Closed Anarcho-Bolshevik closed 2 years ago
Savegames are in data\SAVEGAME\
folder.
Savegames are in
data\SAVEGAME\
folder.
Check your C:\Users\<username>\AppData\Roaming\Fallout2\
directory. Generally it's not recommended to install old games under "Program Files".
Check your
C:\Users\<username>\AppData\Roaming\Fallout2\
directory. Generally it's not recommended to install old games under "Program Files".
Yes, look inside of it. Or just search "SLOT##" folder names for your savegames.
Yes, look inside of it. Or just search "SLOT##" folder names for your savegames.
I don't know, try system-wide search for SAVEGAME
Never mind, I bypassed the problem by creating a SAVEGAME folder in Fallout 2's data folder.
need crash debug.log too
need crash debug.log too
Where is that stored?
game dir
game dir
You mean C:\Program Files (x86)\Fallout 2 ? It isn’t there. I modified ddraw.ini and fallout2.cfg and intentionally crashed the programme several times. It isn’t there.
Here, these are the exact ddraw.ini and fallout2.cfg files that I used today.
Your fallout2.cfg is awfully short.
How about you install another copy of F2 into, say, C:\Games\Fallout2
, install RPU on top, then you can just copy the savegames and try to reproduce/find debug.log again.
Because you're having some very strange issues.
I could get a crash from this save. But not if you save after killing and load that save. Strange heap messages in the log. @NovaRain they mean anything to you?
Not sure about the heap messages, but I'm more curious about the tons of "obj is NULL" as there are critter scripts that supposedly belong to NPCs in Vault 15 (Zeke & Dalia).
yes, I noticed that too
They aren't on the map.
What I find strange is that comes from self_can_see_dude
. Since that's just obj_can_see_obj(self_obj,dude_obj)
, and dude_obj
always returns dude, I assume that self_obj
is nul.
I went to V15 to check on Zeke, he is alive and well. Went back to village, same spam.
It appears that for some reason the engine didn't unload their scripts when leaving V15 and entering village.
Or maybe map ids somehow messed up internally, and scripts are loaded on the wrong map? But there's only Dalia and Zeke.
@Anarcho-Bolshevik you didn't use any cheats/trainers/editors, by chance?
I, Anarcho‐Bolshevik, do hereby solemnly swear that I neither used any cheats, nor any trainers, nor any editors for Fallout 2: A Post Nuclear Role Playing Game ever since I reinstalled it this year. That is the truth, the hole truth, and nothing but the truth.
I acquired my latest copy of Fallout 2 from archive.org because my previous copy was no longer functional after several years of disuse. I completely uninstalled my old copy and installed this one into Program Files (x86) using the HUMONGOUS installation option. After reinstalling Fallout 2, I clicked the first link here and installed the RUP (including its QoL improvements) in English for the first time. That is the only unofficial programme that I installed. After installing the RUP, I beat this sequel once without any problems. Only when I started this new playthrough did I experience a crash.
Well, comrade, for now, if you just save and load after slaughter, you should be able to use the Highwayman. We'll continue looking into this.
That can work. Sometimes exiting during combat can also work. But after exterminating all of the inhabitants and then saving, I managed to produce this.
Do you have a save prior to first entering the village?
I’m afraid not. I overwrote it weeks ago.
I have one: ToVillage.zip
I have one: ToVillage.zip
This from RP or RPU? Can't load on RPU.
RPU with Pixote's updated maps.
Or you can just start the game directly at Vault City with StartingMap=vctyctyd.map
and use f12se to edit GVAR to "finish" the NCR recon quest, shouldn't take much time to recreate a save like that.
I tried to resave the map, doesn't change anything, so I guess it will have to be recreated.
I tried to resave the map, doesn't change anything, so I guess it will have to be recreated.
I asked Pixote if he can recreate the map, we only need to add the scripts and do some misc work.
OK, Pixote recreated the map, and @NovaRain provided script fixes. This should likely fix this issue, but you'd need a fresh playthrough to be sure.
What happened
I gave the firearms to the head of the Village outside of Vault City, then I massacred the Mole Rats while my party handled most of the inhabitants. After that, I return to my Highwayman. That’s when the game crashed.
What you expected to happen
I expected to return to the world map like normal.
Screenshot
Savegame
Where? You never explained that! I can’t post my savegame if you don’t tell me where it’s stored!