is not a bug , i want give me information , how to crate in my server , end portal
end:
Should the end world be enabled?
enabled: true
# Should the end be unlocked by default to islands?
unlock: false
# Custom name for the end world.
# When empty, the name will be "<island-world>_the_end"
name: ''
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
# The default biome for the world.
# If the biome is invalid, THE_END will be used.
biome: THE_END
# Settings related to dragon fights on the server.
dragon-fight:
# Whether dragon fights should be enabled.
# If enabled, each island will have it's own ender dragon to battle with.
enabled: false
# The offset of the end portal (where it should be spawning) from the middle of the island.
# The format is '<offset-x>, <offset-y>, <offset-z>' (may be negative).
# Having the offset going beyond the island-radius is an undefined behavior!
portal-offset: '0, 0, 0'
Additional Information
dont have
config ######################################################
Whether a visitors sign is required for others to visit islands.
If set to false, visitors will be teleported to the regular island home when using /is visit
required-for-visit: true
Set the line to create the visitors sign.
line: '[Welcome]'
The line that will be displayed when the sign is active.
active: '&a[Welcome]'
The line that will be displayed when the sign is inactive.
inactive: '&c[Welcome]'
Settings related to the island worlds.
worlds:
The default world that will be used.
Use normal, nether or the_end.
If nether or the_end are used but they are disabled below, they wi
default-world: normal
Set the name of the islands world.
world-name: SuperiorWorld
Settings related to the normal world.
normal:
Should the normal world be enabled?
enabled: true
# Should the normal be unlocked by default to islands?
unlock: true
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
# The default biome for the world.
# If the biome is invalid, PLAINS will be set.
biome: PLAINS
Settings related to the nether world.
nether:
Should the nether world be enabled?
enabled: true
# Should the nether be unlocked by default to islands?
unlock: true
# Custom name for the nether world.
# When empty, the name will be "<island-world>_nether"
name: ''
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
# The default biome for the world.
# If the biome is invalid, NETHER (or it's 1.16 equivalent) will be used.
biome: NETHER_WASTES
end:
Should the end world be enabled?
enabled: true
# Should the end be unlocked by default to islands?
unlock: false
# Custom name for the end world.
# When empty, the name will be "<island-world>_the_end"
name: ''
# Should the schematics in this world will not be counted towards worth and level values?
schematic-offset: true
# The default biome for the world.
# If the biome is invalid, THE_END will be used.
biome: THE_END
# Settings related to dragon fights on the server.
dragon-fight:
# Whether dragon fights should be enabled.
# If enabled, each island will have it's own ender dragon to battle with.
enabled: false
# The offset of the end portal (where it should be spawning) from the middle of the island.
# The format is '<offset-x>, <offset-y>, <offset-z>' (may be negative).
# Having the offset going beyond the island-radius is an undefined behavior!
portal-offset: '0, 0, 0'
The difficulty of the island worlds.
difficulty: EASY
All settings related to the spawn island.
spawn:
The location of the island. Players will be teleported to this
location in many events, such as disbanding islands & getting expelled from one.
location: SuperiorWorld, 0, 100, 0, 0, 0
Should the spawn be protected?
When disabled, it's your responsibility to protect the spawn!
Therefore, settings will be still applied to the area if false.
protection: true
A list of settings that will be enabled for the spawn.
settings:
CROPS_GROWTH
LAVA_FLOW
NATURAL_ANIMALS_SPAWN
SPAWNER_ANIMALS_SPAWN
TREE_GROWTH
WATER_FLOW
A list of permissions for the spawn island.
permissions: [ ]
Should a world border be displayed in the spawn?
world-border: false
Set the radius of the spawn island.
This can exceed the max island size, but be aware that it doesn't overlap other islands.
size: 200
Should players get damage in the spawn?
players-damage: false
When enabled, players will get teleported upon void fall.
If they fall not in an island, they will be teleported to spawn.
void-teleport:
members: true
visitors: true
When disabled, visitors won't get damaged in other islands.
visitors-damage: false
When disabled, coop won't get damaged in islands they are coop with.
coop-damage: true
The amount of times a player can disband an island.
If you want to disable this feature, set it to 0.
disband-count: 5
Should the list of members in island top also include the island leader?
island-top-include-leader: true
Set default placeholders that will be returned if the island is null.
A) Why did you upload your config like this?
It makes this issue unreadable.
B) You can't enable end cities, same as fortresses in the nether are not a thing.
Minecraft's Version
1.19.2
Plugin's Version
last 09.2022
Describe the bug
in not a bug.
To Reproduce
is not a bug , i want give me information , how to crate in my server , end portal end:
Should the end world be enabled?
Additional Information
dont have config ######################################################
SuperiorSkyblock 2
Developed by Ome_R
######################################################
Here you can set the amount of time between auto calculations of all islands.
If you want to disable this feature, set interval to 0
It's recommended to set the task to have a low interval, as it might cause lag.
calc-interval: 0
All settings related to the database of the plugin.
database:
For local database, use "SQLite".
For remote database, use "MySQL" or "MariaDB" (Depends on your setup).
type: SQLite
Whether the datastore folder should be back-up on startup.
backup: true
Remote database information
address: 'localhost' port: 3306 db-name: 'SuperiorSkyblock' user-name: 'root' password: 'root' prefix: '' useSSL: false allowPublicKeyRetrieval: true waitTimeout: 600000 maxLifetime: 1800000
Set the main command of the plugin.
You can add aliases by adding "," after the command name, and split them using ",".
You must have a full restart in order to apply changes for the command.
island-command: 'island,is,islands'
Set the maximum island size. Island distances is 3 times bigger than the max size.
Please, do not change it while you have a running islands world!
max-island-size: 200
All the default values for new islands that are created.
Please note: Upgrades with built-in values (upgrades that don't run commands to update values),
will override all the values here. For example, if I set an upgrade that changes generator rates,
there's no need to touch the default generator rates here, as new islands will get the rates from
the upgrade, and not from here.
default-values:
The default island size of all islands.
This island size can be expanded by using the /is admin setsize command.
island-size: 20
Set the default block limits of islands.
This limit can be expanded by using the /is admin setblocklimit command.
You can find a list of materials here: https://bg-software.com/materials/
block-limits: []
Set the default entity limits of islands.
This limit can be expanded by using the /is admin setentitylimit command.
You can find a list of entities here: https://bg-software.com/entities/
entity-limits: []
The amount of warps an island can have
This limit can be expanded by using the /is admin setwarpslimit command.
warps-limit: 3
Set the default team limit of islands.
This limit can be expanded by using the /is admin setteamlimit command.
team-limit: 4
Set the default coop limit of islands.
This limit can be expanded by using the /is admin setcooplimit command.
coop-limit: 8
Set the default crop-growth multiplier of islands.
This multiplier can be expanded by using the /is admin setcropgrowth command.
crop-growth: 1
Set the default spawner-rates multiplier of islands.
This multiplier can be expanded by using the /is admin setspawnerrates command.
spawner-rates: 1
Set the default mob-drops multiplier of islands.
This multiplier can be expanded by using the /is admin setmobdrops command.
mob-drops: 1
Set the default bank limit of islands.
Set it to -1 for no bank limits.
bank-limit: -1
A list of default generator percentages for new islands.
Example: 'DIAMOND_BLOCK:50' will set 50% chance for diamond block.
You can find a list of materials here: https://bg-software.com/materials/
generator: normal:
DIAMOND_ORE:10
A list of default role limits for new islands.
Example: '1:5' will set the limit of the role with the id 1 (Moderator by default) to 5.
role-limits: [ ]
Set the islands height generation for islands.
islands-height: 100
Feature that adds per player world border in islands.
If you want to globally disable it, set this section to false.
World borders can be toggled by using the /is toggle border command.
world-borders: true
All settings related to stacked blocks.
stacked-blocks:
If you want to globally disable stacked blocks, set this section to false.
Placement of stacked blocks can be toggled by using the /is toggle blocks command.
enabled: true
Custom name for the blocks.
custom-name: '&ax{0} {1}'
A list of worlds that blocks cannot stack in.
disabled-worlds: [ ]
A list of whitelisted blocks that will get stacked when players have stack mode toggled on.
whitelisted:
'IRON_BLOCK'
Set limits to stacked blocks.
limits:
'EXAMPLE_BLOCK:5'
Should blocks get added directly into the player's inventory?
auto-collect: false
Settings related to the deposit menu.
deposit-menu:
Should the menu be opened when shift-clicking stacked blocks?
enabled: true
The title of the menu.
title: '&lDeposit Blocks'
Set a formula to calculate the island level by it's worth.
Use {} as a placeholder for worth. Make sure you only use digits and mathematical operations!
If you use Java 15 or above (Minecraft 1.16+), check out this page:
https://wiki.bg-software.com/superiorskyblock/new-java-engine
island-level-formula: '{} / 2'
Should the island levels be a rounded integer?
rounded-island-level: false
How should the island top be ordered by default?
Use WORTH, LEVEL, RATING or PLAYERS.
island-top-order: 'WORTH'
Whether coop members should be enabled or not.
coop-members: true
All settings related to island roles.
You can find a list of permissions here: https://wiki.bg-software.com/superiorskyblock/island-permissions
island-roles:
This role is given to players that are not part of your island.
guest:
A custom name for the role.
This role is given to players that are co-op.
coop: name: 'Coop' permissions:
VILLAGER_TRADING
The roles ladder for island members.
All the island member roles go here.
- You can add as many roles as you'd like.
- The default role for new members has a weight of 0.
- Every role has all the permissions of the role before it.
- Every role should have a custom id, to determine the role if the name is changed.
Do not change ids!!! They don't have to be in an order.
ladder: member: id: 0 name: 'Member' weight: 0 permissions:
Set the line to create the warp sign.
sign-warp-line: '[IslandWarp]'
Set the lines of the island warp.
sign-warp:
All settings related to the visitors sign.
visitors-sign:
Whether a visitors sign is required for others to visit islands.
If set to false, visitors will be teleported to the regular island home when using
/is visit
required-for-visit: true
Set the line to create the visitors sign.
line: '[Welcome]'
The line that will be displayed when the sign is active.
active: '&a[Welcome]'
The line that will be displayed when the sign is inactive.
inactive: '&c[Welcome]'
Settings related to the island worlds.
worlds:
The default world that will be used.
Use normal, nether or the_end.
If nether or the_end are used but they are disabled below, they wi
default-world: normal
Set the name of the islands world.
world-name: SuperiorWorld
Settings related to the normal world.
normal:
Should the normal world be enabled?
Settings related to the nether world.
nether:
Should the nether world be enabled?
end:
Should the end world be enabled?
The difficulty of the island worlds.
difficulty: EASY
All settings related to the spawn island.
spawn:
The location of the island. Players will be teleported to this
location in many events, such as disbanding islands & getting expelled from one.
location: SuperiorWorld, 0, 100, 0, 0, 0
Should the spawn be protected?
When disabled, it's your responsibility to protect the spawn!
Therefore, settings will be still applied to the area if false.
protection: true
A list of settings that will be enabled for the spawn.
settings:
WATER_FLOW
A list of permissions for the spawn island.
permissions: [ ]
Should a world border be displayed in the spawn?
world-border: false
Set the radius of the spawn island.
This can exceed the max island size, but be aware that it doesn't overlap other islands.
size: 200
Should players get damage in the spawn?
players-damage: false
When enabled, players will get teleported upon void fall.
If they fall not in an island, they will be teleported to spawn.
void-teleport: members: true visitors: true
When disabled, visitors won't get damaged in other islands.
visitors-damage: false
When disabled, coop won't get damaged in islands they are coop with.
coop-damage: true
The amount of times a player can disband an island.
If you want to disable this feature, set it to 0.
disband-count: 5
Should the list of members in island top also include the island leader?
island-top-include-leader: true
Set default placeholders that will be returned if the island is null.
Please use the: format.
You can find a list of placeholders here: https://bg-software.com/superiorskyblock/#placeholders
default-placeholders:
Should a confirm gui be displayed when /is ban is executed.
ban-confirm: true
Should a confirm gui be displayed when /is disband is executed.
disband-confirm: true
Should a confirm gui be displayed when /is kick is executed.
kick-confirm: true
Should a confirm gui be displayed when /is leave is executed.
leave-confirm: true
If you want a specific spawners provider to use, specify it here.
Providers: Auto, WildStacker, EpicSpawners, MergedSpawner, PvpingSpawners, SilkSpawners, RoseStacker
spawners-provider: 'AUTO'
If you want a specific stacked-blocks provider to use, specify it here.
Providers: Auto, WildStacker, RoseStacker
stacked-blocks-provider: 'AUTO'
Should inventories of island members get cleared after disbanding their island?
disband-inventory-clear: true
All settings related to island names.
island-names:
Should creation of islands will ask for name (/is create)?
required-for-creation: true
The maximum length for names.
max-length: 16
The minimum length for names.
min-length: 3
A list of names that will be blacklisted.
filtered-names:
hypixel
Should names have color support enabled?
color-support: true
Should names be displayed on island-top?
island-top: true
Should the plugin prevent players from using player names as island names?
prevent-player-names: false
Should players get teleported to the island after they accept an invite?
teleport-on-join: false
Should players get teleported to spawn when they are kicked from their island?
teleport-on-kick: true
Should the inventory of the players get cleared after they accept an invite?
clear-on-join: false
Should players be able to rate their own islands?
rate-own-island: false
A list of default settings for new islands.
You can find a list of settings here: https://wiki.bg-software.com/superiorskyblock/island-settings
default-settings:
Should redstone be disabled on islands that none of the members are online?
This should increase performance on the server.
disable-redstone-offline: true
Settings related to afk integrations.
Supported AFK plugins: Essentials, CMI
afk-integrations:
Should redstone be disabled when all the players inside the island are AFK?
disable-redstone: false
Should mob spawning be disabled when all the players inside the island are AFK?
disable-spawning: false
A list of commands that should have cooldown.
Cooldowns are in milliseconds.
You can disable this section by using:
commands-cooldown:
random:
cooldown: 0
commands-cooldown: recalc: cooldown: 30000 bypass-permission: superior.cooldown.bypass.recalc
Set a cooldown for upgrading island values.
Cooldowns are in milliseconds.
You can disable this cooldown by setting it to -1.
upgrade-cooldown: -1
Set the number formatting to be used.
You can see a list of formats under the "Language Tag" column here:
https://www.oracle.com/technetwork/java/javase/java8locales-2095355.html
number-format: "en-US"
Set the date formatting to be used.
You can see more information about it here:
https://docs.oracle.com/javase/7/docs/api/java/text/SimpleDateFormat.html
date-format: "dd/MM/yyyy HH:mm:ss"
Should players skip menus with only one items inside them?
When enabled, creation, island-warps and island-chest menus will be skipped if only one item is inside them.
skip-one-item-menus: false
Should visitors get teleported to spawn when pvp is enabled in an island?
teleport-on-pvp-enable: true
Should visitors get immuned to pvp for 10 seconds when they teleport to an island that has the settings enabled?
This doesn't apply to the spawn island!
immune-to-pvp-when-teleport: true
A list of commands that cannot be executed by visitors.
blocked-visitors-commands: [ ]
Set items for containers inside island schematics.
default-containers:
Should this setting be enabled?
enabled: false containers:
The type of the container.
Set lines for signs inside island schematics.
You can use the following placeholders:
{player} - The island-owner's name
{island} - The island's name if exists. if not, the owner's name will be pasted.
You can disable this feature by setting the section to 'default-signs: []'
default-signs: [ ]
A list of commands that will be executed when an event is called.
You can find a list of events at @ https://bg-software.com/superiorskyblock/api/
A list of placeholders (Not all of them work for all the events):
%island% %player% %schematic% %enter-cause% %target% %leave-cause% %old-owner% %new-owner% %worth% %level%
event-commands: IslandCreateEvent: [ ]
A delay before getting teleported to a warp (in milliseconds).
Players cannot move in that time, or the teleportation will be cancelled.
warps-warmup: 0
A delay before getting teleported to your island (in milliseconds).
Players cannot move in that time, or the teleportation will be cancelled.
home-warmup: 0
Should liquids get updated when pasting schematics?
liquid-update: false
Should lights get updated when pasting schematics?
Enabling this can drop performance a bit.
lights-update: false
A list of worlds that PvP will be enabled between island members.
pvp-worlds:
Stop players from leaving their island by walking through the border.
stop-leaving: false
Should the values menu be enabled?
values-menu: true
A list of crops that will be affected by the crop growth multiplier.
You can find a list of materials here: https://bg-software.com/materials/
crops-to-grow:
How frequency should the crops task run? (in ticks)
You can disable this feature by setting it to 0.
Warning: When disabled, crops-growth multiplier will not function!
crops-interval: 5
Should only the back button work for closing menus?
only-back-button: false
Should players be able to build outside their islands?
All islands will have the size of the max-island-size * 1.5, which means islands will be connected to each other.
It's recommended to have a low max island size when this feature is enabled!
build-outside-island: false
The default language to be used.
This should be the same as your language file's name.
default-language: 'en-US'
Should world borders be enabled by default for new players?
default-world-border: true
Should blocks stacking be enabled by default for new players?
default-blocks-stacker: true
Should panels be toggled by default for new players?
default-toggled-panel: false
Should fly mode be enabled by default for new players?
default-island-fly: false
What the default color for world borders be?
Can be BLUE, GREEN or RED.
default-border-color: BLUE
Should obsidian get turned into a lava bucket when clicking it with a bucket in hand?
obsidian-to-lava: false
Should the worth values be synced with other prices providers?
You can set the following values: NONE (disabled), BUY (buy prices), SELL (sell prices)
Supported Providers: ShopGUIPlus
sync-worth: NONE
Can the worth value of the island be negative?
negative-worth: true
Can the level of the island be negative?
negative-level: true
A list of events that will not be fired. This can increase performance.
You can find a list of events at @ https://bg-software.com/superiorskyblock/api/
disabled-events: [ ]
A list of commands that should be disabled within the plugin.
You can add a label or an alias of a command to disable it.
disabled-commands: [ ]
List of plugins that their hooks should not be enabled.
Simply add the plugin's name in order to prevent it from enabling.
disabled-hooks: [ ]
Should there be a schematic-name argument in the create command?
When enabled, people will be able to skip the create menu and create islands directly with the command.
schematic-name-argument: true
Settings related to the island chest.
island-chests:
The chest title.
chest-title: '&4Island Chest'
Default amount of pages.
You can set this value to 0 to not have any pages by default.
default-pages: 0
Default size for the pages.
This is the default number of rows for the chests.
This number must be between 1 and 6.
default-size: 3
Custom aliases for plugin's commands.
command-aliases: example-command:
A list of valuable blocks.
These blocks require the "VALUABLE_BREAK" permission in order to break them.
valuable-blocks: [ ]
Set preview locations for schematics.
You can disable this feature by setting the section to 'preview-islands: {}'
Make sure you follow the location format: ', , , '
preview-islands: normal: world, 0, 100, 0 mycel: world, 0, 100, 0 desert: world, 0, 100, 0
Should vanished players be hidden in tab completes?
tab-complete-hide-vanished: true
When enabled, the drops multiplier will only multiply drops of entities that were killed by players.
drops-upgrade-players-multiply: false
The delay between protected messages (in ticks)
protected-message-delay: 60
Should players be able to create warp categories?
warp-categories: true
Should the physics listener be activated?
This must be enabled if one of the stacked blocks can be affected by gravity or other things.
Disabling this listener can help with performance.
physics-listener: true
Should players be charged when using island warps?
You can set an amount of money to charge, 0 to disable the feature.
charge-on-warp: 0
Should island warps be public by default?
public-warps: false
Timeout for the recalculate task, in seconds.
If you want to disable the timeout, set this to 0 or below.
recalc-task-timeout: 10
Detect the player's language automatically when he first joins the server.
The language will only get changed if there is a valid translation available,
otherwise the default language will be chosen for the player.
auto-language-detection: true
Automatically uncoop players when there are no island members left online that can remove uncoop players.
auto-uncoop-when-alone: false
The way members of islands will be sorted in top islands when using the {4} placeholder.
The followings are available:
NAMES - Sort members by their names.
ROLES - Sort members by their island roles.
island-top-members-sorting: NAMES
Limit of the amount of bossbar tasks each player can have at the same time.
Once the limit is reached, the old ones will get removed.
bossbar-limit: 1
Delete unsafe warps when players try to teleport to them automatically.
If disabled, warps that are unsafe will stay until players manually delete them.
delete-unsafe-warps: true