BLOODWOLF333 / Brutal-Doom-Community-Expansion

A combined community expansion for the latest version of Brutal Doom. All of the latest bug fixes and new features in a single place to create the most polished and stable product.
171 stars 12 forks source link

Bullet casings - Halfway Through The Floor ๐Ÿ’ฅ๐Ÿ”ซ๐Ÿšฎ #420

Closed Danielkaas94 closed 1 year ago

Danielkaas94 commented 1 year ago

Version ๐Ÿ†“๐Ÿ†’

State if you are using the stable or which development snapshot version. โ€ข Stable - brutalv21.13.1.pk3

Environment โ™ป

State whether this occurs on a computer or mobile device. PC - Windows 10

Port ๐Ÿšช

State which port this occurs on whether GZdoom, Zandronum, or another Doom port. โ€ข I am using GZdoom 4.8.2

Description ๐Ÿ“œ

Describe how you are able to reliably (hopefully) reproduce this issue and provide screenshots if able. โ€ข All bullet casings except shotgun shells are halfway through the floor โ€ข Using the "Adjust sprite clipping" seems to have no effect

Screenshot_Doom_20230226_172824

BLOODWOLF333 commented 1 year ago

Yep this is GZDoom fucking up things that were never broken. Idk why GZDoom felt the need to mess with the sprites offsets, everything in GZDoom is like 2-4 units lower than how they are rendered in Zandronum. GZDoom is shit and is why I dont care about the port they have changed/fixed things that were never broken and I refused to change this mod to adapt to their craziness. In zandronum you will see all casings appear correctly and Zandronum multiplayer is the only port that I care about or can develop for since GZDoom wants to change stuff like this for no good reason.

Danielkaas94 commented 1 year ago

Thanks for the clarifications and it is understandable! I will try it out on Zandronum then!

Take care! โค๐Ÿงก๐Ÿ’›๐Ÿ’š๐Ÿ’™๐Ÿ’œ๐Ÿค