Closed ClevelandRock closed 1 year ago
Yeah I am aware. A while ago a 5:4 box monitor user complained that this helmet HUD doesn't render correctly at his 1280x1024 resolution so I broke it into two parts like it is now which works for more resolutions than the vanilla version except for three or four of the highest resolutions available. Doesn't seem to be any happy medium with this annoying HUD to make it work on every available aspect ratio so I will ask around and try to figure something out or just remove this because it is a headache to deal with.
I think this should hopefully appease everyone
Version
v21.13.2 Development
Environment
Windows 10 PC
Port
GZDoom version g4.11pre-149-gc3d99fa69
Description
The Full Helmet HUD does not scale correctly. My resolution is 1920 by 1080. This is what it looks like:![BD21132](https://user-images.githubusercontent.com/15882664/233506501-e412ba82-7ed1-4460-b59d-ad7f5aef439d.png)
This problem only exists with Brutal Doom Community Expansion. This is what it looks like with regular Brutal Doom v2.1:![BD21](https://user-images.githubusercontent.com/15882664/233507055-1c49598b-867c-46e7-b30f-39d881349459.png)