Closed yFera closed 6 years ago
Which Style and items were you using when you got the failure to compile?
i was lazy to write them down, so i just give a screenshot
Overgrown + Protruding Ped Buttons..... As i suspected. But one more thing left to figure out the cause, did you use the right or left positions of this protruding button into the map?
@yFera Don't use overgrown protuding pedestal buttons on the left or right position since they're broken. @LautaroL20 Get on steam u wheely.
I didn't use them, i just thought they might get useful once.
Thats strange then.
@ZombiePwner1 - I can´t, im working on the Editor Model for my Old Aperture Protruding Buttons.
@LautaroL20 lol can't i just talk to you while your working on your buttons?
This also happens with other styles and items, even in older pre-releases.
yFera: "This also happens with other styles and items, even in older pre-releases."
Uhmm, did you use the Bee2.2.5 Alpha before?
yes...
Thats the cause then...... Delete the "bin" folder inside the Portal 2 Directory, then verify the game cache files, launch Bee 2.4 and make it to export again. This must work.
Thanks, will try it out once I get home.
still getting the same error
Where did you install Bee2.4? You don´t have to merge the installation files inside the Portal 2 folder, instead install bee2.4 somewhere else since it may conflict with the game files.
If this also does not work, youll have to ask TeamSpen210.
it's on my D: drive...
@yFera - Get Pre-release 27 (Packages & Application). Also, to ensure everything will work fine, you will have to do the following once installed:
Open Beemod and click on: File ----> Uninstall From Selected Game ----> "Are you sure you want to delete "PORTAL 2"? ----> YES
.
Wait 1 minute while beemod removes their resources from Portal 2.
Verify the Game Cache Files.
Make sure to have downloaded and unzipped the latest packages & application version of beemod, and both must have to be from the same pre-release version, otherwise bugs may occur. Also, if you are running beemod on Linux or Mac Os X, issues can occur. Beemod currently works well only on Windows 7, 8 and 10.
Click on: File ----> Options ----> Development
, and now uncheck the option: Preserve Game Directories
.
Now choose your favorite Items & Style, and export your palette to the game.
Happy mapmaking!
[PORTAL2 PUZZLEMAKER] --------START loading assets--------
KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/props_map_editor/door_frame.vmt patch, (insert), KeyValues Error: RecursiveLoadFromBuffer: got EOF instead of keyname in file materials/models/props_map_editor/crusher_back.vmt patch, (insert), [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_autoportal_blue.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_autoportal_blue.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_autoportal_frame.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_autoportal_frame.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_futbol.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_futbol.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_futbol.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_futbol.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_bee2_fizz_error.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_bee2_fizz_error.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_portalgun1.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_portalgun1.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_portalgun2.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_portalgun2.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_portalgun3.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_portalgun3.3ds [PORTAL2 PUZZLEMAKER] ! 3ds file doesn't exist models/puzzlemaker/selection_tspen_chamberlock.3ds [PORTAL2 PUZZLEMAKER] Failed to load selection mesh: models/puzzlemaker/selection_tspen_chamberlock.3ds [PORTAL2 PUZZLEMAKER] ---------END loading assets---------
==== calling mapspawn.nut [PORTAL2 PUZZLEMAKER] Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\76561198298397107\autosave.p2c Parent cvar in client.dll not allowed (r_shadowlod)
Redownloading all lightmaps [PORTAL2 PUZZLEMAKER] Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\76561198298397107\autosave.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\76561198298397107\autosave.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\76561198298397107\autosave.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\76561198298397107\autosave.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\76561198298397107\autosave.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\76561198298397107\autosave.p2c [PORTAL2 PUZZLEMAKER] Saved puzzle: C:/Program Files (x86)/Steam/steamapps/common/Portal 2/portal2/puzzles\76561198298397107\autosave.p2c [PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps/preview.vmf ... [PORTAL2 PUZZLEMAKER] CVoxelTestChamber::Export VMF success, chamber size: (8,13,6) [PORTAL2 PUZZLEMAKER] Compilation time (after export): 123 (ms)
VBSP failed.
[INFO] vbsp.main(): BEE2.4.0pr24 VBSP hook initiallised. [INFO] cond.core.import_conditions(): Imported all conditions modules! [INFO] vbsp.main(): Map path is "C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps/preview.vmf" [INFO] vbsp.main(): New path: "C:/Program Files (x86)/Steam/steamapps/common/Portal 2/sdk_content\maps\styled\preview.vmf" [INFO] vbsp.main(): Clearing inject/ directory.. [INFO] vbsp.main(): PeTI map detected! [INFO] vbsp.main(): Loading settings... [ERROR] (unknown file).(unknown function)(): Uncaught Exception: Traceback (most recent call last): File "", line 2237, in _find_and_load
File "", line 2226, in _find_and_load_unlocked
File "", line 1191, in _load_unlocked
File "", line 1161, in _load_backward_compatible
File "C:\Python34\lib\site-packages\cx_Freeze\initscripts__startup__.py", line 12, in
File "", line 2237, in _find_and_load
File "", line 2226, in _find_and_load_unlocked
File "", line 1191, in _load_unlocked
File "", line 1161, in _load_backward_compatible
File "C:\Python34\lib\site-packages\cx_Freeze\initscripts\Console.py", line 24, in
File "vbsp_launch.py", line 7, in
File "F:\Git\BEE2.4\src\vbsp.py", line 3535, in main
File "F:\Git\BEE2.4\src\vbsp.py", line 300, in load_settings
File "F:\Git\srctools\srctools\property_parser.py", line 303, in parse
File "C:\Python34\lib\encodings\ascii.py", line 26, in decode
UnicodeDecodeError: 'ascii' codec can't decode byte 0xe1 in position 1395: ordinal not in range(128)
Traceback (most recent call last):
File "", line 2237, in _find_and_load
File "", line 2226, in _find_and_load_unlocked
File "", line 1191, in _load_unlocked
File "", line 1161, in _load_backward_compatible
File "C:\Python34\lib\site-packages\cx_Freeze\initscripts__startup__.py", line 12, in
File "", line 2237, in _find_and_load
File "", line 2226, in _find_and_load_unlocked
File "", line 1191, in _load_unlocked
File "", line 1161, in _load_backward_compatible
File "C:\Python34\lib\site-packages\cx_Freeze\initscripts\Console.py", line 24, in
File "vbsp_launch.py", line 7, in
File "F:\Git\BEE2.4\src\vbsp.py", line 3535, in main
File "F:\Git\BEE2.4\src\vbsp.py", line 300, in load_settings
File "F:\Git\srctools\srctools\property_parser.py", line 303, in parse
File "C:\Python34\lib\encodings\ascii.py", line 26, in decode
UnicodeDecodeError: 'ascii' codec can't decode byte 0xe1 in position 1395: ordinal not in range(128)