BG-Software-LLC / SuperiorSkyblock2

Optimized, feature packed Skyblock core.
https://bg-software.com/superiorskyblock/
GNU General Public License v3.0
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Biome generation when creating a new island is not working properly. #1978

Open leon37921 opened 5 months ago

leon37921 commented 5 months ago

Minecraft's Version

This server is running Paper version git-Paper-550 (MC: 1.19.4) (Implementing API version 1.19.4-R0.1-SNAPSHOT) (Git: 483368e on ver/1.19.4) Previous version: git-Paper-515 (MC: 1.19.4)

Plugin's Version

SuperiorSkyblock2 version 2023.3-b134 last version: b107

Describe the bug

The island biome is not uniform. There are two biomes mixed together. This happens with all schematics (2).

To Reproduce

Simply create a new island.

Additional Information

The biome boundaries are identical to the chunk boundaries. I highlighted the biomes with worldedit to better see the boundaries. Plains = yellow wool, Forest = lime wool. The biome change with /is biome works normal. The only problem is with the island creation. main config.yml https://pastebin.com/uieQbh2P island-creation.yml menu https://pastebin.com/QceRgQAc grafik

OmerBenGera commented 5 months ago

I cannot replicate the issue. Are you able to replicate it on a server with only SSB installed?

leon37921 commented 5 months ago

yes, same problem. only Paper version git-Paper-550 (MC: 1.19.4)

The default biome for the world is plains, the schematic's biome is taiga. edit In a circle like shape around the center of the island the biome is plains. Except in the chunks where blocks of the island schematic are placed. The biome is taiga. In all outer chunks the biome is only taiga.

OmerBenGera commented 5 months ago

I looked at it again and it seems that server-side the biomes are correct, however they are not synced with the player correctly. The bug seems to occur in 1.19.4 and 1.20.4 (haven't tested any other versions), and sadly I cannot do anything in that manner on my side.