80s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_APOC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_50s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "APERTURE_TAG_NIGEL"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_APOC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_70s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_P1"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_GENERIC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_80s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_WHEATLEY"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_60s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_BTS"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_OVERGROWN"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1950s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1960s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_BTS"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1970s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1980s"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "BEE_SHOW_TRIGGER"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "DoorCameras"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_WPORTAL_STRIPS"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "OpenSphere"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_PORTED_PGUN"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONCERNED"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FUTURE_STARTER"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SYSTEM_LEAK"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_COMEDY=TRAGEDY"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC_FAST"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_STERILISED_ENVIRONS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_1"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_GLITCH"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_GET_TO_IT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RECONSTRUCTING_AMBIENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ACCENT_BEYOND"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TIME_ESSENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_SUPPORT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SLOW_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LASER_DANCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TBEAM_INTRO"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FRANKENTURRETS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_WHAT_HAS_HE_DONE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_ART_THERAPY"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CLASSICAL"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_PULL_YOURSELF_TOGETHER"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_BUILD_UP_TO_NOWHERE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_DAUGHTER_WORK"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RIDE_IT_OUT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CAUSE_SCIENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SPACE_PHASE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TEST_CONDITIONS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_3"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_GHOST"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_IM_DIFFERENT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TRIALS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TAKE_IT_SLOW"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LOVE_CONSTRUCT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_PRECIOUS_TEST"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RESONANCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_1"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SAW_DEER"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REUNION"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_MOVING_PARTS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TOO_SHORT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_COMPLETE_THE_CIRCUIT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SURE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CERTIFIABLY_INSANE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REDEMPTION"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_PETI"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_ARRIVAL"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONFRONTATION"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_4"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_BOOTS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_RATTMAN"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_PTI"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_5"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TECHNICAL_DIFFICULTIES"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CONTROL_GROUP"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_6"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_DEAD_SUBJECT"! [INFO] packageLoader.load_packages(): Allocating styled items... [INFO] BEE2.(): Done! [INFO] BEE2.(): Loading Palettes... [INFO] paletteLoader.load_palettes(): Loading "BEEMod" [INFO] paletteLoader.load_palettes(): Loading "Portal_2" [INFO] paletteLoader.load_palettes(): Loading "Portal_2_Collapsed.zip" [INFO] BEE2.(): Done! [INFO] BEE2.(): Loading Item Translations... [INFO] BEE2.(): Done [INFO] BEE2.(): Initialising UI... [INFO] BEE2.(): Done! [INFO] extract_packages.start_copying(): Starting background process! [INFO] UI.copy_done_callback(): Done extracting resources! [INFO] gameMan.export(): -------------------- [INFO] gameMan.export(): Exporting Items and Style for "PORTAL 2"! [INFO] gameMan.export(): Style = BEE2_CLEAN [INFO] gameMan.export(): Elevator = None [INFO] gameMan.export(): QuotePack = BEE2_GLADOS_CLEAN [INFO] gameMan.export(): Skybox = BEE2_CLEAN [INFO] gameMan.export(): Music = VALVE_PETI [INFO] gameMan.export(): Exporting "BrushTemplate" [DEBUG] gameMan.export(): Name: BrushTemplate, selected: None [ERROR] tk_tools.tk_error(): TKinter callback exception occurred: | Traceback (most recent call last): | File "F:\Git\BEE2.4\src\UI.py", line 764, in exporteditoritems | File "F:\Git\BEE2.4\src\gameMan.py", line 342, in export | File "F:\Git\BEE2.4\src\packageLoader.py", line 1622, in export | FileNotFoundError: [Errno 2] No such file or directory: 'c:\program files (x86)\steam\steamapps\common\portal 2\bin\bee2\templates.vmf' |

[INFO] BEE2_config.save_check(): Saving changes in config "../config\config.cfg"! [INFO] BEE2_config.save_check(): Saving changes in config "../config\item_configs.cfg"! [INFO] BEE2_config.save_check(): Saving changes in config "../config\compile.cfg"! [DEBUG] sound.(): Loading rollover [DEBUG] sound.(): Loading panel_lower_01 [DEBUG] sound.(): Loading panel_raise_01 [DEBUG] sound.(): Loading connection_made [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading decrement [DEBUG] sound.(): Loading panel_lower_03 [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading collapse [DEBUG] sound.(): Loading panel_raise_02 [DEBUG] sound.(): Loading increment [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading panel_raise_03 [DEBUG] sound.(): Loading error [DEBUG] sound.(): Loading carve [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading connection_destroyed [DEBUG] sound.(): Loading panel_lower_02 [WARNING] BEE2_config.load(): Config "../config\packages.cfg" not found! Using defaults... [WARNING] BEE2_config.load(): Config "../config\games.cfg" not found! Using defaults... [INFO] BEE2.(): Loading Packages... [DEBUG] sound.(): Loading rollover [DEBUG] sound.(): Loading increment [DEBUG] sound.(): Loading panel_lower_03 [DEBUG] sound.(): Loading collapse [DEBUG] sound.(): Loading connection_made [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading carve [DEBUG] sound.(): Loading decrement [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading error [DEBUG] sound.(): Loading panel_raise_02 [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading panel_lower_01 [DEBUG] sound.(): Loading panel_raise_01 [DEBUG] sound.(): Loading panel_lower_02 [DEBUG] sound.(): Loading connection_destroyed [DEBUG] sound.(): Loading panel_raise_03 [WARNING] BEE2_config.load(): Config "../config\packages.cfg" not found! Using defaults... [INFO] BEE2.(): Loading Packages... [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\beemod.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\bts_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\buttons.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\catwalk.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\checkpoint.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\clean_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\deathfizzler.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\decoration.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\dis_beams.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\ditch.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\elevator_videos.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\fr_fizzlers.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\geometry.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\hazards.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\hmw.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\music.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\oldAp.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\overgrown.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\p1_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\paintFizzler.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\pellets.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\portal.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\rocketTurret.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\scaffold.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\sendificator.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagItems.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagMusic.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagVO.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\test_elements.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\timers.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\ts_logic.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\voice_line.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\wom_plates.zip" [INFO] packageLoader.load_packages(): Reading objects from "BEEMOD_1"... [INFO] packageLoader.load_packages(): Reading objects from "TAG_MUSIC"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_ELEV_VIDEO"... [INFO] packageLoader.load_packages(): Reading objects from "PACK_WOM_CONDUCTOR"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_TEST_ELEM"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_UNST_SCAFFOLD"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTAL_1"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_CLEAN_STYLE"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_DECRORATION"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_DITCH"... [INFO] packageLoader.load_packages(): Reading objects from "LP_DEATH_FIZZ"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_TIMERS"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_LOGIC"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_LASERS"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_CHECKPOINT"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_MUSIC"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PAINT_FIZZLER"... [INFO] packageLoader.load_packages(): Reading objects from "BEE_PELLETS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_VOICE_LINE"... [INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_VOICE"... [INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_ITEMS"... [INFO] packageLoader.load_packages(): Reading objects from "HMW_MOD"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_HAZARDS"... [INFO] packageLoader.load_packages(): Reading objects from "HMW_SENDIFICATOR"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_BTS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_OLD_AP"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_CATWALK"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_OVERGROWN"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_GEOMETRY"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_BUTTONS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTALS"... [INFO] packageLoader.load_packages(): Reading objects from "FR_FIZZ"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_ROCKET_TURRET"... [INFO] BEE2_config.save_check(): Saving changes in config "../config\packages.cfg"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1970s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_OVERGROWN"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1960s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1950s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_BTS"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1980s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_FULL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUBE_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BTS_GRATING_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1_SIGN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_WEIGHTED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_HALF_CENTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_BLACK"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_60"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_80S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BALL_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_MIDDLE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_CUBE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_PLUS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_80S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_PGUN_BASE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_P1_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_THREE_QUARTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_4"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_HALF"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_WORLD"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_3"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_DOOR_COWL_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_30"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GLASS_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_MID"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_HALF"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_TOP"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_DETAIL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1_SIGN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_70S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_RETRO"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_45"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_BALL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_2"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_SINGLE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_STRAIGHT"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_EMBEDDED_VOXEL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TBEAM_FRAME"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_QUARTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_PILLAR"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GRATING_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUBE_DROPPER_CLEAN_CAP"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_RETRACTED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_BOTTOM"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_LOW"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_CASE_OPTIONS"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_WAVE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LOAD_PBODY"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_CALIBRATING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_2"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLACK"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_PORTAL"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_REMAIN_CALM"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_DROPIN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_UNUSED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_LOGO"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_SEARCHING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_4"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ANIMAL_KING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_5"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_CREDITS_BG"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ATLAS_LOAD"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_1"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_EXPLODED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_DOWNLOADING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUEPRINTS"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_INSERT_DISC"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_APPEAR"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SPACE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_LOAD"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_3"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_DANGER"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FAITH_PLATE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_FOUND"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUESCREEN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LIGHTBRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_EVAC_TRAINING"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_PORTED_PGUN"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "DoorCameras"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "OpenSphere"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "BEE_SHOW_TRIGGER"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_WPORTAL_STRIPS"! [DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_3D_FACTORY"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_2D_BTS"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_INTERIOR"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_EXTERIOR"! [DEBUG] packageLoader.load_packages(): Loading Skybox "SKY_2D_OVERGROWN"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Crusher"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Suction"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Open"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Press"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Crusher"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Press"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Release"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Close"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Release"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Suction"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_50s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_P1"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "APERTURE_TAG_NIGEL"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_80s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_BTS"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_70s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_WHEATLEY"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_APOC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_APOC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAROLINE_80s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_GENERIC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_60s"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_ART_THERAPY"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_WHAT_HAS_HE_DONE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TAKE_IT_SLOW"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TOO_SHORT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CAUSE_SCIENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_COMEDY=TRAGEDY"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_DAUGHTER_WORK"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TEST_CONDITIONS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_COMPLETE_THE_CIRCUIT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CLASSICAL"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_GLITCH"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TRIALS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_SUPPORT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_4"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_GET_TO_IT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONCERNED"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ACCENT_BEYOND"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RESONANCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LASER_DANCE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CERTIFIABLY_INSANE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_PULL_YOURSELF_TOGETHER"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_ARRIVAL"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FRANKENTURRETS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_5"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_3"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_PETI"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_6"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TIME_ESSENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONFRONTATION"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SYSTEM_LEAK"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LOVE_CONSTRUCT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_MOVING_PARTS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_1"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC_FAST"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RIDE_IT_OUT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_PTI"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SURE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SPACE_PHASE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SLOW_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TBEAM_INTRO"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_BOOTS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_GHOST"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TECHNICAL_DIFFICULTIES"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SAW_DEER"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REUNION"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RECONSTRUCTING_AMBIENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_PRECIOUS_TEST"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FUTURE_STARTER"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_STERILISED_ENVIRONS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_IM_DIFFERENT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_DEAD_SUBJECT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CONTROL_GROUP"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_1"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REDEMPTION"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_RATTMAN"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_BUILD_UP_TO_NOWHERE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_2"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_QUART_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_GOO"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_CATCHER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_CATCHER_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LP_DEATH_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_STAIRS"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_SLOT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_WOM_CONDUCTOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CUBE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE_LOGIC"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_EXIT_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HMW_SENDIFICATOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_CLEAR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_FLIP_FLOP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PAINT_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PORTALGUN"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_MAGNET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_OBSERVATION_ROOM"! [DEBUG] packageLoader.load_packages(): Loading Item "DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PISTON_PLATFORM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CUTOUT_TILE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ANGLED_BLOCK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SMALL_WINDOW"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PORTAL_MAGNET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_AUTOPORTAL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT_SEP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_ENTRY_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_EMITTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_RELAY_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CATWALK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_DRAW_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ROCKET_TURRET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_INPUTS_SR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_EMITTER_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL_WARM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TURRET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_ENTRY_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SQUARE_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT_REFLECTION"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SECONDARY_OBSERVATION_ROOM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TAG_GUN_ACTIVATOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SPECIAL_MARKER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_MATTER_INQUISITION_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LOGIC_GATE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_FORCE_DEFLECTION_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_PEDESTAL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PARTIAL_FLAT_BLOCK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SAVEPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_FLIP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_INF"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_ROUTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_SP_CHECKPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_128X64X64"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TRIGGERS"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_HALF_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_COMP_SMOKE_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_RAIL_PLATFORM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CRUSHER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TBEAM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_EXIT_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_VENT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_PIST"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_DITCH"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER_HAZARD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_DELAYER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_FACTORYFLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CAMERA"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_70S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_COMPANION"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_PILLAR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_80S_SIGN_PAINT_JUMP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_NOPAINT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BTS_WALLS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_LASERFIELD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_BACKPANELS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BRUSH_BOUNCE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_CONC_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_DIRTY_MOD_CONC_1F"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_SHELF"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_BLACK_WALL_2X2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_D"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_CATAPULT_WORLD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_PANEL_SOUNDS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET_CATCHER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_METAL_CORRUGATED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_INDICATOR_BROKEN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_GOO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_BC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_DROPPER_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_LIGHT_HOLE_MODEL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SIGN_DOUBLE_WBACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PLAYER_CLIP_GLASS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_MATTER_INQUISITION_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_METALWALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_RETRO_INDICATOR_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ANTLINES"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_DIRTYISH"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_DROPPER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_COMPRESSED_SMOKE_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_UNDER_WHITE_TILE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_CATAPULT_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_TRACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_GEL_DROPPER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CONC_RECESSED_LIGHTS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PETI_PROJECTOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SIGN_SINGLE_WBACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_PELLET_EMITTER_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_ROOM"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_COMPRESSED_SMOKE_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_LARGE_FADE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_DIRTY"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_FLOOR_BUTTON_MATS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CUST_FIZZ_MDL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_50S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_LARGE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_SND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_AUTOPORT_FRAME"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_FORCE_DEFLECTION_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PAINT_SPEED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_ARROW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_MED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNDER_HOTSURFACE_WORLD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_KEYBOARD_MOUSE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_CUBE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_WOOD_WHITE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET_LAUNCHER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_LP_DEATH_FIZZ_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_CONC_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_OVER_GLASS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_LP_DEATH_FIZZ_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_GEL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_SHAPE_3"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_FORCE_DEFLECTION_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_CATAPULT_TARGET"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_PORTED_PGUN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CUBE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_BLACK_FLOORCEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_DIRT_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_ENDCAP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_F"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_FLOOR_001B"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_REFLECT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_FACTORY_STAIR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_80S_DECAL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_CLEAN_BROKEN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ORANGE_NOGLOW"! [DEBUG] packageLoader.load_packages(): Loading PackList "P1_PED_BUTTON"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PAINT_JUMP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_WOODWALL_003C"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_JOSE_WASTED_SHAPE_2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_C"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_AP_LOGO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_80S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_METAL_LIFT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PLAYER_CLIP_GRATE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_PLASTICWALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_LOGIC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_E"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_SHAPE_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_DOOR_FRAME"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_RETRO_STAIR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_P1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_PGUN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_ARROW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_PLAYER_CLIP_ELECTRIC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_3"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ELEV_SOUND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FLOOR_BUTTON_PROTOTYPE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_MATTER_INQUISITION_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_TAG_CLEAN_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_TIM_SOUND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_ROCKET_TURRET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_BTS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_CRUSHER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_SHINY"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_FLOOR_BUTTON"! [INFO] packageLoader.load_packages(): Allocating styled items... [INFO] BEE2.(): Done! [INFO] BEE2.(): Loading Palettes... [INFO] paletteLoader.load_palettes(): Loading "BEEMod" [INFO] paletteLoader.load_palettes(): Loading "Portal_2" [INFO] paletteLoader.load_palettes(): Loading "Portal_2_Collapsed.zip" [INFO] BEE2.(): Done! [INFO] BEE2.(): Loading Item Translations... [INFO] BEE2.(): Done [INFO] BEE2.(): Initialising UI... [INFO] BEE2.(): Done! [INFO] extract_packages.start_copying(): Starting background process! [INFO] UI.copy_done_callback(): Done extracting resources! [INFO] gameMan.export(): -------------------- [INFO] gameMan.export(): Exporting Items and Style for "PORTAL 2 BEE"! [INFO] gameMan.export(): Style = BEE2_CLEAN [INFO] gameMan.export(): Elevator = None [INFO] gameMan.export(): QuotePack = BEE2_GLADOS_CLEAN [INFO] gameMan.export(): Music = VALVE_PETI [INFO] gameMan.export(): Skybox = BEE2_CLEAN [INFO] gameMan.export(): Exporting "BrushTemplate" [DEBUG] gameMan.export(): Name: BrushTemplate, selected: None [ERROR] tk_tools.tk_error(): TKinter callback exception occurred: | Traceback (most recent call last): | File "F:\Git\BEE2.4\src\UI.py", line 764, in exporteditoritems | File "F:\Git\BEE2.4\src\gameMan.py", line 342, in export | File "F:\Git\BEE2.4\src\packageLoader.py", line 1622, in export | FileNotFoundError: [Errno 2] No such file or directory: 'c:\program files (x86)\steam\steamapps\common\portal 2\bin\bee2\templates.vmf' |

[DEBUG] sound.(): Loading panel_raise_03 [DEBUG] sound.(): Loading panel_raise_01 [DEBUG] sound.(): Loading panel_lower_02 [DEBUG] sound.(): Loading panel_lower_01 [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading reconfig [DEBUG] sound.(): Loading decrement [DEBUG] sound.(): Loading collapse [DEBUG] sound.(): Loading connection_destroyed [DEBUG] sound.(): Loading carve [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading panel_lower_03 [DEBUG] sound.(): Loading extrude [DEBUG] sound.(): Loading increment [DEBUG] sound.(): Loading connection_made [DEBUG] sound.(): Loading error [DEBUG] sound.(): Loading rollover [DEBUG] sound.(): Loading panel_raise_02 [INFO] BEE2.(): Loading Packages... [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\beemod.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\bts_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\buttons.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\catwalk.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\checkpoint.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\clean_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\deathfizzler.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\decoration.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\dis_beams.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\ditch.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\elevator_videos.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\fr_fizzlers.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\geometry.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\hazards.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\hmw.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\music.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\oldAp.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\overgrown.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\p1_style.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\paintFizzler.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\pellets.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\portal.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\rocketTurret.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\scaffold.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\sendificator.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagItems.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagMusic.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\tagVO.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\test_elements.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\timers.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\ts_logic.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\voice_line.zip" [DEBUG] packageLoader.find_packages(): Reading package "C:\BEE2\packages\wom_plates.zip" [INFO] packageLoader.load_packages(): Reading objects from "BEE2_MUSIC"... [INFO] packageLoader.load_packages(): Reading objects from "TAG_MUSIC"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTALS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_DECRORATION"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_CHECKPOINT"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_VOICE_LINE"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_DITCH"... [INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_ITEMS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE_PELLETS"... [INFO] packageLoader.load_packages(): Reading objects from "HMW_SENDIFICATOR"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTAL_1"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_LASERS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_OLD_AP"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_ELEV_VIDEO"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_TEST_ELEM"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_GEOMETRY"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_HAZARDS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_CLEAN_STYLE"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_UNST_SCAFFOLD"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_LOGIC"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_CATWALK"... [INFO] packageLoader.load_packages(): Reading objects from "HMW_MOD"... [INFO] packageLoader.load_packages(): Reading objects from "FR_FIZZ"... [INFO] packageLoader.load_packages(): Reading objects from "PACK_WOM_CONDUCTOR"... [INFO] packageLoader.load_packages(): Reading objects from "BEEMOD_1"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_ROCKET_TURRET"... [INFO] packageLoader.load_packages(): Reading objects from "VALVE_BUTTONS"... [INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_VOICE"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_BTS"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_PAINT_FIZZLER"... [INFO] packageLoader.load_packages(): Reading objects from "TSPEN_TIMERS"... [INFO] packageLoader.load_packages(): Reading objects from "LP_DEATH_FIZZ"... [INFO] packageLoader.load_packages(): Reading objects from "BEE2_OVERGROWN"... [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_BTS"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1950s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1980s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_OVERGROWN"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1960s"! [DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1970s"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CLASSICAL"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_PULL_YOURSELF_TOGETHER"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_STERILISED_ENVIRONS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LASER_DANCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_4"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TEST_CONDITIONS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SAW_DEER"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REUNION"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RIDE_IT_OUT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_MOVING_PARTS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TRIALS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_3"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_DEAD_SUBJECT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REDEMPTION"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TIME_ESSENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SPACE_PHASE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TBEAM_INTRO"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_PETI"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_1"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_IM_DIFFERENT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC_FAST"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_ART_THERAPY"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_DAUGHTER_WORK"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_2"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CONTROL_GROUP"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_6"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONFRONTATION"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LOVE_CONSTRUCT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CERTIFIABLY_INSANE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_WHAT_HAS_HE_DONE"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_TAKE_IT_SLOW"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ACCENT_BEYOND"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_PRECIOUS_TEST"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONCERNED"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_GET_TO_IT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_SUPPORT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SYSTEM_LEAK"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_BOOTS"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TOO_SHORT"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_GLITCH"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SLOW_2"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_COMPLETE_THE_CIRCUIT"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_PTI"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_5"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RECONSTRUCTING_AMBIENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_RATTMAN"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_GHOST"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_RESONANCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CAUSE_SCIENCE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FUTURE_STARTER"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_1"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_ARRIVAL"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_BUILD_UP_TO_NOWHERE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_COMEDY=TRAGEDY"! [DEBUG] packageLoader.load_packages(): Loading Music "TAG_SURE"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FRANKENTURRETS"! [DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TECHNICAL_DIFFICULTIES"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_FACTORY_STAIR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PETI_PROJECTOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_SHAPE_3"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CAMERA"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_FLOOR_BUTTON_MATS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_ARROW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_GEL"! [DEBUG] packageLoader.load_packages(): Loading PackList "P1_PED_BUTTON"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_TIM_SOUND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_ENDCAP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_LASERFIELD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PLAYER_CLIP_GLASS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_LP_DEATH_FIZZ_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ANTLINES"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_COMPRESSED_SMOKE_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_P1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_MED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_ARROW"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_SHINY"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_FLOOR_BUTTON"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_BTS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_METAL_LIFT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PAINT_SPEED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_KEYBOARD_MOUSE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_TRACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_REFLECT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_PLAYER_CLIP_ELECTRIC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_LOGIC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_WOODWALL_003C"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_RETRO_INDICATOR_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CUBE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CUST_FIZZ_MDL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_OVER_GLASS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_CATAPULT_WORLD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_CONC_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_COMPANION"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_80S_DECAL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_MATTER_INQUISITION_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNDER_HOTSURFACE_WORLD"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_AUTOPORT_FRAME"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_GOO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_SHELF"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET_CATCHER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_LP_DEATH_FIZZ_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_INDICATOR_BROKEN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_BLACK_FLOORCEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_BACKPANELS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_DIRT_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_CUBE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_OBS_ROOM"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SIGN_SINGLE_WBACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BTS_WALLS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_70S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_METAL_CORRUGATED"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_FACTORYFLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_CONC_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_P1_METALWALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_SHAPE_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SQUAREBEAMS_NOPAINT"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_BLACK_WALL_2X2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_GEL_DROPPER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ORANGE_NOGLOW"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_PORTED_PGUN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_WOOD_WHITE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PELLET_LAUNCHER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_WALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_PGUN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_ANT_CLEAN_BROKEN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_FORCE_DEFLECTION_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_FORCE_DEFLECTION_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_LIGHT_HOLE_MODEL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_DIRTYISH"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BRUSH_BOUNCE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_FLOOR_001B"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SIGN_CRUSHER"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_SIGN_DOUBLE_WBACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PELLET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_CLEAN_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_CATAPULT_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_PANEL_SOUNDS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_MATTER_INQUISITION_FIELD_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_80S_SIGN_PAINT_JUMP"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_JOSE_WASTED_SHAPE_2"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_80S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_PLAYER_CLIP_GRATE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_LARGE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_PELLET_EMITTER_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_WHITE_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_UNDER_WHITE_TILE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_F"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_DROPPER_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_SND"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_REFLECTION_DROPPER_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FR_COMPRESSED_SMOKE_FIELD_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_DOOR_FRAME"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_C"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_RETRO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_BTS_PLASTICWALL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_BC"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BTS_CATAPULT_TARGET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_LARGE_FADE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_RETRO_50S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_TAG_CLEAN_SIGN"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_ELEV_SOUND"! [DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_DIRTY_MOD_CONC_1F"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_E"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_AP_LOGO"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_HMW_SENDTOR_DIRTY"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_70S_SHAPE_3"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_ROCKET_TURRET"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_CONC_RECESSED_LIGHTS"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_UNST_SCAFFOLD_PILLAR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_CEIL"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_BULLSEYE_OVER_WHITE_WALL_D"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_FLOOR_BUTTON_PROTOTYPE"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_CATWALK_RETRO_STAIR"! [DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_WORLD_SIGN_PAINT_JUMP"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUBE_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BTS_GRATING_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_QUARTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_MIDDLE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BALL_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_HALF"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_2"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_30"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_RETRO"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_EMBEDDED_VOXEL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GLASS_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_BLACK"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_PGUN_BASE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GRATING_TEMPLATE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_SINGLE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_80S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_BOTTOM"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_CUBE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_FULL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_3"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_4"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_80S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_HALF"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_60"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_PLUS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_PILLAR"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_P1_WHITE"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_DOOR_COWL_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_BLACK"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_BALL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLAT_THREE_QUARTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_LOW"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TBEAM_FRAME"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_STRAIGHT"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_70S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_TRACK_PLAT_TOP"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_RETRACTED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_WORLD"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1_SIGN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_50S"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUBE_DROPPER_CLEAN_CAP"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_CLEAN_WEIGHTED"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_BTS"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_DETAIL"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_WALL_HALF_CENTER"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BLOCK_WINDOW_MID"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1_SIGN"! [DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_45"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_VENT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TAG_GUN_ACTIVATOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT_SEP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PISTON_PLATFORM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_OBSERVATION_ROOM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_RAIL_PLATFORM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LP_DEATH_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_PIST"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_MAGNET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_AUTOPORTAL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TBEAM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_CATCHER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PAINT_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_SP_CHECKPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SPECIAL_MARKER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CUTOUT_TILE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_DRAW_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE_LOGIC"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_FLIP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_128X64X64"! [DEBUG] packageLoader.load_packages(): Loading Item "DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TURRET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HMW_SENDIFICATOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_ANGLED"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SQUARE_LIGHT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_GOO"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_BRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CATWALK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_EMITTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PORTALGUN"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_ROUTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LOGIC_GATE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL_WARM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PARTIAL_FLAT_BLOCK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_COMP_SMOKE_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_ENTRY_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_CLEAR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_FORCE_DEFLECTION_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TRIGGERS"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_EXIT_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SMALL_WINDOW"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CATAPULT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER_HAZARD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_FLIP_FLOP"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_CATCHER_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_EXIT_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SECONDARY_OBSERVATION_ROOM"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PORTAL_MAGNET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_MATTER_INQUISITION_FIELD"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_EMITTER_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT_REFLECTION"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ROCKET_TURRET"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_DITCH"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ANGLED_BLOCK"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_RELAY_CENTER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_STAIRS"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_FLOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CRUSHER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_INPUTS_SR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_INF"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_DELAYER"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CUBE"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_QUART_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_SLOT"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_ENTRY_DOOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_HALF_WALL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_WOM_CONDUCTOR"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_PEDESTAL"! [DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SAVEPOINT"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_PORTAL_1"! [DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_3D_FACTORY"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_EXTERIOR"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_INTERIOR"! [DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_2D_BTS"! [DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading Skybox "SKY_2D_OVERGROWN"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "APERTURE_TAG_NIGEL"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_70s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAROLINE_80s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_80s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_50s"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_APOC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_P1"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_BTS"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_APOC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_CLEAN"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_WHEATLEY"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_GENERIC"! [DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_60s"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "OpenSphere"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "BEE_SHOW_TRIGGER"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_WPORTAL_STRIPS"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "DoorCameras"! [DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_PORTED_PGUN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_1"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_EXPLODED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLACK"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LIGHTBRIDGE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FAITH_PLATE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_SEARCHING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_REMAIN_CALM"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_CALIBRATING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_CREDITS_BG"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_INSERT_DISC"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUESCREEN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_DANGER"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_LOGO"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SPACE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUEPRINTS"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ANIMAL_KING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_DROPIN"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_CASE_OPTIONS"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_4"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_FOUND"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LOAD_PBODY"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_DOWNLOADING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_5"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_APPEAR"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_LOAD"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_EVAC_TRAINING"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_WAVE"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_2"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_3"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FIZZLER"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_UNUSED"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_PORTAL"! [DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ATLAS_LOAD"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Crusher"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Suction"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Press"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Suction"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Press"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Release"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Close"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Release"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Crusher"! [DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Open"! [INFO] packageLoader.load_packages(): Allocating styled items... [INFO] BEE2.(): Done! [INFO] BEE2.(): Loading Palettes... [INFO] paletteLoader.load_palettes(): Loading "BEEMod" [INFO] paletteLoader.load_palettes(): Loading "Portal_2" [INFO] paletteLoader.load_palettes(): Loading "Portal_2_Collapsed.zip" [INFO] BEE2.(): Done! [INFO] BEE2.(): Loading Item Translations... [INFO] BEE2.(): Done [INFO] BEE2.(): Initialising UI... [INFO] BEE2.(): Done! [INFO] extract_packages.start_copying(): Starting background process! [INFO] UI.copy_done_callback(): Done extracting resources! Thanks man-Blast

TeamSpen210 commented 8 years ago

This should now be fixed.