Open homerek111 opened 6 days ago
Nvm there is such an option in config XD
Oh… I have just checked your discord and you said there many times that calc-interval:
option is not recommended and it can kill server…
in that case what should I do? 😅
This sounds like a conflict with another plugin. You have a plugin that overrides breaking of spawners and end portal frames, and it does not let SSB know about the block changes. You should find the plugin and report it over them. They need to either add direct support to SSB or call the BlockBreakEvent again.
I'll keep this issue opened so you can report back what plugin caused this
This sounds like a conflict with another plugin. You have a plugin that overrides breaking of spawners and end portal frames, and it does not let SSB know about the block changes. You should find the plugin and report it over them. They need to either add direct support to SSB or call the BlockBreakEvent again.
I'll keep this issue opened so you can report back what plugin caused this
Hmmm plugin that creates end portal frames is oneblock module from ssb2 - it creates it after finishing end phase. When someone reaches end phase again - portal gets created one more time at the same place and it multiplies count of end portal frames I think…
This sounds like a conflict with another plugin. You have a plugin that overrides breaking of spawners and end portal frames, and it does not let SSB know about the block changes. You should find the plugin and report it over them. They need to either add direct support to SSB or call the BlockBreakEvent again. I'll keep this issue opened so you can report back what plugin caused this
Hmmm plugin that creates end portal frames is oneblock module from ssb2 - it creates it after finishing end phase. When someone reaches end phase again - portal gets created one more time at the same place and it multiplies count of end portal frames I think…
Interesting, I will look into it.
@homerek111 Check out latest dev build of OneBlock, let me know if it still occurs
@homerek111 Check out latest dev build of OneBlock, let me know if it still occurs
issue with multicounting end portal frames seems to be fixed after update
@OmerBenGera i found one more bug how to glitch value of an island...
You can use WIND_CHARGE on any breakable block/spawner on your island and it automatically is deleted from /is blocks
and it is not adding value anymore (these blocks are not being broken - they are still standing on the island but not counting) it is needed to do recalculation to add them back to the value
and 1 more thing with end portal frames - now when i place it manually it does not count to /is blocks
automatically and i need to recalculate to add it there...
also when you change spawner type using mob egg - spawner does not get automatically updated in /is blocks
and i need to recalculate it (i use wildstacker + silkspawners https://www.spigotmc.org/resources/silkspawners-%E2%98%85-ready-to-rock-1-8-8-1-21-supported-%E2%98%85.7811/)
Minecraft's Version
This server is running Paper version 1.21.1-100-master@20ec622 (2024-09-26T23:53:46Z) (Implementing API version 1.21.1-R0.1-SNAPSHOT)
Plugin's Version
2024.3-b334
Describe the bug
Sometimes island’s value is not properly refreshing itself. New placed blocks are adding value properly, but there are situations that some blocks that don’t exist anymore are still being counted and are adding value (for example some spawners or end portal frames)
To fix that it is needed to execute /is recalculate command
would that be possible to make it updating itself every X time to avoid situations like the one on the screenshots below (player had 56 end portal frames counted on his island because of oneblock module multiple portal creation (after end phase) - in fact he had only 8 of these. His island was top1 in value toplist because of these “fake portals”)
To Reproduce
Place valuable blocks and destroy them - sometimes they are still counted
Additional Information
No response