BLOODWOLF333 / Brutal-Doom-Community-Expansion

A combined community expansion for the latest version of Brutal Doom. All of the latest bug fixes and new features in a single place to create the most polished and stable product.
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Some more fixes and corrections #413

Closed BasicallyTDuy closed 1 year ago

BasicallyTDuy commented 1 year ago

Fixed an issue where the one-armed Hell Bull spawns an actor or plays an animation with both of his arms remain intact when he reaches the missing death states The crawling zombieman now spawns the no leg no head actor when you shoot him with a shotgun

BasicallyTDuy commented 1 year ago

There was something else I wanted to do, I figured out the marines always get targeted by other companions from the other mods, but removing the FRIENDLY flag lines just makes them act like the ones in Project Brutality, wandering around at where the player is in circle making them a bit more annoying and harder to interact

BLOODWOLF333 commented 1 year ago

There was something else I wanted to do, I figured out the marines always get targeted by other companions from the other mods, but removing the FRIENDLY flag lines just makes them act like the ones in Project Brutality, wandering around at where the player is in circle making them a bit more annoying and harder to interact

the other companion mods were probably never intended to work with BD. Those other companions would need to have lines added to their states to check for IsAMarine tokens in the actors inventory to get along with the BDMarines

BasicallyTDuy commented 1 year ago

Yea