Open kijote0 opened 1 week ago
@kijote0
Maze game : item - number of circles in the maze (starting from 2) level - the level of the game
Spin wheel: Value - for high risk - 1 otherwise 0 level - To identify the button. (1- red button, 2- yellow, 3- green)
Symbol digit substitution: type - The digit corresponding to the symbol
Currently, 3 games save 'duration' values in a different format. So, we have updated the duration parameter to save values in a format similar to what we use in Jewels and other games.
@sarithapillai8 Thank you for this! Would it also be possible to get the activity spec data for the Dcog game? Namely, the following:
static_data
:temporal_slices
:
item
: value
:type
: duration
: level
: @kijote0 Please see below:
temporal_slices:
duration: duration of each tap,
item: box number tapped,
level: level of game,
type: true or false,
value: null,
static_data:
correct_answers: Number of correct taps,
point: if score = 100 then 2 else 1,
total_questions: number of dogs shown,
score: score of the game ((correct answers/total questions) * 100)
wrong_answers: Number of wrong taps,
@sarithapillai8 Thanks! Just wanted to confirm before closing the issue, do all activities now use the same format for duration (i.e. ms)?
We would like to update our documentation on the information contained in the temporal slices for each Activity Event (for reference, https://docs.lamp.digital/data_science/data_types/activity_types/), and we would like to confirm a few details for some of the cognitive games: