Closed genestrashcan closed 9 years ago
Is this only happening when you try to publish? Does this happen on a normal compile?
VVIS failing usually makes me think there is a leak, but it says it cant read the prt file, which I think is strange.
only happens on a real publish to the steam workshop, works fine on normal compile.
This happens a lot with BEEMOD, no matter what version. Mainly it happens if some special items from BEE are close to the edge of the map, where stuff may stick out into the void.
this is being caused by leaks
i get this error when i try to publish a map with clean style and glados and everything in latest release of bee2.4
Redownloading all lightmaps [PORTAL2 PUZZLEMAKER] Saved puzzle: puzzles\76561198025151093\1435511518.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: puzzles\76561198025151093\1435511518.p2c [PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps/1435511518.vmf ... [PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF success, chamber size: (10,7,6) [PORTAL2 PUZZLEMAKER] Compilation time (after export): 83 (ms) [PORTAL2 PUZZLEMAKER] Compilation time (after VBSP): 6389 (ms)
VVIS failed.
Valve Software - vvis.exe (Jun 4 2014) 4 threads reading c:\program files (x86)\steam\steamapps\common\portal 2\sdk_content\maps\1435511518.bsp reading c:\program files (x86)\steam\steamapps\common\portal 2\sdk_content\maps\1435511518.prt LoadPortals: couldn't read c:\program files (x86)\steam\steamapps\common\portal 2\sdk_content\maps\1435511518.prt