Open vrad-exe opened 11 months ago
This could be tricky, since we’re quite limited in how much text we can display via game_text
. Writing arbitrary translated text into the VMF also probably isn’t going to work well…
Is there a limit to the actual length of the string, or just the width per line? Could also set the message through VScript instead of writing it into the VMF directly
You can also set it to use the small font in order to display more text per line
In co-op or when the steam overlay is disabled, if an error occurs it should show the error message in-game using the
game_text
, instead of just telling you to open the browser. After a double line break it would then explain that you can open the URL to get more information, if you want to copy the error to the clipboard, or (if applicable) to see the chamber visualization.