As with Progression Data and Subclasses, it may be useful to be able to remove from Lists. If a mod provides its own variation of a Spell or Passive, the author could remove the original in place of their own. Similarly, if one wanted to rebalance when and how a player gains certain passives, being able to remove would be beneficial.
As with Progression Data and Subclasses, it may be useful to be able to remove from Lists. If a mod provides its own variation of a Spell or Passive, the author could remove the original in place of their own. Similarly, if one wanted to rebalance when and how a player gains certain passives, being able to remove would be beneficial.