Closed ghost closed 2 years ago
Completely leaving the map towards the overworld and coming back in does fix it in this instance, but it nevertheless seems like a bug.
Judging from Steve's script, it should be intended for him to have the entire party unarmed.
else If_Party_Is_Armed then begin
call Node008; // the floating message about being armed
end
else if (critter_is_armed(dude_obj)) then begin
call Node008;
end
As for Buster, his shop only opens after 8:00 AM, so he gives you the "Mr. .45" warning. You just need to wait a couple of hours.
Yes, as far as I know it is intended. It is the reason why Party Orders has an order to holster weapons. (Included with RP, default key is H).
Ah. I didn't follow up on links for the additional mods included in RP. Thanks.
In this save the NPC bazaar weapons vendor refuses to talk to me with his "Put your weapons away" floater no matter what I do. SLOT01.zip