Open HajiyevEl opened 6 months ago
1, 2, 3 should be reasonably simple to do with the current API also check the vertex color sample for colored blocks.
1) this could be a check before calling SetBlock 2, 3) This can be done as part of the Noise Profile
4) this would require significant work. I eventually do want to add block physics but have no idea on how to implement it efficiently
Hello! First of all - thank you very much for making VloxyEngine free and opensource!
Can you please help me setup map like shown on screens?
Screenshots
![Screenshot 2024-05-17 225446](https://github.com/BLaZeKiLL/VloxyEngine/assets/70325881/fbab6459-113e-49db-926b-1a6548cce16d) ![Screenshot 2024-05-17 225601](https://github.com/BLaZeKiLL/VloxyEngine/assets/70325881/b9540132-2d2c-4917-ad8b-bdabb6afa73e) ![Screenshot 2024-05-17 225808](https://github.com/BLaZeKiLL/VloxyEngine/assets/70325881/39316ad0-2b7d-41fb-8532-5618b376f284)
Can you show me the way how can i do it? (If it's possible with this voxel engine)