Closed tnevolin closed 2 years ago
It's just a config setting. You can add the item proto IDs to the weapons array in the fo2tweaks.ini file.
; frag (Sonora), frag (vanilla), plasma, pulse, molotov, holy hand, M79 (ecco), MGL (ecco)
weapons=20,25,26,27,159,421,630,634
Yes. However, flare is not a grenade and doesn't explode, so I'm not sure whether there will be any funny business with it. Feel free to try and let me know. I don't think flares are supposed to be used as weapons, anyway, so it might be a good occasion to make this change.
Right. Flares are not the weapon but there is no other way to throe them on a tile except "attack" that tile. Same way as with grenades. I'll try it out. Thank you.
They work fine. No problems.
Would it be possible to extend improved_grenades behavior (ability to throw at any hex) to flares and homemade grenades? Thank you. Homemade grenades are EcCo crafted explosives.