Closed ghost closed 7 years ago
Delete logs/BEE2.log
in the BEE2 folder, run it again then post the end part of the file here. Add "```" on the line before and after the log to make it format nicely.
[INFO] BEE2.<module>(): Loading Packages...
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\apTag"
[DEBUG] packageLoader.find_packages(): Checking subdir "C:\Users\christian\Desktop\pr20\packages\apTag" for packages...
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\apTag\tagItems"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\apTag\tagMusic"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\apTag\tagVO"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\bee1"
[DEBUG] packageLoader.find_packages(): Checking subdir "C:\Users\christian\Desktop\pr20\packages\bee1" for packages...
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\bee1\beemod"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\bee1\pellets"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\bee1\portal"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\catwalk"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\deathfizzler"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\decoration"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\extra"
[DEBUG] packageLoader.find_packages(): Checking subdir "C:\Users\christian\Desktop\pr20\packages\extra" for packages...
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\extra\elevator_videos"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\extra\music"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\extra\voice_line"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\fr_fizzlers"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\hmw"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\p1_music"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\paintFizzler"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\rexaura"
[DEBUG] packageLoader.find_packages(): Checking subdir "C:\Users\christian\Desktop\pr20\packages\rexaura" for packages...
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\rexaura\rex_music"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\rocketTurret"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\scaffold"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\sendificator"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\signage"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\styles"
[DEBUG] packageLoader.find_packages(): Checking subdir "C:\Users\christian\Desktop\pr20\packages\styles" for packages...
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\styles\bts_style"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\styles\oldAp"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\styles\overgrown"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\styles\p1_style"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\tspen"
[DEBUG] packageLoader.find_packages(): Checking subdir "C:\Users\christian\Desktop\pr20\packages\tspen" for packages...
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\tspen\checkpoint"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\tspen\ditch"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\tspen\large_faith"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\tspen\ret_ped_button"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\tspen\timers"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\tspen\ts_logic"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\vactubes"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\valve"
[DEBUG] packageLoader.find_packages(): Checking subdir "C:\Users\christian\Desktop\pr20\packages\valve" for packages...
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\valve\buttons"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\valve\clean_style"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\valve\dis_beams"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\valve\geometry"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\valve\hazards"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\valve\test_elements"
[DEBUG] packageLoader.find_packages(): Reading package "C:\Users\christian\Desktop\pr20\packages\wom_plates"
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_UNST_SCAFFOLD"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_CLEAN_STYLE"...
[INFO] packageLoader.load_packages(): Reading objects from "TSPEN_LARGE_FAITH"...
[INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_ITEMS"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_CATWALK"...
[INFO] packageLoader.load_packages(): Reading objects from "VALVE_GEOMETRY"...
[INFO] packageLoader.load_packages(): Reading objects from "HMW_SENDIFICATOR"...
[INFO] packageLoader.load_packages(): Reading objects from "FR_FIZZ"...
[INFO] packageLoader.load_packages(): Reading objects from "TSPEN_RET_BUTTON"...
[INFO] packageLoader.load_packages(): Reading objects from "HMW_MOD"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_VACTUBES"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_BTS"...
[INFO] packageLoader.load_packages(): Reading objects from "TAG_MUSIC"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_OVERGROWN"...
[INFO] packageLoader.load_packages(): Reading objects from "TSPEN_LOGIC"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_SIGNAGE"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_OLD_AP"...
[INFO] packageLoader.load_packages(): Reading objects from "VALVE_HAZARDS"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTALS"...
[INFO] packageLoader.load_packages(): Reading objects from "VALVE_TEST_ELEM"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_ELEV_VIDEO"...
[INFO] packageLoader.load_packages(): Reading objects from "TSPEN_CHECKPOINT"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_MUSIC"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_P1_MUSIC"...
[INFO] packageLoader.load_packages(): Reading objects from "PACK_WOM_CONDUCTOR"...
[INFO] packageLoader.load_packages(): Reading objects from "APERTURE_TAG_VOICE"...
[INFO] packageLoader.load_packages(): Reading objects from "LP_DEATH_FIZZ"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_DECRORATION"...
[INFO] packageLoader.load_packages(): Reading objects from "VALVE_BUTTONS"...
[INFO] packageLoader.load_packages(): Reading objects from "REX_MUSIC"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_ROCKET_TURRET"...
[INFO] packageLoader.load_packages(): Reading objects from "VALVE_LASERS"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE_PELLETS"...
[INFO] packageLoader.load_packages(): Reading objects from "BEEMOD_1"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_VOICE_LINE"...
[INFO] packageLoader.load_packages(): Reading objects from "TSPEN_TIMERS"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_PAINT_FIZZLER"...
[INFO] packageLoader.load_packages(): Reading objects from "TSPEN_DITCH"...
[INFO] packageLoader.load_packages(): Reading objects from "BEE2_PORTAL_1"...
[DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1980s"!
[DEBUG] packageLoader.load_packages(): Loading Style "BEE2_PORTAL_1"!
[DEBUG] packageLoader.load_packages(): Loading Style "BEE2_CLEAN_ORIGINAL"!
[DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1970s"!
[DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1960s"!
[DEBUG] packageLoader.load_packages(): Loading Style "BEE2_BTS"!
[DEBUG] packageLoader.load_packages(): Loading Style "BEE2_OVERGROWN"!
[DEBUG] packageLoader.load_packages(): Loading Style "BEE2_1950s"!
[DEBUG] packageLoader.load_packages(): Loading Style "BEE2_CLEAN"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TEST_CONDITIONS"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_GHOST"!
[DEBUG] packageLoader.load_packages(): Loading Music "REX_FIVE"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_2"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_GLITCH"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_TRIALS"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_2"!
[DEBUG] packageLoader.load_packages(): Loading Music "REX_SEVEN"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_3"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_COMPLETE_THE_CIRCUIT"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REUNION"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_SYSTEM_LEAK"!
[DEBUG] packageLoader.load_packages(): Loading Music "REX_FOUR"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_P1_SUBJECT_NAME"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_P1_SELF_ESTEEM_FUND"!
[DEBUG] packageLoader.load_packages(): Loading Music "REX_TWO"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_P1_STOP_DOING"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_SURE"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ACCENT_BEYOND"!
[DEBUG] packageLoader.load_packages(): Loading Music "REX_ONE"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_ARRIVAL"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CLASSICAL"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_STERILISED_ENVIRONS"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_VIT_ORDER_1"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_MOVING_PARTS"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_2"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_TAKE_IT_SLOW"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_RESONANCE"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CONTROL_GROUP"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_CAUSE_SCIENCE"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_DAUGHTER_WORK"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TBEAM_INTRO"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_ART_THERAPY"!
[DEBUG] packageLoader.load_packages(): Loading Music "REX_SIX"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_TIME_ESSENCE"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_1"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FRANKENTURRETS"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_2"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SPACE_PHASE"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_COMEDY=TRAGEDY"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_SAW_DEER"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_GET_TO_IT"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_SUPPORT"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_6"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_RATTMAN"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_4"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LOVE_CONSTRUCT"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_50_PERC"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONFRONTATION"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_P1_YOU_CANT_ESCAPE"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_SLOW_2"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_MUSIC_SPHERES_1"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_PULL_YOURSELF_TOGETHER"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_TECHNICAL_DIFFICULTIES"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_WHAT_HAS_HE_DONE"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_NINES_1"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_IM_DIFFERENT"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_RIDE_IT_OUT"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_P1_PARTY_ESCORT"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_BUILD_UP_TO_NOWHERE"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_CERTIFIABLY_INSANE"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_REDEMPTION"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_BOOTS"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_P1_ANDROID_HELL"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_P1_PROCEDURAL_JIGGLE_BONE"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_FUTURE_STARTER"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_CONCERNED"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_PRECIOUS_TEST"!
[DEBUG] packageLoader.load_packages(): Loading Music "REX_THREE"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_P1_DEGREES_KELVIN"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_PTI"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_P1_NOT_A_GOOD_PERSON"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_PETI"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_RECONSTRUCTING_AMBIENCE"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_LASER_DANCE"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_LIFE_TOO_SHORT"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_P1_BLOOD"!
[DEBUG] packageLoader.load_packages(): Loading Music "VALVE_ROBO_ROOM_5"!
[DEBUG] packageLoader.load_packages(): Loading Music "TAG_DEAD_SUBJECT"!
[DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_3D_FACTORY"!
[DEBUG] packageLoader.load_packages(): Loading Skybox "SKY_2D_OVERGROWN"!
[DEBUG] packageLoader.load_packages(): Loading Skybox "VALVE_2D_BTS"!
[DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_INTERIOR"!
[DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_SPHERE_EXTERIOR"!
[DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_CLEAN"!
[DEBUG] packageLoader.load_packages(): Loading Skybox "BEE2_PORTAL_1"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_RELAY_CENTER"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_CATCHER"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_ENTRY_DOOR"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LOGIC_GATE"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_FLOOR"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_WOM_CONDUCTOR"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER_HAZARD"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SIGNAGE"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_PIST"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PORTAL_MAGNET"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_AUTOPORTAL"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TBEAM"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE_LOGIC"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PISTON_PLATFORM"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SPECIAL_MARKER"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_CATCHER_CENTER"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_EXIT_DOOR"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SECONDARY_OBSERVATION_ROOM"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SQUARE_LIGHT"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_SAVEPOINT"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_QUART_WALL"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_COMP_SMOKE_FIELD"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TAG_GUN_ACTIVATOR"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PAINT_FIZZLER"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PORTALGUN"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_VACTUBE"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CUTOUT_TILE"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_SP_CHECKPOINT"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SMALL_WINDOW"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ANGLED_BLOCK"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_FLIP"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_128X64X64"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_CATWALK"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_INF"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_MATTER_INQUISITION_FIELD"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_WALL"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_RAIL_PLATFORM"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_DRAW_BRIDGE"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_ROCKET_TURRET"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CUBE"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_PARTIAL_FLAT_BLOCK"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LASER_EMITTER_CENTER"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_DELAYER"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_BUTTON_PEDESTAL_RETRACT"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BUTTON_PEDESTAL"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_HALF_WALL"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CATAPULT"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_CLEAR"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_FLIP_FLOP"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HIGH_ENERGY_PELLET_EMITTER"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_DITCH"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BEE2_SCAFFOLD_SLOT"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TURRET"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_ROUTER"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_BRIDGE"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_CRUSHER"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LARGE_CATAPULT"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_BARRIER"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_ANGLED"!
[DEBUG] packageLoader.load_packages(): Loading Item "DOOR"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_HMW_SENDIFICATOR"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TRIGGERS"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_LOGIC_INPUTS_SR"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LP_DEATH_FIZZLER"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_OBSERVATION_ROOM"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_VENT"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_ENTRY_DOOR"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_GOO"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_LIGHT_PANEL_WARM"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_COOP_CHECKPOINT_SEP"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_COOP_EXIT_DOOR"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PAINT_SPLAT_REFLECTION"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_MAGNET"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_PANEL_STAIRS"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_FR_FORCE_DEFLECTION_FIELD"!
[DEBUG] packageLoader.load_packages(): Loading Item "ITEM_TSPEN_ANT_ROUTER_STRIP"!
[DEBUG] packageLoader.load_packages(): Loading StyleVPK "VPK_BEE2_OVERGROWN"!
[DEBUG] packageLoader.load_packages(): Loading StyleVPK "VPK_BEE2_BTS"!
[DEBUG] packageLoader.load_packages(): Loading StyleVPK "VPK_BEE2_1950S"!
[DEBUG] packageLoader.load_packages(): Loading StyleVPK "VPK_BEE2_PORTAL_1"!
[DEBUG] packageLoader.load_packages(): Loading StyleVPK "VPK_BEE2_1970S"!
[DEBUG] packageLoader.load_packages(): Loading StyleVPK "VPK_BEE2_1980S"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_80s"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_APOC"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAROLINE_80s"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_ANNOUNCER_BTS"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_60s"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_WHEATLEY"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_APOC"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_P1"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_GENERIC"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_50s"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_GLADOS_CLEAN"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "APERTURE_TAG_NIGEL"!
[DEBUG] packageLoader.load_packages(): Loading QuotePack "BEE2_CAVE_70s"!
[DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_RETRO_COMPANION"!
[DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_DOTS_1"!
[DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BTS_WALLS"!
[DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE_CRUSHER_P1_SND"!
[DEBUG] packageLoader.load_packages(): Loading PackList "BEE2_P1_LIGHT_HOLE_MODEL"!
[DEBUG] packageLoader.load_packages(): Loading PackList "PACK_JOSE_WASTED_EXIT"!
[DEBUG] packageLoader.load_packages(): Loading PackList "PACK_RUSTY_REFLECT"!
[DEBUG] packageLoader.load_packages(): Loading PackList "PACK_P1_BLACK_WALL_MED"!
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[DEBUG] packageLoader.load_packages(): Loading PackList "PACK_BEE2_NOPAINT_PLYWOOD"!
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[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_WORLD"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_CLEAN_SIGN_WALL"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BTS"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_BTS_ARROW"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_P1"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_RETRO_MECH_PLATE_ANGLED"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_70s_SIGN_REV"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_70s_ARROW"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_70s_SIGN_WALL"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_30"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_CLEAN"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_CLEAN_ARROW_REV"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_BALL_BUTTON_BASE_P1_WHITE"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GRATING_TEMPLATE"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_WHITE_80S"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_50S_NUM_WALL"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_GLASS_TEMPLATE"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_CUTOUT_TILE_FLOOR_SIDE_DETAIL"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_CLEAN_SIGN_REV"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_WHITE"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_CLEAN_SIGN2_FLOOR"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_DOOR_COWL_CLEAN"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_VENT_BASE_50S"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "TSPEN_LARGE_FAITH_RETRO_BORDER"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_P1_DRAWBRIDGE_UP"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_PGUN_BASE"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_45"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_EXTENDED_BLACK"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_BTS_NUM"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "TSPEN_BTN_PED_CLEAN_BASE"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_50S_ARROW"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_CLEAN"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_STAIRS_CLEAN_RETRACTED"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_50S_SIGN_REV"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_ANGLED_BLOCK_60"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_RETRO"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_BTS_RECT_REV"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_BTS_ARROW_REV"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_FLOOR_BUTTON_BASE_BTS"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_FLAT_P1"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_EMITTER_BASE_P1_SIGN"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STAIRS_TOP_4"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE_HEP_CATCHER_BASE_P1_SIGN"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_50S_SIGN_WALL"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_CLEAN_SIGN_FLOOR"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_STATIC_PAN_ANGLED_BLACK_70S"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "WOM_CONDUCTOR_50S_BLACK"!
[DEBUG] packageLoader.load_packages(): Loading BrushTemplate "BEE2_SIGNAGE_70s_SIGN2_FLOOR_REV"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ATLAS_LOAD"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_CREDITS_BG"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_4"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SPACE"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FAITH_PLATE"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_DOWNLOADING"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_REMAIN_CALM"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_WAVE"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_APPEAR"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_APERTURE_LOGO"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_DANGER"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_CALIBRATING"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLACK"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_EXPLODED"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_UNUSED"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_3"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_1"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LIGHTBRIDGE"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LASER_PORTAL"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_ANIMAL_KING"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTING"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BOTS_LOAD"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_CASE_OPTIONS"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUEPRINTS"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_5"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_TURRET_DROPIN"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_INSERT_DISC"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_POWER_CONNECTED"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_SECURITY_SEARCHING"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_LOAD_PBODY"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_EVAC_TRAINING"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_BLUESCREEN"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_RADAR_FOUND"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_MENU_ACT_2"!
[DEBUG] packageLoader.load_packages(): Loading Elevator "VALVE_FIZZLER"!
[DEBUG] packageLoader.load_packages(): Loading StyleVar "BEE2_GOO_DEBRIS"!
[DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_WPORTAL_STRIPS"!
[DEBUG] packageLoader.load_packages(): Loading StyleVar "OpenSphere"!
[DEBUG] packageLoader.load_packages(): Loading StyleVar "BEE_SHOW_TRIGGER"!
[DEBUG] packageLoader.load_packages(): Loading StyleVar "P1_PORTED_PGUN"!
[DEBUG] packageLoader.load_packages(): Loading StyleVar "DoorCameras"!
[DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Press"!
[DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Release"!
[DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Ped_Button_Release"!
[DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Crusher"!
[DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Crusher"!
[DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Close"!
[DEBUG] packageLoader.load_packages(): Loading EditorSound "Expand_Suction"!
[DEBUG] packageLoader.load_packages(): Loading EditorSound "Collapse_Suction"!
[DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Floor_Button_Press"!
[DEBUG] packageLoader.load_packages(): Loading EditorSound "Under_Door_Open"!
[INFO] packageLoader.load_packages(): Allocating styled items...
[INFO] BEE2.<module>(): Done!
[INFO] BEE2.<module>(): Loading Palettes...
[INFO] paletteLoader.load_palettes(): Loading "BEEMod"
[INFO] paletteLoader.load_palettes(): Loading "LAST_EXPORT.zip"
[INFO] paletteLoader.load_palettes(): Loading "Portal_2"
[INFO] paletteLoader.load_palettes(): Loading "Portal_2_Collapsed.zip"
[INFO] BEE2.<module>(): Done!
[INFO] BEE2.<module>(): Loading Item Translations...
[INFO] BEE2.<module>(): Loading sound FX...
[DEBUG] sound.load_snd(): Loading carve
[DEBUG] sound.load_snd(): Loading error
[DEBUG] sound.load_snd(): Loading panel_raise_01
[DEBUG] sound.load_snd(): Loading panel_lower_03
[DEBUG] sound.load_snd(): Loading rollover
[DEBUG] sound.load_snd(): Loading increment
[DEBUG] sound.load_snd(): Loading extrude
[DEBUG] sound.load_snd(): Loading panel_raise_03
[DEBUG] sound.load_snd(): Loading reconfig
[DEBUG] sound.load_snd(): Loading reconfig
[DEBUG] sound.load_snd(): Loading panel_lower_02
[DEBUG] sound.load_snd(): Loading panel_lower_01
[DEBUG] sound.load_snd(): Loading panel_raise_02
[DEBUG] sound.load_snd(): Loading collapse
[DEBUG] sound.load_snd(): Loading connection_destroyed
[DEBUG] sound.load_snd(): Loading connection_made
[DEBUG] sound.load_snd(): Loading decrement
[DEBUG] sound.load_snd(): Loading extrude
[INFO] BEE2.<module>(): Initialising UI...
[INFO] BEE2.<module>(): UI initialised!
[INFO] extract_packages.check_cache(): Checking cache...
[INFO] extract_packages.check_cache(): Starting background extraction process!
[INFO] BEE2_config.save(): Saving changes in config "../config\config.cfg"!
@corrupt21 - Get Pre-release 27 (Packages & Application) since this is most likely fixed now. Also, to ensure everything will work fine, you will have to do the following once installed:
Open Beemod and click on: File ----> Uninstall From Selected Game ----> "Are you sure you want to delete "PORTAL 2"? ----> YES
.
Wait 1 minute while beemod removes their resources from Portal 2.
Verify the Game Cache Files.
Make sure to have downloaded and unzipped the latest packages & application version of beemod, and both must have to be from the same pre-release version, otherwise bugs may occur. Also, if you are running beemod on Linux or Mac Os X, issues can occur. Beemod currently works well only on Windows 7, 8 and 10.
Click on: File ----> Options ----> Development
, and now uncheck the option: Preserve Game Directories
.
Now choose your favorite Items & Style, and export your palette to the game.
Happy mapmaking!
Whenever it loads, the toolbars will show for a split second and then disappear. The program will say it's running but whenever I click on it, it will turn black.