A combined community expansion for the latest version of Brutal Doom. All of the latest bug fixes and new features in a single place to create the most polished and stable product.
When the shotgun-splattered sergeants and zombies reach their XDeath state, they weren't supposed to spawn two arms so I fixed this one
Added a Death.Kick state for the falling (or barely standing) beheaded zombieman.
Fixed an issue where the zombie heads disappear without a trace when a player, who already has one in their hand, punches them
how are you punching zombieheads if you already have one in your hand?
oh I see you can still right punch if you're holding a head. I didn't really intend for that to happen but ok.
When the shotgun-splattered sergeants and zombies reach their XDeath state, they weren't supposed to spawn two arms so I fixed this one Added a Death.Kick state for the falling (or barely standing) beheaded zombieman. Fixed an issue where the zombie heads disappear without a trace when a player, who already has one in their hand, punches them