Closed Distolfix closed 1 year ago
Check out latest dev build, let me know if it's better.
When i restart the server the module don't start.
When i restart the server the module don't start.
Look for errors, upload them to pastebin and send a link to it here.
You put the Generator jar in the modules folder instead of the world-generator folder.
It works better, but you take damage on the farmland.
If you walk directly over the farmland, you take a lot of damage.
If you walk directly over the farmland, you take a lot of damage.
You will take damage if you touch water, and because farmland are slightly lower than a full block, you will probably touch water.
I'm sorry, can't you make it so that you put the farmland block on a whitelist, like, on the farmland block you don't take damage?
And maybe add all the half blocks, so you don't take damage even if they are blocks divided into two?
And maybe add all the half blocks, so you don't take damage even if they are blocks divided into two?
No, it makes no sense. The whole point of the game mode is that you take damage in contact with water, no matter how you touch it.
You're right, but to fix this small issue, you could make it so that in the whitelist block, it checks the player's position relative to the water level. This way, even if it's halfway submerged, it won't attack the player. It's an idea.
Because, for example, on farmland, you don't touch the water, you touch the farmland. Your plugin detects water, but in reality, there is no water there.
Certainly, I understand what you mean. If you were to increase the damage or multiplier, players might complain because they wouldn't be able to efficiently farm on water. It's not an ideal situation for them.
I am closing this for now If the issue persists let me know
Minecraft's Version
This server is running Pufferfish version git-Pufferfish-61 (MC: 1.19.3) (Implementing API version 1.19.3-R0.1-SNAPSHOT) (Git: 47c34ca on HEAD) You are running 8 versions beyond. Please update your server when possible to maintain stability, security, and receive the latest optimizations. Previous version: git-Purpur-1933 (MC: 1.19.3)
Plugin's Version
Describe the bug
Players are complaining that they take damage from water even when they are not in contact with it, let me explain it better. It seems that even though you are not actually in the water, you still take damage. Often, players take damage even when they are standing on a block above the water, causing problems for farming on the server.
As shown in the video I am sharing with you, you take damage even though you are above the layer of water (which shouldn't hurt). Additionally, you also take damage when you are holding down SHIFT, for example when expanding the island, and if you go to the edge while holding SHIFT, you take damage. This is not insignificant since after a while, the damage multiplier starts to increase.
To Reproduce
https://youtu.be/t1PnaPYedw8
Additional Information
No response