Closed gdevenyi closed 8 years ago
I'm not sure if it's the same, but Display does have a sort of wireframe mode ("3D Render" -> "Mode: Shaded" vs. "Mode: Wireframe"). Does that help?
Ah yes, that's very close, that checks off "wireframe" on the list above.
The really great feature about "wireframe overlay" is that the wireframe is shown on top of the shaded model in a different colour. See attached.
@gdevenyi Check out the latest bicgl (rdv-new-opengl branch) and Display (develop branch). I extended the "3D Render / Mode:" command to include point and wireframe overlay mode. Let me know if this is useful.
Looks nice? Thanks @rdvincent , is there a reason for the different lines being drawn in different dash types? That causes some anti-aliasing issues at low magnification
The dashes are actually something of a mystery. Probably an artefact of the rendering process somewhere deep in OpenGL. I am still playing with this so perhaps I'll find a way to prevent it.
Alright, doesn't matter, my main use of this is to isolate specified vertices, and this works perfectly.
Completely fixed in develop, thanks @rdvincent !
brain-view2 offered the following draw modes for objects
Wireframe overlay is useful for examining the underlying object structure