currently, the colliders are generated for the whole chunk mesh with has 2 sub-meshes (solid + water) allowing you to walk on water. not sure if we can specify a sub-mesh for colliders or else we will need to separate the thing into 2 separate meshes
currently, the colliders are generated for the whole chunk mesh with has 2 sub-meshes (solid + water) allowing you to walk on water. not sure if we can specify a sub-mesh for colliders or else we will need to separate the thing into 2 separate meshes