Open marvin1099 opened 2 months ago
It could be that you didn't build the compiler, it expects that to be built in a compiler/
subfolder.
If thats the case that that would be very strange since i use the same building script for main and dev, nevertheless I will check for this later today when im on my pc
so i ran a script to compare the files from the 2 build folders.
So about the files
So lots of extra files right. But not what is important in this case. This is more interesting
Almost nothing, so it seem off to me that the compiler is missing Let me add my filetree for dev just in case.
Since There are 6718 files let me paste a pastebin link. https://pastebin.com/4EKexVQs
Also I'm rebuilding the newest dev rn to see if its fixed
So it says the compiler wants to be in the "BEE2.4/dist/64bit/BEE2/compiler/" folder right (thanks for your commit), there is a compiler folder for me in "/BEE2.4/dist/64bit/compiler/" will that folder need to be in "BEE2.4/dist/64bit/BEE2/compiler/" instead? I will try that.
It could be that you didn't build the compiler, it expects that to be built in a
compiler/
subfolder.
so it seems that is infact the issue, is that by design? in main the folder structure is: /BEE2.4/dist/64bit/compiler/ /BEE2.4/dist/64bit/BEE2/ And it works fine, so i think that is intended. I assume you have changed the path on purpose maby? The dev structure is: /BEE2.4/dist/64bit/BEE2/compiler/ /BEE2.4/dist/64bit/BEE2/
Edit: Still seems to fail to show the textures, it says the compiler was copied over but, man maby it was't that folder after all uff, I will try some more things, but if you have some ideas it would be appreciated.
Actually thinking about it, could be a mistake in the packages with case-sensitivity.
Actually thinking about it, could be a mistake in the packages with case-sensitivity.
I have no idea, all files in packages/ are lowercase if you mean that. Even if i open the .bee_pack files as a archive all the files in the archive are also lowercase (Except one folder called BEE2). At this point I'm just making to many assumptions, if you need more info to figure out why this is not working, I can do that at least. Still hope you can find the problem.
BEE2 Application Version
4.44.1.dev+aaa3b21d 64-bit
BEE2 Package Version
4.44.0
What operating system are you running on?
Linux
Description of the bug
When trying to use "Export to Portal 2" in the newest dev version it wonk export correctly. Main seems to export just fine. I also mentioned that here comment.
But it seems to make more sense to open a separate issue since it was unrelated to the issue.
Expected behavior
The items should be exported and shown be shown the puzzle maker
Steps to reproduce
Logs and Reports
Dev Export Log
```shell [INFO] BEE2_launch.Main Export Log
```shell [INFO] BEE2_launch.Additional information
These Screenshots suggest that dev just wont export the compiler.
Screenshot of dev export
![Screenshot_20240413_174109](https://github.com/BEEmod/BEE2.4/assets/40715852/d519e906-d73a-4e09-8b54-77318ea68e51)Screenshot of main export
![Screenshot_20240413_173908](https://github.com/BEEmod/BEE2.4/assets/40715852/85140c59-df13-4a7a-8582-eefa45bcc4f9)