Open AlmostPanda opened 3 months ago
The first bug is fixed in latest dev build. Regarding the second bug with Slimefun, I am not sure how to set up a woodcutter. Can you explain me how to do it so I can look into the bug?
Sure, I've made a video to understand it better. link: https://www.youtube.com/watch?v=Z1jk_OHGLds
here is my script, so you dont have to make your own, put the WOODCUTTER folder inside Slimefun/scripts + check if the WOODCUTTER folder contains AlmostPanda 1 file script.zip
like this
Useful informations:
/sf give <your_nick> PROGRAMMABLE_ANDROID_WOODCUTTER
about the bug:
You can see that after using the /is blocks
command after the tree grows there are 12 Podzols and 16 Grass Blocks in menu but in game there are only 4 Grass Blocks and 12 Podzols, so it registered new Podzols but didnt removed transformed Grass Blocks
when you end with testing do /is level
or /is recalc
and check /is block
the amount of grass blocks will be fixed and amount of logs too
PS: I think the log amount bug also works on leaves (doesnt matter if its spruce or any other type of wood, works for all same)
if you have any other questions feel free to ask
Slimefun do not fire any event when they break blocks. They should fire an event so other plugins can interact with it and support it. Contact them for further help, and once they add the event - open a new issue if it still doesn't work.
Regarding the other bug, hopefully fixed in latest dev build.
yes, the issue with transforming Podzol is fixed
dont know if this is important, but if you place a Mycelium and dirt next to it and check /is blocks
its not updated untill you do recalc command, but I dont think you have to fix that too
its up to you, my main goal is fixed, thank you
Check out latest dev build, let me know if it is fixed
I can look into making a PR to add the necessary events. For the lumber axe it'll just be block break events so shouldn't be a problem, but for the android it'll be a custom event would then need to be handled here. Would that work?
I can look into making a PR to add the necessary events. For the lumber axe it'll just be block break events so shouldn't be a problem, but for the android it'll be a custom event would then need to be handled here. Would that work?
There's already an event for android called "AndroidMineEvent" - not sure why it is not called from a Progammable Android.
dont know if this is important, but if you place a Mycelium and dirt next to it and check
/is blocks
its not updated untill you do recalc command, but I dont think you have to fix that too
Mycelium, Grass Block spread is fixed and it also fixes spread with Sculk thank you
edit: will leave it open till Slimefun fix
There's already an event for android called "AndroidMineEvent" - not sure why it is not called from a Progammable Android.
It is, it's called from the miner android that handles things like cobblestone, etc. The woodcutter android however does not use the event. It'd need a different event since the mine event is specifically for the miner android, as stated in its java docs.
Minecraft's Version
Paper version git-Paper-497 (MC: 1.20.4) (Implementing API version 1.20.4-R0.1-SNAPSHOT) (Git: d8d54d9 on ver/1.20.4)
Plugin's Version
2024.2-b300
Describe the bug
when you plant spruce spalings 2x2 on podzol and cut down the tree you can see 4 podzols in
/is blocks
but if you grow up another 2x2 spruce tree on these 4 podzols the number of podzols in/is blocks
goes up which is a simple way of duping is worth if you're using Slimefunwhich brings me to second bug dont know if its related to slimefun but probably is, but if you set up woodcutter android and let it chop down any tree the number of logs in
/is blocks
will remain same and after another tree grown it goes up until/is recalc
which fixes the log count this also happens with Lumber Axe which is from Slimefun toocould be add a protection? if you dont agree you can ignore the second bug and I'll move it to Discussions, its up to you.
To Reproduce
bug
/is blocks
(the number of podzols should go up)bug
/is blocks
/is blocks
(the number of logs should remain same)Additional Information
after first grown tree (43 Podzol and 93 Spruce Logs)
after second grown tree on the same place (47 Podzol and 132 Spruce Logs)