Closed PiggiesGoSqueal closed 3 years ago
I just tested it with the normal_loader that comes with the plugin. This same issue occurs.
normal_loader:
time: 86400
type: BEACON
name: '&6Chunk Loader &7(Place to load)'
lore:
- '&7Place this chunk loader to keep'
- '&7the chunk loaded in the next {}!'
Image: https://gyazo.com/f4b9c73c0deb7dd75fdc23262fe43192
The chunk I'm in is the loaded one. The loader is below the spawner (underground so the light doesn't impact spawn rates).
Note: I'm using Optifine zoom. So I'm actually much further away than it may appear in the image.
This is how Minecraft works in 1.16, you can't load only 1 chunk. This is not a bug with the plugin, this is how the game works.
WildLoaders is spawning a fake player above the loader, so if there are spawners in a 16 range block from it, they will work as well.
WildLoaders is spawning a fake player above the loader, so if there are spawners in a 16 range block from it, they will work as well.
Thanks for the quick reply!
So let's say you have various farms in a 12x12 chunk area. And your chunk loader is set to load a 3x3 chunk area. I believe Minecraft will have the farms work outside the 3x3 chunk area for a normal player. Does this remain true for a fake player?
In other words, what purpose does this line actually serve / what limitations are there (i.e. spawner distance):
chunks-radius: 2
WildLoaders is spawning a fake player above the loader, so if there are spawners in a 16 range block from it, they will work as well.
Thanks for the quick reply!
So let's say you have various farms in a 12x12 chunk area. And your chunk loader is set to load a 3x3 chunk area. I believe Minecraft will have the farms work outside the 3x3 chunk area for a normal player. Does this remain true for a fake player?
In other words, what purpose does this line actually serve / what limitations are there (i.e. spawner distance):
chunks-radius: 2
No, its not. And the chunks radius is the amount of chunks (as a radiu s) to keep loaded. There are some limitations with minecraft tho (you cant load only 1 chunk, for example)
Minecraft's Version (is a test server) Paper version git-Paper-750 (MC: 1.16.5) (Implementing API version 1.16.5-R0.1-SNAPSHOT)
Plugin's Version: - Dev build: Number 13 19/06/2021 10:46:03 from wiki
Describe the bug I have this chunk loader that should only be loading a single chunk:
But when I place spawners in that chunk and 2 chunks right next to it, the chunk east of the loaded chunk also has a spawner spawning mobs. I made sure I did not confuse them with natural spawns by using Ravager spawners and I am not activating the spawners because I'm ~100 blocks above them.
In other words, it is loading at least 2 chunks. Strangely, the chunk north of the loaded chunk does not spawn mobs.
To Reproduce
Additional information I have a basic server setup I use for testing. This is what I used while testing this plugin. If you'd like to test it with the same plugins as me then you may download it here: https://drive.google.com/file/d/1TSKMAtDrL9OtgfjnpGg0KHO9LKlThTZz/view?usp=sharing It is on MC-Market as well.