Force start command: for server operators, can be helpful for smaller/private games.
Vote ratio: games can still return to the lobby even if not everyone has voted, helpful for larger games. Configurable.
Shuffle rotation mode: I'm not sure how I feel about this one, since it isn't really a true shuffle mode but it still has usefulness over the random mode by making sure the stage isn't the same.
I'm not sure what the first commit about merging the remote-tracking branch is, doesn't seem like there's any changes involved.
Didn't get marked as merged because I messed up the process, but it's merged. Really neat additions. However I removed your shuffle mode and added its behaviour (no duplicate stages) to random mode instead :)
Force start command: for server operators, can be helpful for smaller/private games. Vote ratio: games can still return to the lobby even if not everyone has voted, helpful for larger games. Configurable. Shuffle rotation mode: I'm not sure how I feel about this one, since it isn't really a true shuffle mode but it still has usefulness over the random mode by making sure the stage isn't the same.
I'm not sure what the first commit about merging the remote-tracking branch is, doesn't seem like there's any changes involved.