Closed Nic-Usor closed 2 years ago
So this is another engine limitation. There is only a single Bloodsplatter actor from vanilla Doom and its red, no way to define a blue and green bloodsplatter actor for use with the colored-blood demons and every explosive projectile like the marine tracers, explosives, and heavy MG projectiles had +BLOODSPLATTER so they would spawn the bloodsplatter actors when hitting a target but, that hack doesnt work with the goofy increased blood feature since its only red.
Version
v21.11.1 Stable-Patched
Environment
PC
Port
Zandronum and LZDoom
Description
Monsters that have colored blood spawn red blood when you go to the blood option and choose "Lots", "Extreme" and "Comical".
For example: Grenade Launcher https://user-images.githubusercontent.com/76774186/142482285-a3031b45-f66e-43ce-8a39-3da9018e328d.mp4
Machinegun with underbarrel grenade launcher https://user-images.githubusercontent.com/76774186/142482424-69e0c30e-2e9a-4a03-a7a8-e544debd5590.mp4
Heavy machinegun https://user-images.githubusercontent.com/76774186/142482678-439aed6e-8d02-4510-adae-aa03f8b541ca.mp4
And friendly marine https://user-images.githubusercontent.com/76774186/142482814-2e743a4f-6c81-4663-95f2-6f167ce695e4.mp4