Open fhamborg opened 7 years ago
Sadly, I'm no expert on building BLLIP on Mac OS X (still). Is http://stackoverflow.com/questions/26958232/need-help-wrong-architecture-causing-app-to-crash-when-launching-in-ios-7-but helpful?
Unfortunately not, but I managed to avoid this problem by basically performing PyCharm remote development, i.e., I setup a Ubuntu VM which is now controlled by PyCharm. The code is executed on that VM rather than on MacOS. It's not good, but it works. I followed this guide: https://blog.jetbrains.com/pycharm/2015/03/feature-spotlight-python-remote-development-with-pycharm/
here is what I did to solve this problem on Mac el Capitan
brew install swig
CC=/usr/lib/bin/gcc-7
and CXX=/usr/lib/bin/g++-7
python setup.py install
. But the trick here is that I NEED to use the default CC and CXX (just open a new terminal :- ) ) Good luck ;-)
I'm on MacOS 10.12.3 and followed the hints in the other issue on failing MacOS compilation (#19). Finally, I was able to get the compilation and python package setup run through, but I still cannot use the parser.