Small, but incredibly useful - Action Resource Group Definitions only includes one Definition, but it's a pretty major one: SpellSlotsGroup. Any mod that wants to add a class that has something like Spell Slots should be able to automatically insert an Action Resource UUID into the ActionResourceDefinitions field.
Small, but incredibly useful - Action Resource Group Definitions only includes one Definition, but it's a pretty major one:
SpellSlotsGroup
. Any mod that wants to add a class that has something like Spell Slots should be able to automatically insert an Action Resource UUID into the ActionResourceDefinitions field.