BLaZeKiLL / VloxyEngine

Performance oriented voxel engine for unity.
MIT License
101 stars 9 forks source link

Colliders just for opaque submeshes #113

Closed BLaZeKiLL closed 6 months ago

BLaZeKiLL commented 1 year ago

currently, the colliders are generated for the whole chunk mesh with has 2 sub-meshes (solid + water) allowing you to walk on water. not sure if we can specify a sub-mesh for colliders or else we will need to separate the thing into 2 separate meshes