BIC-MNI / Display

MNI Display project, converted from CVS
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BUG: Clipping of objects during some rotation operations #52

Open gdevenyi opened 8 years ago

gdevenyi commented 8 years ago

I'm guessing the camera position for the OpenGL rendering is too close to the object location, some rotation operations clip into the object.

This is on the latest Display + bicpl special branch.

rdvincent commented 8 years ago

I've noticed this too, will investigate.

rdvincent commented 7 years ago

note to self: appears to be related to the value of view.front_distance.