SlimeWorldManager version git-SlimeWorldManager-15796 (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT) (Git: 7b0ee15 on paper_upstream)
Plugin's Version
2023.3-b163
Describe the bug
When all players teleport from island to spawn and back (or relog), water, redstone and leaves decay is stuck as shown in pictures bellow. It stays like that to the point you refresh nerby block.
To Reproduce
Create island with redstone circuit, mined tree and destroy a water source with long waterfall and then log out/leave island.
Go back to island and see as everything is stuck in the state it was when you left.
Additional Information
Config that might be related:
# Should redstone be disabled on islands that none of the members are online?
# This should increase performance on the server.
disable-redstone-offline: false
# Settings related to afk integrations.
# Supported AFK plugins: Essentials, CMI
afk-integrations:
# Should redstone be disabled when all the players inside the island are AFK?
disable-redstone: false
# Should mob spawning be disabled when all the players inside the island are AFK?
disable-spawning: true
Minecraft's Version
SlimeWorldManager version git-SlimeWorldManager-15796 (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT) (Git: 7b0ee15 on paper_upstream)
Plugin's Version
2023.3-b163
Describe the bug
When all players teleport from island to spawn and back (or relog), water, redstone and leaves decay is stuck as shown in pictures bellow. It stays like that to the point you refresh nerby block.
To Reproduce
Create island with redstone circuit, mined tree and destroy a water source with long waterfall and then log out/leave island. Go back to island and see as everything is stuck in the state it was when you left.
Additional Information
Config that might be related: