BLaZeKiLL / VloxyEngine

Performance oriented voxel engine for unity.
MIT License
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Noise API Overhaul #90

Open BLaZeKiLL opened 1 year ago

BLaZeKiLL commented 1 year ago

The current noise API is limited, it just has very few dials.

Ideally, the Noise API or more accurately generation API should have the following capabilities:-

Not all of this can be targeted for 1.2.X.

the current implementation uses burst code which could make it difficult to provide a simple API, maybe a separate plain old C# thread that handles all the generation stuff could be simpler but then that would impact performance.

References